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Training agents to act in embodied environments typically requires vast training data or access to accurate simulation, neither of which exists for many cases in the real world. Instead, world models are emerging as an alternative…

Workplace learning is used to train employees systematically, e.g., via e-learning or in 1:1 training. However, this is often deemed ineffective and costly. Whereas pure e-learning lacks the possibility of conversational exercise and…

Human-Computer Interaction · Computer Science 2024-05-27 Andreas Bucher , Birgit Schenk , Mateusz Dolata , Gerhard Schwabe

Simulation is pivotal in evaluating the performance of autonomous driving systems due to the advantages of high efficiency and low cost compared to on-road testing. Bridging the gap between simulation and the real world requires realistic…

Robotics · Computer Science 2025-06-17 Haojie Xin , Xiaodong Zhang , Renzhi Tang , Songyang Yan , Qianrui Zhao , Chunze Yang , Wen Cui , Zijiang Yang

A good teacher should not only be knowledgeable, but should also be able to communicate in a way that the student understands -- to share the student's representation of the world. In this work, we introduce a new controlled experimental…

One of the key challenges in visual imitation learning is collecting large amounts of expert demonstrations for a given task. While methods for collecting human demonstrations are becoming easier with teleoperation methods and the use of…

Robotics · Computer Science 2021-07-20 Sarah Young , Jyothish Pari , Pieter Abbeel , Lerrel Pinto

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

With the proliferation of large language model (LLM) applications since 2022, their use in education has sparked both excitement and concern. Recent studies consistently highlight students' (mis)use of LLMs can hinder learning outcomes.…

Human-Computer Interaction · Computer Science 2025-07-01 Ruiwei Xiao , Xinying Hou , Runlong Ye , Majeed Kazemitabaar , Nicholas Diana , Michael Liut , John Stamper

Generative AI (GenAI) tools are increasingly pervasive, pushing instructors to redesign how students use GenAI tools in coursework. We conceptualize this work as emergency pedagogical design: reactive, indirect efforts by instructors to…

Human-Computer Interaction · Computer Science 2026-02-05 Sam Lau , Kianoosh Boroojeni , Harry Keeling , Jenn Marroquin

Artificial Intelligence (AI), especially cloud platforms and large language models (LLMs), is changing how engineering is taught by making learning more interactive and flexible. However, in electrical engineering and energy systems,…

Systems and Control · Electrical Eng. & Systems 2026-04-29 Osasumwen Cedric Ogiesoba-Eguakun , Phani Kumar Inkollu , Rupesh Sah , Zia Rashid , Douglas Jussaume , Suman Rath

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…

Machine Learning · Computer Science 2019-06-12 Shagun Sodhani , Anirudh Goyal , Tristan Deleu , Yoshua Bengio , Sergey Levine , Jian Tang

Since the COVID-19 pandemic, educational institutions have embarked on digital transformation projects. The success of these projects depends on integrating new technologies and understanding the needs of digitally literate students. The…

Artificial Intelligence · Computer Science 2024-02-15 Rita Stampfl , Igor Ivkić , Barbara Geyer

A major challenge in the field of education is providing review schedules that present learned items at appropriate intervals to each student so that memory is retained over time. In recent years, attempts have been made to formulate item…

Artificial Intelligence · Computer Science 2021-08-03 Yoshiki Kubotani , Yoshihiro Fukuhara , Shigeo Morishima

ContextVis introduces a workflow by integrating generative models to create contextual learning materials. It aims to boost knowledge acquisition through the creation of resources with contextual cues. A case study on vocabulary learning…

Human-Computer Interaction · Computer Science 2024-03-20 Bo Shui , Chufan Shi , Yujiu Yang , Xiaomei Nie

Generative AI is reshaping education, but it also raises concerns about instability and overreliance. In programming classrooms, we aim to leverage its feedback capabilities while reinforcing the educator's role in guiding student-AI…

Human-Computer Interaction · Computer Science 2026-02-09 Gefei Zhang , Guodao Sun , Meng Xia , Ronghua Liang

This manuscript introduces the concept of Rapid Virtual Simulations, a new techno-pedagogical activity that fosters expert autonomy for creating virtual educational simulations. It is grounded in a Realistic-Enough Philosophy that consists…

Computers and Society · Computer Science 2024-07-09 Emmanuel G. Blanchard , Jeffrey Wiseman

This study involves a theory-based teacher professional development model that was created to address two problems. First, dominant modes of science teacher professional development have been inadequate in helping teachers create learning…

Physics Education · Physics 2014-08-12 Mike Ross , Ben Van Dusen , Valerie Otero

Language agents are increasingly deployed in complex professional workflows, with tutoring emerging as a particularly high-stakes capability that remains largely unmeasured in existing benchmarks. Effective tutor agents require more than…

Artificial Intelligence · Computer Science 2026-05-22 Zixin Chen , Peng Liu , Rui Sheng , Haobo Li , Jianhong Tu , Xiaodong Deng , Kashun Shum , Dayiheng Liu , Huamin Qu

Team projects in Computer Science (CS) help students build collaboration skills, apply theory, and prepare for real-world software development. Online classes present unique opportunities to transform the accessibility of CS education at…