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Related papers: Lozenge Tiling by Computing Distances

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In 2022, Olivier Longuet, a French mathematics teacher, created a game called the \textit{calissons puzzle}. Given a triangular grid in a hexagon and some given edges of the grid, the problem is to find a calisson tiling such that no input…

Computational Geometry · Computer Science 2023-07-06 Jean-Marie Favreau , Yan Gerard , Pascal Lafourcade , Léo Robert

A polyomino is a polygonal region with axis parallel edges and corners of integral coordinates, which may have holes. In this paper, we consider planar tiling and packing problems with polyomino pieces and a polyomino container $P$. We give…

Computational Geometry · Computer Science 2021-08-10 Anders Aamand , Mikkel Abrahamsen , Thomas D. Ahle , Peter M. R. Rasmussen

The Generalized Sliding-Tile Puzzle (GSTP), allowing many square tiles on a board to move in parallel while enforcing natural geometric collision constraints on the movement of neighboring tiles, provide a high-fidelity mathematical model…

Robotics · Computer Science 2024-10-22 Marcus Gozon , Jingjin Yu

This article builds on Thurston's height functions. His tiling algorithm is reinterpreted using lattice theory and then generalized in order to generate any tiling of a hole-free region. Combined with a natural encoding of tilings by words,…

Dynamical Systems · Mathematics 2009-09-29 Sébastien Desreux , Eric Rémila

The author presents two tricks to accelerate depth-first search algorithms for a class of combinatorial puzzle problems, such as tiling a tray by a fixed set of polyominoes. The first trick is to implement each assumption of the search with…

Data Structures and Algorithms · Computer Science 2009-09-25 Donald E. Knuth

We introduce a new tiling algorithm for hyperbolic 3-manifolds. We use it to compute the maximal cusp area matrix; this completely characterizes the space of all embedded and disjoint cusp neighborhoods. As another application of our work,…

Geometric Topology · Mathematics 2025-12-19 Matthias Goerner

The Wang tiling is a classical problem in combinatorics. A major theoretical question is to find a (small) set of tiles which tiles the plane only aperiodically. In this case, resulting tilings are rather restrictive. On the other hand,…

Discrete Mathematics · Computer Science 2017-05-09 Alexandre Derouet-Jourdan , Shizuo Kaji , Yoshihiro Mizoguchi

A Gelfand-Tsetlin scheme of depth N is a triangular array with m integers at level m, m=1,...,N, subject to certain interlacing constraints. We study the ensemble of uniformly random Gelfand-Tsetlin schemes with arbitrary fixed N-th row. We…

Probability · Mathematics 2013-05-29 Leonid Petrov

Lagrangian coherent structures (LCS) in fluid flows appear as co-dimension one ridges of the finite time Lyapunov exponent (FTLE) field. In three- dimensions this means two-dimensional ridges. A fast algorithm is presented here to locate…

Fluid Dynamics · Physics 2012-02-24 Doug Lipinski , Kamran Mohseni

Tightness is a generalisation of the notion of convexity: a space is tight if and only if it is "as convex as possible", given its topological constraints. For a simplicial complex, deciding tightness has a straightforward exponential time…

Computational Geometry · Computer Science 2018-10-24 Bhaskar Bagchi , Benjamin A. Burton , Basudeb Datta , Nitin Singh , Jonathan Spreer

Suppose $P$ is a symmetric convex polygon in the plane. We give a polynomial time algorithm that decides if $P$ can tile the plane by transations at some level (not necessarily at level one; this is multiple tiling). The main technical…

Metric Geometry · Mathematics 2020-05-12 Mihail N. Kolountzakis

Resolving numerically Vlasov-Poisson equations for initially cold systems can be reduced to following the evolution of a three-dimensional sheet evolving in six-dimensional phase-space. We describe a public parallel numerical algorithm…

Computational Physics · Physics 2016-06-29 Thierry Sousbie , Stéphane Colombi

Answering a question of Benjamini & Schramm [8], we show that the Poisson boundary of any planar, uniquely absorbing (e.g. one-ended and transient) graph with bounded degrees can be realised geometrically as a circle, namely as the boundary…

Probability · Mathematics 2014-01-24 Agelos Georgakopoulos

The Carleman linearization is one of the mainstream approaches to lift a finite-dimensional nonlinear dynamical system into an infinite-dimensional linear system with the promise of providing accurate approximations of the original…

Dynamical Systems · Mathematics 2022-07-21 Arash Amini , Cong Zheng , Qiyu Sun , Nader Motee

A tromino tiling problem is a packing puzzle where we are given a region of connected lattice squares and we want to decide whether there exists a tiling of the region using trominoes with the shape of an L. In this work we study a slight…

Data Structures and Algorithms · Computer Science 2021-03-16 Javier T. Akagi , Eduardo A. Canale , Marcos Villagra

Wang tiles enable efficient pattern compression while avoiding the periodicity in tile distribution via programmable matching rules. However, most research in Wang tilings has considered tiling the infinite plane. Motivated by emerging…

Optimization and Control · Mathematics 2023-03-28 Marek Tyburec , Jan Zeman

MacMahon's classical theorem on the number of boxed plane partitions has been generalized in several directions. One way to generalize the theorem is to view boxed plane partitions as lozenge tilings of a hexagonal region and then…

Combinatorics · Mathematics 2024-09-04 Seok Hyun Byun , Tri Lai

Domino tileability is a classical problem in Discrete Geometry, famously solved by Thurston for simply connected regions in nearly linear time in the area. In this paper, we improve upon Thurston's height function approach to a nearly…

Combinatorics · Mathematics 2016-11-07 Igor Pak , Adam Sheffer , Martin Tassy

A classical theorem of MacMahon states that the number of lozenge tilings of any centrally symmetric hexagon drawn on the triangular lattice is given by a beautifully simple product formula. In this paper we present a counterpart of this…

Combinatorics · Mathematics 2021-06-01 Mihai Ciucu , Christian Krattenthaler

The Douglas-Rachford splitting algorithm is a classical optimization method that has found many applications. When specialized to two normal cone operators, it yields an algorithm for finding a point in the intersection of two convex sets.…

Optimization and Control · Mathematics 2013-12-24 Heinz H. Bauschke , J. Y. Bello Cruz , Tran T. A. Nghia , Hung M. Phan , Xianfu Wang
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