Related papers: End-to-End Spatial-Temporal Transformer for Real-t…
Detection Transformer (DETR) and Deformable DETR have been proposed to eliminate the need for many hand-designed components in object detection while demonstrating good performance as previous complex hand-crafted detectors. However, their…
Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…
Modeling human-object interactions (HOI) from an egocentric perspective is a critical yet challenging task, particularly when relying on sparse signals from wearable devices like smart glasses and watches. We present ECHO, the first unified…
Reconstructing 3D clothed humans from monocular camera data is highly challenging due to viewpoint limitations and image ambiguity. While implicit function-based approaches, combined with prior knowledge from parametric models, have made…
Convolutional neural networks have enabled accurate image super-resolution in real-time. However, recent attempts to benefit from temporal correlations in video super-resolution have been limited to naive or inefficient architectures. In…
We ask whether everyday open-world monocular videos can be turned into reusable 4D interaction primitives: articulated hand motion, object shape with 6D pose over time, and the when/where of contact. Such a capability would enable scalable…
Though significant progress in human pose and shape recovery from monocular RGB images has been made in recent years, obtaining 3D human motion with high accuracy and temporal consistency from videos remains challenging. Existing…
We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers from three key limitations due to the significant…
3D human motion prediction is a research area of high significance and a challenge in computer vision. It is useful for the design of many applications including robotics and autonomous driving. Traditionally, autogregressive models have…
Recent vision-language-action (VLA) models can generate plausible end-effector motions, yet they often fail in long-horizon, contact-rich tasks because the underlying hand-object interaction (HOI) structure is not explicitly represented. An…
Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…
Video Object Grounding (VOG) is the problem of associating spatial object regions in the video to a descriptive natural language query. This is a challenging vision-language task that necessitates constructing the correct cross-modal…
We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object…
Detecting human-object interactions (HOIs) is an intricate challenge in the field of computer vision. Existing methods for HOI detection heavily rely on appearance-based features, but these may not fully capture all the essential…
In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric ambiguity of RGB images and the severe mutual occlusions that…
Video-based human-object interaction (HOI) understanding requires both detecting ongoing interactions and anticipating their future evolution. However, existing methods usually treat anticipation as a downstream forecasting task built on…
Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…
Spatio-temporal alignment is crucial for temporal modeling of end-to-end (E2E) perception in autonomous driving (AD), providing valuable structural and textural prior information. Existing methods typically rely on the attention mechanism…
Video-based 3D human pose and shape estimations are evaluated by intra-frame accuracy and inter-frame smoothness. Although these two metrics are responsible for different ranges of temporal consistency, existing state-of-the-art methods…
Real-time monocular 3D reconstruction is a challenging problem that remains unsolved. Although recent end-to-end methods have demonstrated promising results, tiny structures and geometric boundaries are hardly captured due to their…