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We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

Recent advances in generative world models have enabled remarkable progress in creating open-ended game environments, evolving from static scene synthesis toward dynamic, interactive simulation. However, current approaches remain limited by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Junshu Tang , Jiacheng Liu , Jiaqi Li , Longhuang Wu , Haoyu Yang , Penghao Zhao , Siruis Gong , Xiang Yuan , Shuai Shao , Linfeng Zhang , Qinglin Lu

Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xingpei Ma , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Qiang Zhang , Shunsi Zhang

Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Shangjin Zhai , Zhichao Ye , Jialin Liu , Weijian Xie , Jiaqi Hu , Zhen Peng , Hua Xue , Danpeng Chen , Xiaomeng Wang , Lei Yang , Nan Wang , Haomin Liu , Guofeng Zhang

Video generation has achieved remarkable progress with the introduction of diffusion models, which have significantly improved the quality of generated videos. However, recent research has primarily focused on scaling up model training,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Chenyang Si , Weichen Fan , Zhengyao Lv , Ziqi Huang , Yu Qiao , Ziwei Liu

Video diffusion models are moving beyond short, plausible clips toward world simulators that must remain consistent under camera motion, revisits, and intervention. Yet spatial memory remains a key bottleneck: explicit 3D structures can…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Wei Yu , Runjia Qian , Yumeng Li , Liquan Wang , Songheng Yin , Sri Siddarth Chakaravarthy P , Dennis Anthony , Yang Ye , Yidi Li , Weiwei Wan , Animesh Garg

World models that forecast environmental changes from actions are vital for autonomous driving models with strong generalization. The prevailing driving world model mainly build on video prediction model. Although these models can produce…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Jingcheng Ni , Yuxin Guo , Yichen Liu , Rui Chen , Lewei Lu , Zehuan Wu

Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Yabo Zhang , Xinpeng Zhou , Yihan Zeng , Hang Xu , Hui Li , Wangmeng Zuo

Recent advances in video diffusion have enabled the development of "world models" capable of simulating interactive environments. However, these models are largely restricted to single-agent settings, failing to control multiple agents…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Alexander Pondaven , Ziyi Wu , Igor Gilitschenski , Philip Torr , Sergey Tulyakov , Fabio Pizzati , Aliaksandr Siarohin

Evaluating and training autonomous driving systems require diverse and scalable corner cases. However, most existing scene generation methods lack controllability, accuracy, and versatility, resulting in unsatisfactory generation results.…

Robotics · Computer Science 2024-10-11 Sheng Wang , Ge Sun , Fulong Ma , Tianshuai Hu , Qiang Qin , Yongkang Song , Lei Zhu , Junwei Liang

This paper presents an architecture for generating music for video games based on the Transformer deep learning model. Our motivation is to be able to customize the generation according to the taste of the player, who can select a corpus of…

Diffusion models have been central to the development of recent image, video, and even text generation systems. They posses striking geometric properties that can be faithfully portrayed in low-dimensional settings. However, existing…

Machine Learning · Computer Science 2025-07-08 Alec Helbling , Duen Horng Chau

Acting in human environments is a crucial capability for general-purpose robots, necessitating a robust understanding of natural language and its application to physical tasks. This paper seeks to harness the capabilities of diffusion…

Robotics · Computer Science 2026-04-28 Jonas Bode , Raphael Memmesheimer , Sven Behnke

The procedural generation of levels and content in video games is a challenging AI problem. Often such generation relies on an intelligent way of evaluating the content being generated so that constraints are satisfied and/or objectives…

Artificial Intelligence · Computer Science 2019-04-22 Ahmed Khalifa , Michael Cerny Green , Gabriella Barros , Julian Togelius

We introduce the Aging Multiverse, a framework for generating multiple plausible facial aging trajectories from a single image, each conditioned on external factors such as environment, health, and lifestyle. Unlike prior methods that model…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Bang Gong , Luchao Qi , Jiaye Wu , Zhicheng Fu , Chunbo Song , David W. Jacobs , John Nicholson , Roni Sengupta

Autoregressive video world models predict future visual observations conditioned on actions. While effective over short horizons, these models often struggle with long-horizon generation, as small prediction errors accumulate over time.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Junchao Huang , Ziyang Ye , Xinting Hu , Tianyu He , Guiyu Zhang , Shaoshuai Shi , Jiang Bian , Li Jiang

Diffusion Models (DMs) have demonstrated state-of-the-art performance in content generation without requiring adversarial training. These models are trained using a two-step process. First, a forward - diffusion - process gradually adds…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Anwaar Ulhaq , Naveed Akhtar

Accurate and controllable image editing is a challenging task that has attracted significant attention recently. Notably, DragGAN is an interactive point-based image editing framework that achieves impressive editing results with…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Yujun Shi , Chuhui Xue , Jun Hao Liew , Jiachun Pan , Hanshu Yan , Wenqing Zhang , Vincent Y. F. Tan , Song Bai

Diffusion models have revolutionized generative modeling, enabling unprecedented realism in image and video synthesis. This success has sparked interest in leveraging their representations for visual understanding tasks. While recent works…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Pedro Vélez , Luisa F. Polanía , Yi Yang , Chuhan Zhang , Rishabh Kabra , Anurag Arnab , Mehdi S. M. Sajjadi

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero