Related papers: MoXaRt: Audio-Visual Object-Guided Sound Interacti…
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources…
While speech interaction finds widespread utility within the Extended Reality (XR) domain, conventional vocal speech keyword spotting systems continue to grapple with formidable challenges, including suboptimal performance in noisy…
IMACT-CXR is an interactive multi-agent conversational tutor that helps trainees interpret chest X-rays by unifying spatial annotation, gaze analysis, knowledge retrieval, and image-grounded reasoning in a single AutoGen-based workflow. The…
In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time…
Extended reality (XR) is rapidly advancing, and poised to revolutionize content creation and consumption. In XR, users integrate various sensory inputs to form a cohesive perception of the virtual environment. This survey reviews the…
We present AudioMiXR, an augmented reality (AR) interface intended to assess how users manipulate virtual audio objects situated in their physical space using six degrees of freedom (6DoF) deployed on a head-mounted display (Apple Vision…
In this paper, a novel architecture for speaker recognition is proposed by cascading speech enhancement and speaker processing. Its aim is to improve speaker recognition performance when speech signals are corrupted by noise. Instead of…
Audio-visual speech recognition (AVSR) is an extension of ASR that incorporates visual signals. Current AVSR approaches primarily focus on lip motion, largely overlooking rich context present in the video such as speaking scene and…
We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…
Isolating the voice of a specific person while filtering out other voices or background noises is challenging when video is shot in noisy environments. We propose audio-visual methods to isolate the voice of a single speaker and eliminate…
Humans have the ability to utilize visual cues, such as lip movements and visual scenes, to enhance auditory perception, particularly in noisy environments. However, current Automatic Speech Recognition (ASR) or Audio-Visual Speech…
We present a novel bi-directional Transformer architecture (BiXT) which scales linearly with input size in terms of computational cost and memory consumption, but does not suffer the drop in performance or limitation to only one input…
Extended reality (XR) technologies-encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR) are transforming cognitive assessment and training by offering immersive, interactive environments that simulate real-world…
Audio-visual multi-modal modeling has been demonstrated to be effective in many speech related tasks, such as speech recognition and speech enhancement. This paper introduces a new time-domain audio-visual architecture for target speaker…
Rapid advances in speech synthesis and audio editing have made realistic forgeries increasingly accessible, yet existing detection methods remain vulnerable to tampering or depend on visual/wearable sensors. In this paper, we present…
We explore active audio-visual separation for dynamic sound sources, where an embodied agent moves intelligently in a 3D environment to continuously isolate the time-varying audio stream being emitted by an object of interest. The agent…
Audio-visual speaker extraction isolates a target speaker's speech from a mixture speech signal conditioned on a visual cue, typically using the target speaker's face recording. However, in real-world scenarios, other co-occurring faces are…
Developing speaking proficiency in a second language can be cognitively demanding and emotionally taxing, often triggering fear of making mistakes or being excluded from larger groups. While current learning tools show promise for speaking…
Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…
Speech-to-speech language models have recently emerged to enhance the naturalness of conversational AI. In particular, full-duplex models are distinguished by their real-time interactivity, including handling of pauses, interruptions, and…