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Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Foundation models, including large language models (LLMs) and vision-language models (VLMs), have recently enabled novel approaches to robot autonomy and human-robot interfaces. In parallel, vision-language-action models (VLAs) or large…

Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Xinhang Liu , Chi-Keung Tang , Yu-Wing Tai

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

In architectural interior design, miscommunication frequently arises as clients lack design knowledge, while designers struggle to explain complex spatial relationships, leading to delayed timelines and financial losses. Recent advancements…

Artificial Intelligence · Computer Science 2026-03-17 Ren Jian Lim , Rushi Dai

Vision-Language Models (VLMs) often yield inconsistent descriptions of the same object across viewpoints, hindering the ability of embodied agents to construct consistent semantic representations over time. Previous methods resolved…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Tommaso Galliena , Stefano Rosa , Tommaso Apicella , Pietro Morerio , Alessio Del Bue , Lorenzo Natale

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Yunsong Zhou , Linyan Huang , Qingwen Bu , Jia Zeng , Tianyu Li , Hang Qiu , Hongzi Zhu , Minyi Guo , Yu Qiao , Hongyang Li

Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Can Wang , Hongliang Zhong , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Vision-Language-Action (VLA) models have achieved notable success but often struggle with limited generalizations. To address this, integrating generalized Vision-Language Models (VLMs) as assistants to VLAs has emerged as a popular…

In order to flexibly act in an everyday environment, a robotic agent needs a variety of cognitive capabilities that enable it to reason about plans and perform execution recovery. Large language models (LLMs) have been shown to demonstrate…

Robotics · Computer Science 2026-03-04 Shinas Shaji , Fabian Huppertz , Alex Mitrevski , Sebastian Houben

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Xingjian Ran , Yixuan Li , Linning Xu , Mulin Yu , Bo Dai

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and…

Artificial Intelligence · Computer Science 2026-05-14 Haoqiang Kang , Xiaokang Ye , Yuhan Liu , Siddhant Hitesh Mantri , Lingjun Mao , James Fleming , Drishti Regmi , Lianhui Qin

From rearranging objects on a table to putting groceries into shelves, robots must plan precise action points to perform tasks accurately and reliably. In spite of the recent adoption of vision language models (VLMs) to control robot…

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Current embodied intelligent systems still face a substantial gap between high-level reasoning and low-level physical execution in open-world environments. Although Vision-Language-Action (VLA) models provide strong perception and intuitive…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Dongjie Huo , Haoyun Liu , Guoqing Liu , Dekang Qi , Zhiming Sun , Maoguo Gao , Jianxin He , Yandan Yang , Xinyuan Chang , Feng Xiong , Xing Wei , Zhiheng Ma , Mu Xu

Recent advanced vision-language models(VLMs) have demonstrated strong performance on passive, offline image and video understanding tasks. However, their effectiveness in embodied settings, which require online interaction and active scene…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Mingxian Lin , Wei Huang , Yitang Li , Chengjie Jiang , Kui Wu , Fangwei Zhong , Shengju Qian , Xin Wang , Xiaojuan Qi

Embodied agents for creative tasks like photography must bridge the semantic gap between high-level language commands and geometric control. We introduce PhotoAgent, an agent that achieves this by integrating Large Multimodal Models (LMMs)…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Lirong Che , Zhenfeng Gan , Yanbo Chen , Junbo Tan , Xueqian Wang

Embodied intelligence aims to enable robots to learn, reason, and generalize robustly across complex real-world environments. However, existing approaches often struggle with partial observability, fragmented spatial reasoning, and…

In recent years, there has been an increasing demand for customizable 3D virtual spaces. Due to the significant human effort required to create these virtual spaces, there is a need for efficiency in virtual space creation. While existing…

Human-Computer Interaction · Computer Science 2024-05-15 Yuichi Sasazawa , Yasuhiro Sogawa

Human-robot interaction is increasingly moving toward multi-robot, socially grounded environments. Existing systems struggle to integrate multimodal perception, embodied expression, and coordinated decision-making in a unified framework.…

Robotics · Computer Science 2026-03-25 Shaid Hasan , Breenice Lee , Sujan Sarker , Tariq Iqbal