Related papers: mlx-vis: GPU-Accelerated Dimensionality Reduction …
Learning-based multi-view stereo (MVS) has gained fine reconstructions on popular datasets. However, supervised learning methods require ground truth for training, which is hard to be collected, especially for the large-scale datasets.…
Visual data comes in various forms, ranging from small icons of just a few pixels to long videos spanning hours. Existing multi-modal LLMs usually standardize these diverse visual inputs to a fixed resolution for visual encoders and yield…
Multi-Layer Perceptrons (MLP) are powerful tools for representing complex, non-linear relationships, making them essential for diverse machine learning and AI applications. Efficient hardware implementation of MLPs can be achieved through…
Long videos, ranging from minutes to hours, present significant challenges for current Multi-modal Large Language Models (MLLMs) due to their complex events, diverse scenes, and long-range dependencies. Direct encoding of such videos is…
3D Gaussian Splatting (3DGS) has emerged as an efficient approach for achieving photorealistic rendering. Recent MLP-based variants further improve visual fidelity but introduce substantial decoding overhead during rendering. To alleviate…
Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…
Recent advancements in Multimodal Large Language Models (MLLMs) have revolutionized the field of vision-language understanding by integrating visual perception capabilities into Large Language Models (LLMs). The prevailing trend in this…
We propose a new dimensionality reduction toolkit designed to address some of the challenges faced by traditional methods like UMAP and tSNE such as loss of global structure and computational efficiency. Built on the JAX framework, DiRe…
Large Language Models (LLMs) have been widely used in various tasks, motivating us to develop an LLM-based assistant for videos. Instead of training from scratch, we propose a module to transform arbitrary well-trained image-based LLMs into…
Large language models (LLMs) have enabled the creation of multi-modal LLMs that exhibit strong comprehension of visual data such as images and videos. However, these models usually rely on extensive visual tokens from visual encoders,…
A common problem with segmentation of medical images using neural networks is the difficulty to obtain a significant number of pixel-level annotated data for training. To address this issue, we proposed a semi-supervised segmentation…
Synthesizing novel views from in-the-wild monocular videos is challenging due to scene dynamics and the lack of multi-view cues. To address this, we propose SplineGS, a COLMAP-free dynamic 3D Gaussian Splatting (3DGS) framework for…
Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for…
Conventional 3D style transfer methods rely on a fixed reference image to apply artistic patterns to 3D scenes. However, in practical applications such as virtual or augmented reality, users often prefer more flexible inputs, including…
In recent years, the results of view-based 3D shape recognition methods have saturated, and models with excellent performance cannot be deployed on memory-limited devices due to their huge size of parameters. To address this problem, we…
Visual prompting has recently emerged as an efficient strategy to adapt vision models using lightweight, learnable parameters injected into the input space. However, prior work mainly targets large Vision Transformers and high-resolution…
The drastic variation of motion in spatial and temporal dimensions makes the video prediction task extremely challenging. Existing RNN models obtain higher performance by deepening or widening the model. They obtain the multi-scale features…
Dimensionality reduction techniques are widely used for visualizing high-dimensional data in two dimensions. Existing methods are typically designed to preserve either local (e.g., $t$-SNE, UMAP) or global (e.g., MDS, PCA) structure of the…
Depth image based rendering techniques for multiview applications have been recently introduced for efficient view generation at arbitrary camera positions. Encoding rate control has thus to consider both texture and depth data. Due to…
Previous multi-view normal integration methods typically sample a single ray per pixel, without considering the spatial area covered by each pixel, which varies with camera intrinsics and the camera-to-object distance. Consequently, when…