English
Related papers

Related papers: Scalable Injury-Risk Screening in Baseball Pitchin…

200 papers

How much can a pitcher's body reveal about the upcoming pitch? We study this question at scale by classifying eight pitch types from monocular 3D pose sequences, without access to ball-flight data. Our pipeline chains a diffusion-based 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jerrin Bright , Michelle Lu , John Zelek

Using videos to analyze pitchers in baseball can play a vital role in strategizing and injury prevention. Computer vision-based pose analysis offers a time-efficient and cost-effective approach. However, the use of accessible broadcast…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Jerrin Bright , Yuhao Chen , John Zelek

The filming of sporting events projects and flattens the movement of athletes in the world onto a 2D broadcast image. The pixel locations of joints in these images can be detected with high validity. Recovering the actual 3D movement of the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Tobias Baumgartner , Stefanie Klatt

Applications providing automated coaching for physical training are increasing in popularity, for example physical therapy. These applications rely on accurate and robust pose estimation using monocular video streams. State-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Tobias Leuthold , Michele Xiloyannis , Yves Zimmermann

Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While significant progress has been made in monocular 3D pose…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Calvin Yeung , Tomohiro Suzuki , Ryota Tanaka , Zhuoer Yin , Keisuke Fujii

Injuries are a major cost in sports. Teams spend millions of dollars every year on players who are hurt and unable to play, resulting in lost games, decreased fan interest and additional wages for replacement players. Modern convolutional…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 AJ Piergiovanni , Michael S. Ryoo

Monocular 3D pose estimation is a promising, flexible alternative to costly motion capture systems for sports analysis. However, its practical application is hindered by two factors: a lack of realistic sports datasets and unclear…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Tomohiro Suzuki , Ryota Tanaka , Calvin Yeung , Keisuke Fujii

Accurate hand and finger tracking from video has significant clinical applications for monitoring activities of daily living and measuring range of motion, yet monocular video approaches for obtaining hand biomechanics remain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 R. James Cotton , Pouyan Firouzabadi , Wendy Murray

Advances in machine learning and wearable sensors offer new opportunities for capturing and analyzing human movement outside specialized laboratories. Accurate assessment of human movement under real-world conditions is essential for…

We focus on the task of estimating a physically plausible articulated human motion from monocular video. Existing approaches that do not consider physics often produce temporally inconsistent output with motion artifacts, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Erik Gärtner , Mykhaylo Andriluka , Hongyi Xu , Cristian Sminchisescu

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

Understanding human motion beyond surface kinematics is crucial for motion analysis, rehabilitation, and injury risk assessment. However, progress in this domain is limited by the lack of large-scale datasets with biomechanical annotations,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yujun Huo , He Zhang , Chentao Song , Honglin Song , Zongyu Zuo , Tao Yu

Despite advancements in rehabilitation protocols, clinical assessment of upper extremity (UE) function after stroke largely remains subjective, relying heavily on therapist observation and coarse scoring systems. This subjectivity limits…

Image and Video Processing · Electrical Eng. & Systems 2025-09-11 David Robinson , Animesh Gupta , Rizwan Quershi , Qiushi Fu , Mubarak Shah

In the growing world of machine learning and data analytics, scholars are finding new and innovative ways to solve real-world problems. One solution comes by way of an intersection between healthcare, sports statistics, and data sciences.…

Machine Learning · Computer Science 2022-07-05 Sean A. Rendar , Fenglong Ma

Quantifying human movement (kinematics) and musculoskeletal forces (kinetics) at scale, such as estimating quadriceps force during a sit-to-stand movement, could transform prediction, treatment, and monitoring of mobility-related…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Selim Gilon , Emily Y. Miller , Scott D. Uhlrich

Markerless estimation of 3D Kinematics has the great potential to clinically diagnose and monitor movement disorders without referrals to expensive motion capture labs; however, current approaches are limited by performing multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-01-16 Marian Bittner , Wei-Tse Yang , Xucong Zhang , Ajay Seth , Jan van Gemert , Frans C. T. van der Helm

Spine biomechanics is at a transformation with the advent and integration of machine learning and computer vision technologies. These novel techniques facilitate the estimation of 3D body shapes, anthropometrics, and kinematics from as…

Video analysis in tackle-collision based sports is highly subjective and exposed to bias, which is inherent in human observation, especially under time constraints. This limitation of match analysis in tackle-collision based sports can be…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Zubair Martin , Amir Patel , Sharief Hendricks

Knee injuries are frequent, varied and often require the patient to undergo intensive rehabilitation for several months. Treatment protocols usually contemplate some recurrent measurements in order to assess progress, such as goniometry.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-20 João Bernardino , Luís Filipe Teixeira , Hugo Sereno Ferreira

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting injury prone events from raw video remains difficult and…

Human-Computer Interaction · Computer Science 2025-12-22 Chunggi Lee , Ut Gong , Tica Lin , Stefanie Zollmann , Scott A Epsley , Adam Petway , Hanspeter Pfister
‹ Prev 1 2 3 10 Next ›