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The 3D Morphable Model (3DMM) is a powerful statistical tool for representing 3D face shapes. To build a 3DMM, a training set of face scans in full point-to-point correspondence is required, and its modeling capabilities directly depend on…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Claudio Ferrari , Stefano Berretti , Pietro Pala , Alberto Del Bimbo

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression-based methods which estimate parametric models directly…

Computer Vision and Pattern Recognition · Computer Science 2021-02-01 Min Wang , Feng Qiu , Wentao Liu , Chen Qian , Xiaowei Zhou , Lizhuang Ma

In this paper, we present DM-Calib, a diffusion-based approach for estimating pinhole camera intrinsic parameters from a single input image. Monocular camera calibration is essential for many 3D vision tasks. However, most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Junyuan Deng , Wei Yin , Xiaoyang Guo , Qian Zhang , Xiaotao Hu , Weiqiang Ren , Xiao-Xiao Long , Ping Tan

Egocentric 3D human pose estimation has been actively studied using cameras installed in front of a head-mounted device (HMD). While frontal placement is the optimal and the only option for some tasks, such as hand tracking, it remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Capturing and reconstructing a human actor's motion is important for filmmaking and gaming. Currently, motion capture systems with static cameras are used for pixel-level high-fidelity reconstructions. Such setups are costly, require…

Robotics · Computer Science 2023-08-02 Qingyuan Jiang , Volkan Isler

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Haixin Shi , Yinlin Hu , Daniel Koguciuk , Juan-Ting Lin , Mathieu Salzmann , David Ferstl

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Kirill Mazur , Gwangbin Bae , Andrew J. Davison

This paper presents a novel approach to reconstruct complete 3D deformable models over time by a single depth camera. These are the steps employed for deforming objects from single depth camera. The partial surfaces reconstructed from…

Computer Vision and Pattern Recognition · Computer Science 2017-08-31 Vamshhi Pavan Kumar Varma Vegeshna

Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expression blendshapes…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Gulraiz Khan , Kenneth Y. Wertheim , Kevin Pimbblet , Waqas Ahmed

Reconstructing 3D geometry and appearance from a sparse set of fixed cameras is a foundational task with broad applications, yet it remains fundamentally constrained by the limited viewpoints. We show that this bound can be broken by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hirai , Kohei Yamashita , Antoine Guédon , Ryo Kawahara , Vincent Lepetit , Ko Nishino

Depth and ego-motion estimations are essential for the localization and navigation of autonomous robots and autonomous driving. Recent studies make it possible to learn the per-pixel depth and ego-motion from the unlabeled monocular video.…

Computer Vision and Pattern Recognition · Computer Science 2022-06-09 Guangming Wang , Jiquan Zhong , Shijie Zhao , Wenhua Wu , Zhe Liu , Hesheng Wang

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Stylianos Ploumpis , Haoyang Wang , Nick Pears , William A. P. Smith , Stefanos Zafeiriou

Low-cost autonomous agents including autonomous driving vehicles chiefly adopt monocular 3D object detection to perceive surrounding environment. This paper studies 3D intermediate representation methods which generate intermediate 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Qian Ye , Ling Jiang , Wang Zhen , Yuyang Du

Large Reconstruction Models (LRMs) have recently become a popular method for creating 3D foundational models. Training 3D reconstruction models with 2D visual data traditionally requires prior knowledge of camera poses for the training…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Shiu-hong Kao , Xiao Li , Jinglu Wang , Yang Li , Chi-Keung Tang , Yu-Wing Tai , Yan Lu

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

Although deep-learning based methods for monocular pedestrian detection have made great progress, they are still vulnerable to heavy occlusions. Using multi-view information fusion is a potential solution but has limited applications, due…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Rui Qiu , Ming Xu , Yuyao Yan , Jeremy S. Smith , Xi Yang

3D object detection is an important capability needed in various practical applications such as driver assistance systems. Monocular 3D detection, as a representative general setting among image-based approaches, provides a more economical…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Tai Wang , Xinge Zhu , Jiangmiao Pang , Dahua Lin

In this paper, we address the problem of camera pose estimation in outdoor and indoor scenarios. In comparison to the currently top-performing methods that rely on 2D to 3D matching, we propose a model that can directly regress the camera…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Tony Ng , Adrian Lopez-Rodriguez , Vassileios Balntas , Krystian Mikolajczyk