Related papers: Chunk-Guided Q-Learning
Offline Reinforcement Learning (RL) enables policy optimization from static datasets but is inherently vulnerable to backdoor attacks. Existing attack strategies typically struggle against safety-constrained algorithms (e.g., CQL) due to…
Work on continual learning (CL) has thus far largely focused on the problems arising from shifts in the data distribution. However, CL can be decomposed into two sub-problems: (a) shifts in the data distribution, and (b) dealing with the…
Multi-relation question answering (QA) is a challenging task, where given questions usually require long reasoning chains in KGs that consist of multiple relations. Recently, methods with explicit multi-step reasoning over KGs have been…
Type 1 Diabetes (T1D) management requires continuous adjustment of insulin and lifestyle behaviors to maintain blood glucose within a safe target range. Although automated insulin delivery (AID) systems have improved glycemic outcomes, many…
Dynamic treatment regimes (DTRs) have received an increasing interest in recent years. DTRs are sequences of treatment decision rules tailored to patient-level information. The main goal of the DTR study is to identify an optimal DTR, a…
Offline reinforcement learning (RL) tries to learn the near-optimal policy with recorded offline experience without online exploration. Current offline RL research includes: 1) generative modeling, i.e., approximating a policy using fixed…
We study the problem of temporal-difference-based policy evaluation in reinforcement learning. In particular, we analyse the use of a distributional reinforcement learning algorithm, quantile temporal-difference learning (QTD), for this…
Deep learning is typically performed by learning a neural network solely from data in the form of input-output pairs ignoring available domain knowledge. In this work, the Constraint Guided Gradient Descent (CGGD) framework is proposed that…
Recurrent neural networks (RNNs) with deep test-time memorization modules, such as Titans and TTT, represent a promising, linearly-scaling paradigm distinct from Transformers. While these expressive models do not yet match the peak…
Deep Q-Networks algorithm (DQN) was the first reinforcement learning algorithm using deep neural network to successfully surpass human level performance in a number of Atari learning environments. However, divergent and unstable behaviour…
Actor-critic Reinforcement Learning (RL) algorithms have achieved impressive performance in continuous control tasks. However, they still suffer two nontrivial obstacles, i.e., low sample efficiency and overestimation bias. To this end, we…
Reinforcement learning (RL) for continuous control often requires large amounts of online interaction data. Value-based RL methods can mitigate this burden by offering relatively high sample efficiency. Some studies further enhance sample…
Predicting a sequence of actions has been crucial in the success of recent behavior cloning algorithms in robotics. Can similar ideas improve reinforcement learning (RL)? We answer affirmatively by observing that incorporating action…
We propose a model-free offline multi-step reinforcement learning (RL) algorithm, Conservative Peng's Q($\lambda$) (CPQL). Our algorithm adapts the Peng's Q($\lambda$) (PQL) operator for conservative value estimation as an alternative to…
We propose Flow-Anchored Noise-conditioned Q-Learning (FAN), a highly efficient and high-performing offline reinforcement learning (RL) algorithm. Recent work has shown that expressive flow policies and distributional critics improve…
Temporal difference (TD) learning is a policy evaluation in reinforcement learning whose performance can be enhanced by variance reduction methods. Recently, multiple works have sought to fuse TD learning with Stochastic Variance Reduced…
We propose a novel value approximation method, namely Eigensubspace Regularized Critic (ERC) for deep reinforcement learning (RL). ERC is motivated by an analysis of the dynamics of Q-value approximation error in the Temporal-Difference…
This paper develops a sign-separated finite-time error analysis for constant step-size Q-learning. Starting from the switching-system representation, the error is decomposed into its componentwise negative and positive parts. The negative…
In complex environments with large discrete action spaces, effective decision-making is critical in reinforcement learning (RL). Despite the widespread use of value-based RL approaches like Q-learning, they come with a computational burden,…
State-of-the-art federated learning methods can perform far worse than their centralized counterparts when clients have dissimilar data distributions. For neural networks, even when centralized SGD easily finds a solution that is…