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We present SentiAvatar, a framework for building expressive interactive 3D digital humans, and use it to create SuSu, a virtual character that speaks, gestures, and emotes in real time. Achieving such a system remains challenging, as it…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chuhao Jin , Rui Zhang , Qingzhe Gao , Haoyu Shi , Dayu Wu , Yichen Jiang , Yihan Wu , Ruihua Song

Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Neeraj Kumar , Srishti Goel , Ankur Narang , Brejesh Lall

Recent advances in conditional diffusion models have shown promise for generating realistic TalkingFace videos, yet challenges persist in achieving consistent head movement, synchronized facial expressions, and accurate lip synchronization…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Fei Shen , Cong Wang , Junyao Gao , Qin Guo , Jisheng Dang , Jinhui Tang , Tat-Seng Chua

We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Balamurugan Thambiraja , Sadegh Aliakbarian , Darren Cosker , Justus Thies

The objective of this paper is to jointly synthesize interactive videos and conversational speech from text and reference images. With the ultimate goal of building human-like conversational systems, recent studies have explored talking or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Ji-Hoon Kim , Junseok Ahn , Doyeop Kwak , Joon Son Chung , Shinji Watanabe

In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Guinan Su , Yanwu Yang , Zhifeng Li

Talk2AI is a large-scale longitudinal dataset of 3,080 conversations (totaling 30,800 turns) between human participants and Large Language Models (LLMs), designed to support research on persuasion, opinion change, and human-AI interaction.…

Human-Computer Interaction · Computer Science 2026-04-07 Alexis Carrillo , Enrique Taietta , Ali Aghazadeh Ardebili , Giuseppe Alessandro Veltri , Massimo Stella

Existing video avatar models have demonstrated impressive capabilities in scenarios such as talking, public speaking, and singing. However, the majority of these methods exhibit limited alignment with respect to text instructions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruikui Wang , Jinheng Feng , Lang Tian , Huaishao Luo , Chaochao Li , Liangbo Zhou , Huan Zhang , Youzheng Wu , Xiaodong He

Recent studies in speech-driven talking face generation achieve promising results, but their reliance on fixed-driven speech limits further applications (e.g., face-voice mismatch). Thus, we extend the task to a more challenging setting:…

Sound · Computer Science 2025-07-28 Fang Kang , Yin Cao , Haoyu Chen

Endowing a dialogue system with particular personality traits is essential to deliver more human-like conversations. However, due to the challenge of embodying personality via language expression and the lack of large-scale persona-labeled…

Computation and Language · Computer Science 2020-01-03 Yinhe Zheng , Guanyi Chen , Minlie Huang , Song Liu , Xuan Zhu

Slide-based teaching is widely used in higher education, yet in online, hybrid, and asynchronous contexts, slides often lose instructor presence, narrative continuity, and expressive framing that help learners connect with course content.…

Human-Computer Interaction · Computer Science 2026-05-26 Xinxing Wu

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yu Zhang , Kaiyuan Shen , Yang Li

The Video-to-Audio (V2A) model has recently gained attention for its practical application in generating audio directly from silent videos, particularly in video/film production. However, previous methods in V2A have limited generation…

Sound · Computer Science 2023-07-03 Simian Luo , Chuanhao Yan , Chenxu Hu , Hang Zhao

In this paper, we present a system that associates faces with voices in a video by fusing information from the audio and visual signals. The thesis underlying our work is that an extremely simple approach to generating (weak) speech…

Multimedia · Computer Science 2017-06-02 Ken Hoover , Sourish Chaudhuri , Caroline Pantofaru , Malcolm Slaney , Ian Sturdy

Developing expressive and responsive conversational digital humans is a cornerstone of next-generation human-computer interaction. While large language models (LLMs) have significantly enhanced dialogue capabilities, most current systems…

Machine Learning · Computer Science 2026-02-06 Xiaolin Hu , Hang Yuan , Xinzhu Sang , Binbin Yan , Zhou Yu , Cong Huang , Kai Chen

This study explores a streamlined facial data collection method for conversational contexts, addressing the limitations of existing approaches that often require extensive datasets and prioritize technical metrics over user perception and…

Human-Computer Interaction · Computer Science 2026-02-03 Seoyoung Kang , Seokhwan Yang , Hail Song , Boram Yoon , Jinwook Kim , Kangsoo Kim , Woontack Woo

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Mengchao Wang , Qiang Wang , Fan Jiang , Yaqi Fan , Yunpeng Zhang , Yonggang Qi , Kun Zhao , Mu Xu

We present a speaker-aware approach for simulating multi-speaker conversations that captures temporal consistency and realistic turn-taking dynamics. Prior work typically models aggregate conversational statistics under an independence…

Sound · Computer Science 2026-05-25 Máté Gedeon , Péter Mihajlik

Recently, interactive digital human video generation has attracted widespread attention and achieved remarkable progress. However, building such a practical system that can interact with diverse input signals in real time remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ming Chen , Liyuan Cui , Wenyuan Zhang , Haoxian Zhang , Yan Zhou , Xiaohan Li , Songlin Tang , Jiwen Liu , Borui Liao , Hejia Chen , Xiaoqiang Liu , Pengfei Wan

This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-14 Hyeong-Seok Choi , Changdae Park , Kyogu Lee
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