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In text generation, models that generate text from scratch one token at a time are currently the dominant paradigm. Despite being performant, these models lack the ability to revise existing text, which limits their usability in many…

Computation and Language · Computer Science 2022-11-01 Machel Reid , Vincent J. Hellendoorn , Graham Neubig

We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yuancheng Xu , Wenqi Xian , Li Ma , Julien Philip , Ahmet Levent Taşel , Yiwei Zhao , Ryan Burgert , Mingming He , Oliver Hermann , Oliver Pilarski , Rahul Garg , Paul Debevec , Ning Yu

Deep generative models have unlocked another profound realm of human creativity. By capturing and generalizing patterns within data, we have entered the epoch of all-encompassing Artificial Intelligence for General Creativity (AIGC).…

Artificial Intelligence · Computer Science 2023-12-27 Hanqun Cao , Cheng Tan , Zhangyang Gao , Yilun Xu , Guangyong Chen , Pheng-Ann Heng , Stan Z. Li

Image generation using diffusion can be controlled in multiple ways. In this paper, we systematically analyze the equations of modern generative diffusion networks to propose a framework, called MDP, that explains the design space of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Qian Wang , Biao Zhang , Michael Birsak , Peter Wonka

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

Human-Computer Interaction · Computer Science 2013-10-09 Vasco Pereira Torres

Creating high-quality materials in computer graphics is a challenging and time-consuming task, which requires great expertise. To simplify this process, we introduce MatFuse, a unified approach that harnesses the generative power of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Giuseppe Vecchio , Renato Sortino , Simone Palazzo , Concetto Spampinato

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Guy Tevet , Sigal Raab , Brian Gordon , Yonatan Shafir , Daniel Cohen-Or , Amit H. Bermano

Long video generation remains a challenging and compelling topic in computer vision. Diffusion based models, among the various approaches to video generation, have achieved state of the art quality with their iterative denoising procedures.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Siyang Zhang , Harry Yang , Ser-Nam Lim

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ruisi Zhao , Zechuan Zhang , Zongxin Yang , Yi Yang

Editing images via instruction provides a natural way to generate interactive content, but it is a big challenge due to the higher requirement of scene understanding and generation. Prior work utilizes a chain of large language models,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Liya Ji , Chenyang Qi , Qifeng Chen

The rapid development of diffusion models (DMs) has significantly advanced image and video applications, making "what you want is what you see" a reality. Among these, video editing has gained substantial attention and seen a swift rise in…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Wenhao Sun , Rong-Cheng Tu , Jingyi Liao , Dacheng Tao

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Generative models have advanced significantly in realistic image synthesis, with diffusion models excelling in quality and stability. Recent multi-view diffusion models improve 3D-aware street view generation, but they struggle to produce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Ji Li , Zhiwei Li , Shihao Li , Zhenjiang Yu , Boyang Wang , Haiou Liu

Diffusion models have demonstrated impressive capabilities in synthesizing diverse content. However, despite their high-quality outputs, these models often perpetuate social biases, including those related to gender and race. These biases…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yingdong Shi , Changming Li , Yifan Wang , Yongxiang Zhao , Anqi Pang , Sibei Yang , Jingyi Yu , Kan Ren

We introduce LivingWorld, an interactive framework for generating 4D worlds with environmental dynamics from a single image. While recent advances in 3D scene generation enable large-scale environment creation, most approaches focus…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Hyeongju Mun , In-Hwan Jin , Sohyeong Kim , Kyeongbo Kong

We introduce a novel diffusion-based video generation method, generating a video showing multiple events given multiple individual sentences from the user. Our method does not require a large-scale video dataset since our method uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Gyeongrok Oh , Jaehwan Jeong , Sieun Kim , Wonmin Byeon , Jinkyu Kim , Sungwoong Kim , Sangpil Kim

This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lin Li , Qihang Zhang , Yiming Luo , Shuai Yang , Ruilin Wang , Fei Han , Mingrui Yu , Zelin Gao , Nan Xue , Xing Zhu , Yujun Shen , Yinghao Xu

Recent advances in diffusion-based and controllable video generation have enabled high-quality and temporally coherent video synthesis, laying the groundwork for immersive interactive gaming experiences. However, current methods face…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Jiaqi Li , Junshu Tang , Zhiyong Xu , Longhuang Wu , Yuan Zhou , Shuai Shao , Tianbao Yu , Zhiguo Cao , Qinglin Lu

In a social system, the self-interest of agents can be detrimental to the collective good, sometimes leading to social dilemmas. To resolve such a conflict, a central designer may intervene by either redesigning the system or incentivizing…

Machine Learning · Computer Science 2020-10-28 Jiayang Li , Jing Yu , Yu Marco Nie , Zhaoran Wang

Diffusion models have made substantial progress in facilitating image generation and editing. As the technology matures, we see its potential in the context of driving simulations to enhance the simulated experience. In this paper, we…

Human-Computer Interaction · Computer Science 2024-10-08 Fanjun Bu , Hiroshi Yasuda