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We present UniRef-Image-Edit, a high-performance multi-modal generation system that unifies single-image editing and multi-image composition within a single framework. Existing diffusion-based editing methods often struggle to maintain…

Masked Generative Models (MGM)s demonstrate strong capabilities in generating high-fidelity images. However, they need many sampling steps to create high-quality generations, resulting in slow inference speed. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Pranav Subbaraman , Shufan Li , Siyan Zhao , Aditya Grover

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Reinforcement learning (RL) has become a standard approach for post-training large language models and, more recently, for improving image generation models, which uses reward functions to enhance generation quality and human preference…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Yunqi Hong , Kuei-Chun Kao , Hengguang Zhou , Cho-Jui Hsieh

Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Haoyu Wu , Diankun Wu , Tianyu He , Junliang Guo , Yang Ye , Yueqi Duan , Jiang Bian

While reinforcement learning (RL) over chains of thought has significantly advanced language models in tasks such as mathematics and coding, visual reasoning introduces added complexity by requiring models to direct visual attention,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Gabriel Sarch , Snigdha Saha , Naitik Khandelwal , Ayush Jain , Michael J. Tarr , Aviral Kumar , Katerina Fragkiadaki

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 You Shen , Zhipeng Zhang , Xinyang Li , Yansong Qu , Yu Lin , Shengchuan Zhang , Liujuan Cao

The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view…

Graphics · Computer Science 2025-02-18 Yuxuan Wang , Xuanyu Yi , Zike Wu , Na Zhao , Long Chen , Hanwang Zhang

Robot assembly discovery is a challenging problem that lives at the intersection of resource allocation and motion planning. The goal is to combine a predefined set of objects to form something new while considering task execution with the…

Robotics · Computer Science 2022-08-03 Niklas Funk , Svenja Menzenbach , Georgia Chalvatzaki , Jan Peters

View transformation robustness (VTR) is critical for deep-learning-based multi-view 3D object reconstruction models, which indicates the methods' stability under inputs with various view transformations. However, existing research seldom…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Qi Zhang , Zhouhang Luo , Tao Yu , Hui Huang

With recent advances, Feed-forward Reconstruction Models (FFRMs) have demonstrated great potential in reconstruction quality and adaptiveness to multiple downstream tasks. However, the excessive reliance on multi-view geometric annotations,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Youyu Chen , Junjun Jiang , Yueru Luo , Kui Jiang , Xianming Liu , Xu Yan , Dave Zhenyu Chen

Reinforcement learning (RL) has become a standard paradigm for refining large language models (LLMs) beyond pre-training and instruction tuning. A prominent line of work is RL with verifiable rewards (RLVR), which leverages automatically…

Machine Learning · Computer Science 2025-09-23 Bonan Zhang , Zhongqi Chen , Bowen Song , Qinya Li , Fan Wu , Guihai Chen

The application of rule-based reinforcement learning (RL) to multimodal large language models (MLLMs) introduces unique challenges and potential deviations from findings in text-only domains, particularly for perception-heavy tasks. This…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Zifu Wang , Junyi Zhu , Bo Tang , Zhiyu Li , Feiyu Xiong , Jiaqian Yu , Matthew B. Blaschko

Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

Machine Learning · Computer Science 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…

Graphics · Computer Science 2025-12-15 Maria Parelli , Michael Oechsle , Michael Niemeyer , Federico Tombari , Andreas Geiger

Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zhejia Cai , Puhua Jiang , Shiwei Mao , Hongkun Cao , Ruqi Huang

While few-step generative models have enabled powerful image and video generation at significantly lower cost, generic reinforcement learning (RL) paradigms for few-step models remain an unsolved problem. Existing RL approaches for few-step…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yihong Luo , Tianyang Hu , Weijian Luo , Jing Tang

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including…

Machine Learning · Computer Science 2024-10-22 Nadav Merlis