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Deep learning has recently empowered and democratized generative modeling of images and text, with additional concurrent works exploring the possibility of generating more complex forms of data, such as audio. However, the high…

Audio and Speech Processing · Electrical Eng. & Systems 2023-02-02 Josue Casco-Rodriguez

Text-to-music generation has advanced rapidly, with modern autoregressive and diffusion-based models producing convincing music from natural-language prompts. However, much of this progress relies on large-scale training data and external…

Sound · Computer Science 2026-05-21 Junyoung Koh

Retrieval-Augmented Generation (RAG) integrates non-parametric knowledge into Large Language Models (LLMs), typically from unstructured texts and structured graphs. While recent progress has advanced text-based RAG to multi-turn reasoning…

Computation and Language · Computer Science 2025-12-11 Yucan Guo , Miao Su , Saiping Guan , Zihao Sun , Xiaolong Jin , Jiafeng Guo , Xueqi Cheng

We present an end-to-end binaural audio rendering approach (Listen2Scene) for virtual reality (VR) and augmented reality (AR) applications. We propose a novel neural-network-based binaural sound propagation method to generate acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-09 Anton Ratnarajah , Dinesh Manocha

Despite the popularity of guitar effects, there is very little existing research on classification and parameter estimation of specific plugins or effect units from guitar recordings. In this paper, convolutional neural networks were used…

Sound · Computer Science 2022-04-19 Marco Comunità , Dan Stowell , Joshua D. Reiss

This paper introduces an unsupervised framework for detecting audio patterns in musical samples (loops) through anomaly detection techniques, addressing challenges in music information retrieval (MIR). Existing methods are often constrained…

Sound · Computer Science 2025-06-02 Shayan Dadman , Bernt Arild Bremdal , Børre Bang , Rune Dalmo

Reference-to-video (R2V) generation is a controllable video synthesis paradigm that constrains the generation process using both text prompts and reference images, enabling applications such as personalized advertising and virtual try-on.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Lei Wang , YuXin Song , Ge Wu , Haocheng Feng , Hang Zhou , Jingdong Wang , Yaxing Wang , jian Yang

Graph retrieval-augmented generation (GRAG) places high demands on graph-specific retrievers. However, existing retrievers often rely on language models pretrained on plain text, limiting their effectiveness due to domain misalignment and…

Information Retrieval · Computer Science 2025-06-04 Xiaochen Wang , Zongyu Wu , Yuan Zhong , Xiang Zhang , Suhang Wang , Fenglong Ma

Tool learning has emerged as a promising paradigm for large language models (LLMs) to address real-world challenges. Due to the extensive and irregularly updated number of tools, tool retrieval for selecting the desired tool subset is…

Computation and Language · Computer Science 2026-04-10 Kunfeng Chen , Luyao Zhuang , Fei Liao , Juhua Liu , Jian Wang , Bo Du

Recently, symbolic music generation with deep learning techniques has witnessed steady improvements. Most works on this topic focus on MIDI representations, but less attention has been paid to symbolic music generation using guitar…

Sound · Computer Science 2023-02-13 Pedro Sarmento , Adarsh Kumar , Yu-Hua Chen , CJ Carr , Zack Zukowski , Mathieu Barthet

We propose a recurrent variational auto-encoder for texture synthesis. A novel loss function, FLTBNK, is used for training the texture synthesizer. It is rotational and partially color invariant loss function. Unlike L2 loss, FLTBNK…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Rohan Chandra , Sachin Grover , Kyungjun Lee , Moustafa Meshry , Ahmed Taha

In recent years, Large Language Models (LLMs) have enabled users to provide highly specific music recommendation requests using natural language prompts (e.g. "Can you recommend some old classics for slow dancing?"). In this setup, the…

Synthetic creation of drum sounds (e.g., in drum machines) is commonly performed using analog or digital synthesis, allowing a musician to sculpt the desired timbre modifying various parameters. Typically, such parameters control low-level…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-29 J. Nistal , S. Lattner , G. Richard

Evaluating retrieval-augmented generation (RAG) presents challenges, particularly for retrieval models within these systems. Traditional end-to-end evaluation methods are computationally expensive. Furthermore, evaluation of the retrieval…

Computation and Language · Computer Science 2024-04-23 Alireza Salemi , Hamed Zamani

Haptic perception is highly important for immersive teleoperation of robots, especially for accomplishing manipulation tasks. We propose a low-cost haptic sensing and rendering system, which is capable of detecting and displaying surface…

Recent advances in text-to-music models have enabled coherent music generation from text prompts, yet fine-grained emotional control remains unresolved. We introduce LARA-Gen, a framework for continuous emotion control that aligns the…

Sound · Computer Science 2026-03-11 Jiahao Mei , Xuenan Xu , Zeyu Xie , Zihao Zheng , Ye Tao , Yue Ding , Mengyue Wu

Due to the absence of clean reference signals and spatial cues, monaural unsupervised speech dereverberation is a challenging ill-posed inverse problem. To realize it, we propose augmented reverberant-target training (ARTT), which consists…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-20 Siqi Song , Fulin Wu , Zhong-Qiu Wang

We propose MusicRL, the first music generation system finetuned from human feedback. Appreciation of text-to-music models is particularly subjective since the concept of musicality as well as the specific intention behind a caption are…

In this work we present a data-driven approach for predicting the behavior of (i.e., profiling) a given non-linear audio signal processing effect (henceforth "audio effect"). Our objective is to learn a mapping function that maps the…

Audio and Speech Processing · Electrical Eng. & Systems 2019-05-31 Scott H. Hawley , Benjamin Colburn , Stylianos I. Mimilakis

In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio classifier trained on a target set of audio texture classes. We…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-08 Chitralekha Gupta , Purnima Kamath , Yize Wei , Zhuoyao Li , Suranga Nanayakkara , Lonce Wyse