English

Physics Informed Human Posture Estimation Based on 3D Landmarks from Monocular RGB-Videos

Computer Vision and Pattern Recognition 2025-12-09 v1

Abstract

Applications providing automated coaching for physical training are increasing in popularity, for example physical therapy. These applications rely on accurate and robust pose estimation using monocular video streams. State-of-the-art models like BlazePose excel in real-time pose tracking, but their lack of anatomical constraints indicates improvement potential by including physical knowledge. We present a real-time post-processing algorithm fusing the strengths of BlazePose 3D and 2D estimations using a weighted optimization, penalizing deviations from expected bone length and biomechanical models. Bone length estimations are refined to the individual anatomy using a Kalman filter with adapting measurement trust. Evaluation using the Physio2.2M dataset shows a 10.2 percent reduction in 3D MPJPE and a 16.6 percent decrease in errors of angles between body segments compared to BlazePose 3D estimation. Our method provides a robust, anatomically consistent pose estimation based on a computationally efficient video-to-3D pose estimation, suitable for automated physiotherapy, healthcare, and sports coaching on consumer-level laptops and mobile devices. The refinement runs on the backend with anonymized data only.

Keywords

Cite

@article{arxiv.2512.06783,
  title  = {Physics Informed Human Posture Estimation Based on 3D Landmarks from Monocular RGB-Videos},
  author = {Tobias Leuthold and Michele Xiloyannis and Yves Zimmermann},
  journal= {arXiv preprint arXiv:2512.06783},
  year   = {2025}
}

Comments

16 pages, 5 figures

R2 v1 2026-07-01T08:13:35.816Z