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We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the…
Latent Diffusion Models (LDMs) are generally trained at fixed resolutions, limiting their capability when scaling up to high-resolution images. While training-based approaches address this limitation by training on high-resolution datasets,…
We propose a novel multi-stage depth super-resolution network, which progressively reconstructs high-resolution depth maps from explicit and implicit high-frequency features. The former are extracted by an efficient transformer processing…
This work presents a new cyclic architecture that extracts high-frequency patterns from images and re-insert them as geometric features. This procedure allows us to enhance the resolution of low-cost depth sensors capturing fine details on…
Reconstructing and semantically interpreting 3D scenes from sparse 2D views remains a fundamental challenge in computer vision. Conventional methods often decouple semantic understanding from reconstruction or necessitate costly per-scene…
Recent advancements in ultra-high-resolution unpaired image-to-image translation have aimed to mitigate the constraints imposed by limited GPU memory through patch-wise inference. Nonetheless, existing methods often compromise between the…
Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…
Ultra-high resolution image segmentation has raised increasing interests in recent years due to its realistic applications. In this paper, we innovate the widely used high-resolution image segmentation pipeline, in which an ultra-high…
Zero-shot depth estimation (DE) models exhibit strong generalization performance as they are trained on large-scale datasets. However, existing models struggle with high-resolution images due to the discrepancy in image resolutions of…
Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…
High-quality surface normal can help improve geometry estimation in problems faced by autonomous vehicles, such as collision avoidance and occlusion inference. While a considerable volume of literature focuses on densely scanned indoor…
Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However,…
Accurate monocular metric depth estimation (MMDE) is crucial to solving downstream tasks in 3D perception and modeling. However, the remarkable accuracy of recent MMDE methods is confined to their training domains. These methods fail to…
Neural network representation learning for spatial data is a common need for geographic artificial intelligence (GeoAI) problems. In recent years, many advancements have been made in representation learning for points, polylines, and…
We present a topology-informed inverse rendering approach for reconstructing high-genus surface meshes from multi-view images. Compared to 3D representations like voxels and point clouds, mesh-based representations are preferred as they…
In the realm of 3D reconstruction from 2D images, a persisting challenge is to achieve high-precision reconstructions devoid of 3D Ground Truth data reliance. We present UNeR3D, a pioneering unsupervised methodology that sets a new standard…
This paper proposes an Any-time super-Resolution Method (ARM) to tackle the over-parameterized single image super-resolution (SISR) models. Our ARM is motivated by three observations: (1) The performance of different image patches varies…
Generating a street-level 3D scene from a single satellite image is a crucial yet challenging task. Current methods present a stark trade-off: geometry-colorization models achieve high geometric fidelity but are typically building-focused…
Limited by the cost and technology, the resolution of depth map collected by depth camera is often lower than that of its associated RGB camera. Although there have been many researches on RGB image super-resolution (SR), a major problem…
3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…