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Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor

Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single object while neglecting the ubiquitous manipulation of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Xintao Lv , Liang Xu , Yichao Yan , Xin Jin , Congsheng Xu , Shuwen Wu , Yifan Liu , Lincheng Li , Mengxiao Bi , Wenjun Zeng , Xiaokang Yang

We introduce Robowheel, a data engine that converts human hand object interaction (HOI) videos into training-ready supervision for cross morphology robotic learning. From monocular RGB or RGB-D inputs, we perform high precision HOI…

The most performant spatio-temporal action localisation models use external person proposals and complex external memory banks. We propose a fully end-to-end, purely-transformer based model that directly ingests an input video, and outputs…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Alexey Gritsenko , Xuehan Xiong , Josip Djolonga , Mostafa Dehghani , Chen Sun , Mario Lučić , Cordelia Schmid , Anurag Arnab

Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Chaofan Huo , Ye Shi , Jingya Wang

To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditional video generators relying on privileged future object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Dayou Li , Lulin Liu , Bangya Liu , Shijie Zhou , Jiu Feng , Ziqi Lu , Minghui Zheng , Chenyu You , Zhiwen Fan

Blind face video restoration aims to restore high-fidelity details from videos subjected to complex and unknown degradations. This task poses a significant challenge of managing temporal heterogeneity while at the same time maintaining…

Computer Vision and Pattern Recognition · Computer Science 2025-01-20 Lianxin Xie , Bingbing Zheng , Wen Xue , Yunfei Zhang , Le Jiang , Ruotao Xu , Si Wu , Hau-San Wong

Rendering realistic human-object interactions (HOIs) from sparse-view inputs is a challenging yet crucial task for various real-world applications. Existing methods often struggle to simultaneously achieve high rendering quality, physical…

Graphics · Computer Science 2026-04-10 Weiquan Wang , Jun Xiao , Yi Yang , Yueting Zhuang , Long Chen

Wearable cameras are increasingly used as an observational and interventional tool for human behaviors by providing detailed visual data of hand-related activities. This data can be leveraged to facilitate memory recall for logging of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Soroush Shahi , Farzad Shahabi , Rama Nabulsi , Glenn Fernandes , Aggelos Katsaggelos , Nabil Alshurafa

We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Shanchuan Lin , Linjie Yang , Imran Saleemi , Soumyadip Sengupta

Spatio-temporal Human-Object Interaction (ST-HOI) understanding aims at detecting HOIs from videos, which is crucial for activity understanding. However, existing whole-body-object interaction video benchmarks overlook the truth that…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Xiaoyang Liu , Boran Wen , Xinpeng Liu , Zizheng Zhou , Hongwei Fan , Cewu Lu , Lizhuang Ma , Yulong Chen , Yong-Lu Li

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hongming Fu , Wenjia Wang , Xiaozhen Qiao , Rolandos Alexandros Potamias , Taku Komura , Shuo Yang , Zheng Liu , Bo Zhao

In this paper, we propose a new instance-level human-object interaction detection task on videos called ST-HOID, which aims to distinguish fine-grained human-object interactions (HOIs) and the trajectories of subjects and objects. It is…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Xu Sun , Yunqing He , Tongwei Ren , Gangshan Wu

We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zihui Xue , Mi Luo , Changan Chen , Kristen Grauman

Whole-body Humanoid-Object Interaction (HOI) is bottlenecked by the scarcity of high-fidelity 3D data. While video generative priors offer a promising alternative, existing methods suffer from \textit{Representation Misalignment} due to…

Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Siwei Zhang , Yan Zhang , Federica Bogo , Marc Pollefeys , Siyu Tang

Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Yilin Wen , Hao Pan , Lei Yang , Jia Pan , Taku Komura , Wenping Wang

Existing volumetric methods for predicting 3D human pose estimation are accurate, but computationally expensive and optimized for single time-step prediction. We present TEMPO, an efficient multi-view pose estimation model that learns a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Rohan Choudhury , Kris Kitani , Laszlo A. Jeni

Multi-person human mesh recovery from a single image is a challenging task, hindered by the scarcity of in-the-wild training data. Prevailing in-the-wild human mesh pseudo-ground-truth (pGT) generation pipelines are single-person-centric,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Kaiwen Wang , Kaili Zheng , Yiming Shi , Chenyi Guo , Ji Wu

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas