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Loops--short audio segments designed for seamless repetition--are central to many music genres, particularly those rooted in dance and electronic styles. However, current generative music models struggle to produce truly loopable audio, as…

Loops, seamlessly repeatable musical segments, are a cornerstone of modern music production. Contemporary artists often mix and match various sampled or pre-recorded loops based on musical criteria such as rhythm, harmony and timbral…

Sound · Computer Science 2021-05-24 Pritish Chandna , António Ramires , Xavier Serra , Emilia Gómez

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…

Sound · Computer Science 2024-09-02 Yixiao Zhang , Akira Maezawa , Gus Xia , Kazuhiko Yamamoto , Simon Dixon

Since most of music has repetitive structures from motifs to phrases, repeating musical ideas can be a basic operation for music composition. The basic block that we focus on is conceptualized as loops which are essential ingredients of…

Sound · Computer Science 2022-11-01 Sangjun Han , Hyeongrae Ihm , Moontae Lee , Woohyung Lim

We have built a music similarity search engine that lets video producers search by listenable music excerpts, as a complement to traditional full-text search. Our system suggests similar sounding track segments in a large music catalog by…

Sound · Computer Science 2022-02-07 Carl Thomé , Sebastian Piwell , Oscar Utterbäck

Since the 60s, musicology has been increasingly impacted by computational tools in various ways, from systematic analysis approaches to modeling of creativity. This article presents a comprehensive assessment of the current state of…

Digital Libraries · Computer Science 2025-07-22 Jorge Junior Morgado Vega , Sachin Sharma , Federico Simonetta

Creativity Support Tools (CSTs) are widely used across diverse creative domains, with generative AI recently increasing the abilities of CSTs. To better understand how the success of CSTs is determined in the literature, we conducted a…

Human-Computer Interaction · Computer Science 2026-02-02 Samuel Rhys Cox , Helena Bøjer Djernæs , Niels van Berkel

Deploying LLMs in real-world applications requires controllable output that satisfies multiple desiderata at the same time. While existing work extensively addresses LLM steering for a single behavior, \textit{compositional steering} --…

Computation and Language · Computer Science 2026-04-21 Gorjan Radevski , Kiril Gashteovski , Giwon Hong , Carolin Lawrence , Goran Glavaš

Effective feedback is essential for student learning but is time-intensive for teachers. We present LearnLens, a modular, LLM-based system that generates personalised, curriculum-aligned feedback in science education. LearnLens comprises…

Computers and Society · Computer Science 2025-10-15 Runcong Zhao , Artem Bobrov , Jiazheng Li , Cesare Aloisi , Yulan He

LoopBoxes is an accessible digital musical instrument designed to create an intuitive access to loop based music making for children with special educational needs (SEN). This paper describes the evaluation of the instrument in the form of…

Human-Computer Interaction · Computer Science 2023-05-25 Andreas Förster , Alarith Uhde , Mathias Komesker , Christina Komesker , Irina Schmidt

While AI presents significant potential for enhancing music mixing and mastering workflows, current research predominantly emphasizes end-to-end automation or generation, often overlooking the collaborative and instructional dimensions…

Sound · Computer Science 2025-07-10 Michael Clemens , Ana Marasović

Electronic music artists and sound designers have unique workflow practices that necessitate specialized approaches for developing music information retrieval and creativity support tools. Furthermore, electronic music instruments, such as…

Sound · Computer Science 2022-10-28 Olga Vechtomova , Gaurav Sahu

Most digital music tools emphasize precision and control, but often lack support for tactile, improvisational workflows grounded in environmental interaction. Lumia addresses this by enabling users to "compose through looking"--transforming…

Human-Computer Interaction · Computer Science 2025-12-22 Chung-Ta Huang , Connie Cheng , Vealy Lai

The reasoning segmentation task, which demands a nuanced comprehension of intricate queries to accurately pinpoint object regions, is attracting increasing attention. However, Multi-modal Large Language Models (MLLM) often find it difficult…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Xiaoyi Bao , Siyang Sun , Shuailei Ma , Kecheng Zheng , Yuxin Guo , Guosheng Zhao , Yun Zheng , Xingang Wang

Every artist has a creative process that draws inspiration from previous artists and their works. Today, "inspiration" has been automated by generative music models. The black box nature of these models obscures the identity of the works…

Sound · Computer Science 2024-01-29 Julia Barnett , Hugo Flores Garcia , Bryan Pardo

We introduce a framework that recommends music based on the emotions of speech. In content creation and daily life, speech contains information about human emotions, which can be enhanced by music. Our framework focuses on a cross-domain…

Sound · Computer Science 2023-03-21 SeungHeon Doh , Minz Won , Keunwoo Choi , Juhan Nam

Music understanding is a complex task that often requires reasoning over both structural and semantic elements of audio. We introduce BASS, designed to evaluate music understanding and reasoning in audio language models across four broad…

Sound · Computer Science 2026-02-05 Min Jang , Orevaoghene Ahia , Nazif Tamer , Sachin Kumar , Yulia Tsvetkov , Noah A. Smith

DeepDrummer is a drum loop generation tool that uses active learning to learn the preferences (or current artistic intentions) of a human user from a small number of interactions. The principal goal of this tool is to enable an efficient…

Machine Learning · Computer Science 2020-08-28 Guillaume Alain , Maxime Chevalier-Boisvert , Frederic Osterrath , Remi Piche-Taillefer

This study presents an exploratory evaluation of Music Generation Systems (MGS) within contemporary music production workflows by examining eight open-source systems. The evaluation framework combines technical insights with practical…

Audio and Speech Processing · Electrical Eng. & Systems 2025-07-03 Shayan Dadman , Bernt Arild Bremdal , Andreas Bergsland

Instruments such as eye-tracking devices have contributed to understanding how users interact with screen-based search engines. However, user-system interactions in audio-only channels -- as is the case for Spoken Conversational Search…

Human-Computer Interaction · Computer Science 2024-08-08 Kaixin Ji , Sachin Pathiyan Cherumanal , Johanne R. Trippas , Danula Hettiachchi , Flora D. Salim , Falk Scholer , Damiano Spina
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