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Latent 3D reconstruction has shown great promise in empowering 3D semantic understanding and 3D generation by distilling 2D features into the 3D space. However, existing approaches struggle with the domain gap between 2D feature space and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Chaoyi Zhou , Xi Liu , Feng Luo , Siyu Huang

In this paper we address the problem of view synthesis from large baseline light fields, by turning a sparse set of input views into a Multi-plane Image (MPI). Because available datasets are scarce, we propose a lightweight network that…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Tomás Völker , Guillaume Boisson , Bertrand Chupeau

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

We present a method to estimate lighting from a single image of an indoor scene. Previous work has used an environment map representation that does not account for the localized nature of indoor lighting. Instead, we represent lighting as a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Marc-André Gardner , Yannick Hold-Geoffroy , Kalyan Sunkavalli , Christian Gagné , Jean-François Lalonde

Current approaches to semantic image and scene understanding typically employ rather simple object representations such as 2D or 3D bounding boxes. While such coarse models are robust and allow for reliable object detection, they discard…

Computer Vision and Pattern Recognition · Computer Science 2014-11-24 M. Zeeshan Zia , Michael Stark , Konrad Schindler

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a method that uses the shadows cast by an unobserved object in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoshi Liu , Sachit Menon , Chengzhi Mao , Dennis Park , Simon Stent , Carl Vondrick

We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Julian Ost , Issam Laradji , Alejandro Newell , Yuval Bahat , Felix Heide

Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…

Robotics · Computer Science 2026-03-27 Judith Treffler , Vladimír Kubelka , Henrik Andreasson , Martin Magnusson

We propose a fully-convolutional conditional generative model, the latent transformation neural network (LTNN), capable of view synthesis using a light-weight neural network suited for real-time applications. In contrast to existing…

Computer Vision and Pattern Recognition · Computer Science 2018-11-29 Sangpil Kim , Nick Winovich , Guang Lin , Karthik Ramani

Generative modeling of 3D shapes has become an important problem due to its relevance to many applications across Computer Vision, Graphics, and VR. In this paper we build upon recently introduced 3D mesh-convolutional Variational…

Machine Learning · Computer Science 2019-06-11 Jake Levinson , Avneesh Sud , Ameesh Makadia

Immersive novel view generation is an important technology in the field of graphics and has recently also received attention for operator-based human-robot interaction. However, the involved training is time-consuming, and thus the current…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Yijun Yuan , Andreas Nuchter

Modeling non-Lambertian effects such as facial specularity leads to a more realistic 3D Morphable Face Model. Existing works build parametric models for diffuse and specular albedo using Light Stage data. However, only diffuse and specular…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Yuxuan Han , Zhibo Wang , Feng Xu

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Moran Li , Haibin Huang , Yi Zheng , Mengtian Li , Nong Sang , Chongyang Ma

Reasoning 3D shapes from 2D images is an essential yet challenging task, especially when only single-view images are at our disposal. While an object can have a complicated shape, individual parts are usually close to geometric primitives…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Chun-Han Yao , Wei-Chih Hung , Varun Jampani , Ming-Hsuan Yang

Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Kai-En Lin , Lin Yen-Chen , Wei-Sheng Lai , Tsung-Yi Lin , Yi-Chang Shih , Ravi Ramamoorthi

Creating an appearance-preserving level-of-detail (LoD) representation for arbitrary 3D scenes is a challenging problem. The appearance of a scene is an intricate combination of both geometry and material models, and is further complicated…

Graphics · Computer Science 2024-10-01 Yang Zhou , Tao Huang , Ravi Ramamoorthi , Pradeep Sen , Ling-Qi Yan

We propose a new representation of visual data that disentangles object position from appearance. Our method, termed Deep Latent Particles (DLP), decomposes the visual input into low-dimensional latent ``particles'', where each particle is…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Tal Daniel , Aviv Tamar

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

Modeling 4D scenes requires capturing both spatial structure and temporal motion, which is challenging due to the need for physically consistent representations of complex rigid and non-rigid motions. Existing approaches mainly rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Weidong Qiao , Wangmeng Zuo , Hui Li