Related papers: Deterministic Edge Coloring with few Colors in CON…
Recent papers [Ber'2022], [GP'2020], [DHZ'2019] have addressed different variants of the (\Delta + 1)-edge colouring problem by concatenating or gluing together many Vizing chains to form what Bernshteyn [Ber'2022] coined \emph{multi-step…
We present a deterministic $(1+o(1))$-approximation $(n^{1/2+o(1)}+D^{1+o(1)})$-time algorithm for solving the single-source shortest paths problem on distributed weighted networks (the CONGEST model); here $n$ is the number of nodes in the…
Any graph with maximum degree $\Delta$ admits a proper vertex coloring with $\Delta + 1$ colors that can be found via a simple sequential greedy algorithm in linear time and space. But can one find such a coloring via a sublinear algorithm?…
Graph coloring is fundamental to distributed computing. We give the first general treatment of the coloring of virtual graphs, where the graph $H$ to be colored is locally embedded within the communication graph $G$. Besides generalizing…
In this paper, we initiate the study of the vertex coloring problem of a graph in the semi streaming model. In this model, the input graph is defined by a stream of edges, arriving in adversarial order and any algorithm must process the…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
We are presented with a graph, $G$, on $n$ vertices with $m$ edges whose edge set is unknown. Our goal is to learn the edges of $G$ with as few queries to an oracle as possible. When we submit a set $S$ of vertices to the oracle, it tells…
We study the problem of constructing a (near) uniform random proper $q$-coloring of a simple $k$-uniform hypergraph with $n$ vertices and maximum degree $\Delta$. (Proper in that no edge is mono-colored and simple in that two edges have…
We consider the problem of designing deterministic graph algorithms for the model of Massively Parallel Computation (MPC) that improve with the sparsity of the input graph, as measured by the notion of arboricity. For the problems of…
We design new deterministic CONGEST approximation algorithms for \emph{maximum weight independent set (MWIS)} in \emph{sparse graphs}. As our main results, we obtain new $\Delta(1+\epsilon)$-approximation algorithms as well as algorithms…
We study weighted edge coloring of graphs, where we are given an undirected edge-weighted general multi-graph $G := (V, E)$ with weights $w : E \rightarrow [0, 1]$. The goal is to find a proper weighted coloring of the edges with as few…
We give an almost complete characterization of the hardness of $c$-coloring $\chi$-chromatic graphs with distributed algorithms, for a wide range of models of distributed computing. In particular, we show that these problems do not admit…
In 1994, Thomassen proved that every planar graph is 5-list-colorable. In 1995, Thomassen proved that every planar graph of girth at least five is 3-list-colorable. His proofs naturally lead to quadratic-time algorithms to find such…
The problem of sampling edge-colorings of graphs with maximum degree $\Delta$ has received considerable attention and efficient algorithms are available when the number of colors is large enough with respect to $\Delta$. Vizing's theorem…
We give a simple deterministic constant-round algorithm in the congested clique model for reducing the number of edges in a graph to $n^{1+\varepsilon}$ while preserving the minimum spanning forest, where $\varepsilon > 0$ is any constant.…
Locally Checkable Labeling (LCL) problems include essentially all the classic problems of $\mathsf{LOCAL}$ distributed algorithms. In a recent enlightening revelation, Chang and Pettie [arXiv 1704.06297] showed that any LCL (on bounded…
An edge colouring $c$ of a graph $G$ is called conflic-free if every non-isolated edge of $G$ has a uniquely coloured neighbour in its open edge neighbourhood. The least number of colours admitting such a colouring is denoted by $\chi'_{\rm…
We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…