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Related papers: DynamicVGGT: Learning Dynamic Point Maps for 4D Sc…

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High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kaixin Zhu , Yiwen Tang , Yifan Yang , Renrui Zhang , Bohan Zeng , Ziyu Guo , Ruichuan An , Zhou Liu , Qizhi Chen , Delin Qu , Jaehong Yoon , Wentao Zhang

Feedforward reconstruction is crucial for autonomous driving applications, where rapid scene reconstruction enables efficient utilization of large-scale driving datasets in closed-loop simulation and other downstream tasks, eliminating the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhongrui Yu , Zhao Wang , Yijia Xie , Yida Wang , Xueyang Zhang , Yifei Zhan , Kun Zhan

3D instance segmentation methods typically rely on high-quality point clouds or posed RGB-D scans, requiring complex multi-stage processing pipelines, and are highly sensitive to reconstruction noise. While recent feed-forward transformers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jinyuan Qu , Hongyang Li , Lei Zhang

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zipeng Wang , Dan Xu

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Ying Zang , Yidong Han , Chaotao Ding , Yuanqi Hu , Deyi Ji , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Panoramic imagery offers a full 360{\deg} field of view and is increasingly common in consumer devices. However, it introduces non-pinhole distortions that challenge joint pose estimation and 3D reconstruction. Existing feed-forward models,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yijing Guo , Mengjun Chao , Luo Wang , Tianyang Zhao , Haizhao Dai , Yingliang Zhang , Jingyi Yu , Yujiao Shi

Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Luzhou Ge , Xiangyu Zhu , Jinyan Liu , Xuesong Li

Real-time, high-fidelity reconstruction of dynamic driving scenes is challenged by complex dynamics and sparse views, with prior methods struggling to balance quality and efficiency. We propose DrivingScene, an online, feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Qirui Hou , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Xiaoyu Zhou , Zhiwei Lin , Xiaojun Shan , Yongtao Wang , Deqing Sun , Ming-Hsuan Yang

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang

In contrast to extensive studies on general vision, pre-training for scalable visual autonomous driving remains seldom explored. Visual autonomous driving applications require features encompassing semantics, 3D geometry, and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-01 Zetong Yang , Li Chen , Yanan Sun , Hongyang Li

We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…

Feed-forward 3D foundation models face a key challenge: the quadratic computational cost introduced by global attention, which severely limits scalability as input length increases. Concurrent acceleration methods, such as token merging,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Xinze Li , Pengxu Chen , Yiyuan Wang , Weifeng Su , Wentao Cheng

Visual Geometry Grounded Transformer (VGGT) advances 3D reconstruction via scalable Transformer architecture, but the quadratic complexity of global attention prevents long context application. StreamVGGT enables streaming with causal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zichen Zou , Xiaosong Jia , Zuxuan Wu , Yu-Gang Jiang

Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also providing geometry-aware features useful for other tasks. Here, we show that the quality of these…

3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Jungho Lee , Minhyeok Lee , Sunghun Yang , Minseok Kang , Sangyoun Lee

Reconstructing large-scale dynamic driving scenes remains challenging due to the coexistence of static environments with extreme depth variation and diverse dynamic actors exhibiting complex motions. Existing Gaussian Splatting based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Cong Wang , Ruiqi Song , Wei Tian , Chenming Zhang , Lingxi Li , Long Chen

We introduce the Visual Implicit Geometry Transformer (ViGT), an autonomous driving geometric model that estimates continuous 3D occupancy fields from surround-view camera rigs. ViGT represents a step towards foundational geometric models…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Arsenii Shirokov , Mikhail Kuznetsov , Danila Stepochkin , Egor Evdokimov , Daniil Glazkov , Nikolay Patakin , Anton Konushin , Dmitry Senushkin

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Xianfeng Wu , Yajing Bai , Minghan Li , Xianzu Wu , Xueqi Zhao , Zhongyuan Lai , Wenyu Liu , Xinggang Wang