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We propose a method to capture the handling abilities of fast jet pilots in a software model via reinforcement learning (RL) from human preference feedback. We use pairwise preferences over simulated flight trajectories to learn an…

Artificial Intelligence · Computer Science 2023-05-29 Tom Bewley , Jonathan Lawry , Arthur Richards

Preference-based reinforcement learning is an effective way to handle tasks where rewards are hard to specify but can be exceedingly inefficient as preference learning is often tabula rasa. We demonstrate that Large Language Models (LLMs)…

Artificial Intelligence · Computer Science 2025-04-04 Chao Yu , Qixin Tan , Hong Lu , Jiaxuan Gao , Xinting Yang , Yu Wang , Yi Wu , Eugene Vinitsky

Reinforcement learning is a general method for learning in sequential settings, but it can often be difficult to specify a good reward function when the task is complex. In these cases, preference feedback or expert demonstrations can be…

Machine Learning · Computer Science 2025-08-20 Jason R Brown , Carl Henrik Ek , Robert D Mullins

Deep reinforcement Learning (DRL) offers a powerful framework for training AI agents to coordinate with human partners. However, DRL faces two critical challenges in human-AI coordination (HAIC): sparse rewards and unpredictable human…

Artificial Intelligence · Computer Science 2025-08-04 Xin Hao , Bahareh Nakisa , Mohmmad Naim Rastgoo , Gaoyang Pang

Reinforcement learning (RL) systems can be complex and non-interpretable, making it challenging for non-AI experts to understand or intervene in their decisions. This is due in part to the sequential nature of RL in which actions are chosen…

Artificial Intelligence · Computer Science 2025-04-16 Amal Alabdulkarim , Madhuri Singh , Gennie Mansi , Kaely Hall , Upol Ehsan , Mark O. Riedl

Preference-Based reinforcement learning (PBRL) learns directly from the preferences of human teachers regarding agent behaviors without needing meticulously designed reward functions. However, existing PBRL methods often learn primarily…

Machine Learning · Computer Science 2024-10-16 Ziang Liu , Junjie Xu , Xingjiao Wu , Jing Yang , Liang He

In-context reinforcement learning (ICRL) leverages the in-context learning capabilities of transformer models (TMs) to efficiently generalize to unseen sequential decision-making tasks without parameter updates. However, existing ICRL…

Machine Learning · Computer Science 2026-02-10 Juncheng Dong , Bowen He , Moyang Guo , Ethan X. Fang , Zhuoran Yang , Vahid Tarokh

Training a high-dimensional simulated agent with an under-specified reward function often leads the agent to learn physically infeasible strategies that are ineffective when deployed in the real world. To mitigate these unnatural behaviors,…

Artificial Intelligence · Computer Science 2022-03-30 Alejandro Escontrela , Xue Bin Peng , Wenhao Yu , Tingnan Zhang , Atil Iscen , Ken Goldberg , Pieter Abbeel

For sophisticated reinforcement learning (RL) systems to interact usefully with real-world environments, we need to communicate complex goals to these systems. In this work, we explore goals defined in terms of (non-expert) human…

Machine Learning · Statistics 2023-02-20 Paul Christiano , Jan Leike , Tom B. Brown , Miljan Martic , Shane Legg , Dario Amodei

Understanding human preferences is crucial for improving foundation models and building personalized AI systems. However, preferences are inherently diverse and complex, making it difficult for traditional reward models to capture their…

Artificial Intelligence · Computer Science 2025-06-12 Feng Luo , Rui Yang , Hao Sun , Chunyuan Deng , Jiarui Yao , Jingyan Shen , Huan Zhang , Hanjie Chen

Most reward models for visual generation reduce rich human judgments to a single unexplained score, discarding the reasoning that underlies preference. We show that teaching reward models to produce explicit, multi-dimensional critiques…

Artificial Intelligence · Computer Science 2026-04-15 Haozhe Wang , Cong Wei , Weiming Ren , Jiaming Liu , Fangzhen Lin , Wenhu Chen

We consider the problem of preference based reinforcement learning (PbRL), where, unlike traditional reinforcement learning, an agent receives feedback only in terms of a 1 bit (0/1) preference over a trajectory pair instead of absolute…

Machine Learning · Computer Science 2023-02-07 Aldo Pacchiano , Aadirupa Saha , Jonathan Lee

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Preference-based Reinforcement Learning (PbRL) entails a variety of approaches for aligning models with human intent to alleviate the burden of reward engineering. However, most previous PbRL work has not investigated the robustness to…

Machine Learning · Computer Science 2025-06-17 Sara Rajaram , R. James Cotton , Fabian H. Sinz

Training a robust policy is critical for policy deployment in real-world systems or dealing with unknown dynamics mismatch in different dynamic systems. Domain Randomization~(DR) is a simple and elegant approach that trains a conservative…

Machine Learning · Computer Science 2023-05-23 Kang Xu , Yan Ma , Wei Li

This study is aimed at addressing the problem of fault tolerance of quadruped robots to actuator failure, which is critical for robots operating in remote or extreme environments. In particular, an adaptive curriculum reinforcement learning…

Robotics · Computer Science 2024-10-28 Wataru Okamoto , Hiroshi Kera , Kazuhiko Kawamoto

The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system…

Machine Learning · Computer Science 2021-04-02 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Radha Poovendran

Exploration in environments with sparse feedback remains a challenging research problem in reinforcement learning (RL). When the RL agent explores the environment randomly, it results in low exploration efficiency, especially in robotic…

Robotics · Computer Science 2020-11-19 Boyao Li , Tao Lu , Jiayi Li , Ning Lu , Yinghao Cai , Shuo Wang

Current RLHF methods such as PPO and DPO typically reduce human preferences to binary labels, which are costly to obtain and too coarse to reflect individual variation. We observe that expressions of satisfaction and dissatisfaction follow…

Computation and Language · Computer Science 2025-10-28 YuXuan Zhang

Learning control policies to perform complex robotics tasks from human preference data presents significant challenges. On the one hand, the complexity of such tasks typically requires learning policies to perform a variety of subtasks,…

Machine Learning · Computer Science 2025-01-03 Utsav Singh , Souradip Chakraborty , Wesley A. Suttle , Brian M. Sadler , Vinay P Namboodiri , Amrit Singh Bedi
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