Related papers: OmniEdit: A Training-free framework for Lip Synchr…
Real-time video dubbing that preserves identity consistency while achieving accurate lip synchronization remains a critical challenge. Existing approaches face a trilemma: diffusion-based methods achieve high visual fidelity but suffer from…
Speech-driven 3D facial animation aims to generate realistic and expressive facial motions directly from audio. While recent methods achieve high-quality lip synchronization, they often rely on discrete emotion categories, limiting…
Last year, multimodal architectures served up a revolution in AI-based approaches and solutions, extending the capabilities of large language models (LLM). We propose an \textit{OmniFusion} model based on a pretrained LLM and adapters for…
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…
Notable breakthroughs in unified understanding and generation modeling have led to remarkable advancements in image understanding, reasoning, production and editing, yet current foundational models predominantly focus on processing images,…
In this paper, we introduce a novel task called language-guided joint audio-visual editing. Given an audio and image pair of a sounding event, this task aims at generating new audio-visual content by editing the given sounding event…
Large language models (LLMs) require continual updates to rectify outdated or erroneous knowledge. Model editing has emerged as a compelling paradigm for introducing targeted modifications without the computational burden of full…
Controlled video generation has seen drastic improvements in recent years. However, editing actions and dynamic events, or inserting contents that should affect the behaviors of other objects in real-world videos, remains a major challenge.…
We present HighSync, an end-to-end diffusion-based framework for high-fidelity lip synchronization that generates photorealistic talking-face videos aligned with arbitrary input audio. Existing approaches consistently struggle to reconcile…
Deepfakes are AI-generated media in which the original content is digitally altered to create convincing but manipulated images, videos, or audio. Among the various types of deepfakes, lip-syncing deepfakes are one of the most challenging…
Lipreading refers to understanding and further translating the speech of a speaker in the video into natural language. State-of-the-art lipreading methods excel in interpreting overlap speakers, i.e., speakers appear in both training and…
In today's globalized world, effective communication with people from diverse linguistic backgrounds has become increasingly crucial. While traditional methods of language translation, such as written text or voice-only translations, can…
End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…
In this paper, we propose a novel framework for controllable video diffusion, OmniVDiff , aiming to synthesize and comprehend multiple video visual content in a single diffusion model. To achieve this, OmniVDiff treats all video visual…
Diffusion-based text-to-audio (TTA) generation has made substantial progress, leveraging latent diffusion model (LDM) to produce high-quality, diverse and instruction-relevant audios. However, beyond generation, the task of audio editing…
With the fast development of zero-shot text-to-speech technologies, it is possible to generate high-quality speech signals that are indistinguishable from the real ones. Speech editing, including speech insertion and replacement, appeals to…
Talking face editing and face generation have often been studied as distinct problems. In this work, we propose viewing both not as separate tasks but as subtasks of a unifying formulation, speech-conditional facial motion infilling. We…
Recent advances in large multimodal models (LMMs) have enabled instruction-based image editing, allowing users to modify visual content via natural language descriptions. However, existing approaches often struggle with high-level semantic…
This paper presents OmniVL, a new foundation model to support both image-language and video-language tasks using one universal architecture. It adopts a unified transformer-based visual encoder for both image and video inputs, and thus can…
We aim to edit the lip movements in talking video according to the given speech while preserving the personal identity and visual details. The task can be decomposed into two sub-problems: (1) speech-driven lip motion generation and (2)…