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This paper addresses the gap in predicting turn-taking and backchannel actions in human-machine conversations using multi-modal signals (linguistic, acoustic, and visual). To overcome the limitation of existing datasets, we propose an…

Computation and Language · Computer Science 2025-05-21 Yuxin Lin , Yinglin Zheng , Ming Zeng , Wangzheng Shi

In this paper, we introduce a novel Face-to-Face spoken dialogue model. It processes audio-visual speech from user input and generates audio-visual speech as the response, marking the initial step towards creating an avatar chatbot system…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Se Jin Park , Chae Won Kim , Hyeongseop Rha , Minsu Kim , Joanna Hong , Jeong Hun Yeo , Yong Man Ro

Existing studies on talking video generation have predominantly focused on single-person monologues or isolated facial animations, limiting their applicability to realistic multi-human interactions. To bridge this gap, we introduce MIT, a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Zeyu Zhu , Weijia Wu , Mike Zheng Shou

Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yichao Yan , Zanwei Zhou , Zi Wang , Jingnan Gao , Xiaokang Yang

In this study, conversations between humans and avatars are linguistically, organizationally, and structurally analyzed, focusing on what is necessary for creating face-to-face multimodal interfaces for machines. We videorecorded…

Human-Computer Interaction · Computer Science 2022-11-28 João Ranhel , Cacilda Vilela de Lima

Whenever we speak, our voice is accompanied by facial movements and expressions. Several recent works have shown the synthesis of highly photo-realistic videos of talking faces, but they either require a source video to drive the target…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Prateek Manocha , Prithwijit Guha

We present SpeakingFaces as a publicly-available large-scale multimodal dataset developed to support machine learning research in contexts that utilize a combination of thermal, visual, and audio data streams; examples include…

Human-Computer Interaction · Computer Science 2021-05-04 Madina Abdrakhmanova , Askat Kuzdeuov , Sheikh Jarju , Yerbolat Khassanov , Michael Lewis , Huseyin Atakan Varol

Talking face generation has gained immense popularity in the computer vision community, with various applications including AR, VR, teleconferencing, digital assistants, and avatars. Traditional methods are mainly audio-driven, which have…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Xingjian Diao , Ming Cheng , Wayner Barrios , SouYoung Jin

A well-designed interactive human-like dialogue system is expected to take actions (e.g. smiling) and respond in a pattern similar to humans. However, due to the limitation of single-modality (only speech) or small volume of currently…

Human-Computer Interaction · Computer Science 2022-12-13 Zhiling Luo , Qiankun Shi , Sha Zhao , Wei Zhou , Haiqing Chen , Yuankai Ma , Haitao Leng

Many everyday tasks, ranging from appliance repair and cooking to car maintenance, require expert knowledge, particularly for complex, multi-step procedures. Despite growing interest in AI agents for augmented reality (AR) assistance,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Lavisha Aggarwal , Vikas Bahirwani , Andrea Colaco

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Since the beginning of the COVID-19 pandemic, remote conferencing and school-teaching have become important tools. The previous applications aim to save the commuting cost with real-time interactions. However, our application is going to…

Artificial Intelligence · Computer Science 2022-10-14 Aolan Sun , Xulong Zhang , Tiandong Ling , Jianzong Wang , Ning Cheng , Jing Xiao

Talking head generation is a significant research topic that still faces numerous challenges. Previous works often adopt generative adversarial networks or regression models, which are plagued by generation quality and average facial shape…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ziyu Yao , Xuxin Cheng , Zhiqi Huang

Talking face generation (TFG) aims to animate a target identity's face to create realistic talking videos. Personalized TFG is a variant that emphasizes the perceptual identity similarity of the synthesized result (from the perspective of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhenhui Ye , Tianyun Zhong , Yi Ren , Ziyue Jiang , Jiawei Huang , Rongjie Huang , Jinglin Liu , Jinzheng He , Chen Zhang , Zehan Wang , Xize Chen , Xiang Yin , Zhou Zhao

Large Language Models (LLMs) excel at generating contextually appropriate responses but remain poorly calibrated for multi-party conversations, where deciding when to speak is as critical as what to say. In such settings, naively responding…

Computation and Language · Computer Science 2026-05-08 Vihaan Nama , Shreya Mendi , Zian Ye , Brinnae Bent

Over the past years, a substantial amount of work has been done on the problem of facial reenactment, with the solutions coming mainly from the graphics community. Head reenactment is an even more challenging task, which aims at…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Michail Christos Doukas , Mohammad Rami Koujan , Viktoriia Sharmanska , Stefanos Zafeiriou

Audio-Driven Face Animation is an eagerly anticipated technique for applications such as VR/AR, games, and movie making. With the rapid development of 3D engines, there is an increasing demand for driving 3D faces with audio. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Haozhe Wu , Jia Jia , Junliang Xing , Hongwei Xu , Xiangyuan Wang , Jelo Wang

Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in video synthesis, existing methods often grapple with the…

Talking-head videos constitute a predominant content type in real-time communication, yet publicly available datasets for video processing research in this domain remain scarce and limited in signal fidelity. In this paper, we open-source a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Babak Naderi , Ross Cutler

We introduce a video framework for modeling the association between verbal and non-verbal communication during dyadic conversation. Given the input speech of a speaker, our approach retrieves a video of a listener, who has facial…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Scott Geng , Revant Teotia , Purva Tendulkar , Sachit Menon , Carl Vondrick
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