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We propose Int3DNet, a scene-aware network that predicts 3D intention areas directly from scene geometry and head-hand motion cues, enabling robust human intention prediction without explicit object-level perception. In Mixed Reality (MR),…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Taewook Ha , Woojin Cho , Dooyoung Kim , Woontack Woo

Human Activity Recognition (HAR) using Inertial Measurement Unit (IMU) sensors is a cornerstone of mobile health, smart environments, and human-computer interaction. However, current deep learning-based HAR models often struggle with heavy…

Artificial Intelligence · Computer Science 2026-05-07 Naiyu Zheng , Tianlong Yu , Haochen Yin , Xiaoyi Fan , Xiping Hu , Zhimeng Yin

Efficiently solving real-world problems with LLMs increasingly hinges on their ability to interact with dynamic web environments and autonomously acquire external information. While recent research like Search-R1 and WebDancer demonstrates…

Computation and Language · Computer Science 2025-10-15 Tao Yu , Zhengbo Zhang , Zhiheng Lyu , Junhao Gong , Hongzhu Yi , Xinming Wang , Yuxuan Zhou , Jiabing Yang , Ping Nie , Yan Huang , Wenhu Chen

Intent recognition aims to identify users' underlying intentions, traditionally focusing on text in natural language processing. With growing demands for natural human-computer interaction, the field has evolved through deep learning and…

Computation and Language · Computer Science 2025-08-01 Jingwei Zhao , Yuhua Wen , Qifei Li , Minchi Hu , Yingying Zhou , Jingyao Xue , Junyang Wu , Yingming Gao , Zhengqi Wen , Jianhua Tao , Ya Li

In multimodal assistant, where vision is also one of the input modalities, the identification of user intent becomes a challenging task as visual input can influence the outcome. Current digital assistants take spoken input and try to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Alkesh Patel , Joel Ruben Antony Moniz , Roman Nguyen , Nick Tzou , Hadas Kotek , Vincent Renkens

Existing object navigation benchmarks usually tell an embodied agent which object category to find, such as microwave or chair. Human-facing embodied AI is often asked something less direct: "I need something to warm this food" or "the room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Lin Qian , Shijie Li , Sihao Lin , Xuan Zhang , Bangya Liu , Yanran Li , Hujun Yin

Interaction between humanoids involves bidirectional and nonverbal reactivity, coordination and synchrony. Toward socially aware robots and interactive virtual agents, we present SalsaAgent, a language model that generates expressive,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Payam Jome Yazdian , Zoe Stanley , Angelica Lim

Interactive systems have taken over the web and mobile space with increasing participation from users. Applications across every marketing domain can now be accessed through mobile or web where users can directly perform certain actions and…

Artificial Intelligence · Computer Science 2017-12-06 Rakshit Agrawal , Anwar Habeeb , Chih-Hsin Hsueh

With the booming of pre-trained transformers, representation-based models based on Siamese transformer encoders have become mainstream techniques for efficient text matching. However, these models suffer from severe performance degradation…

Computation and Language · Computer Science 2022-10-20 Dan Li , Yang Yang , Hongyin Tang , Jingang Wang , Tong Xu , Wei Wu , Enhong Chen

Session-based recommendation (SBR) methods often rely on user behavior data, which can struggle with the sparsity of session data, limiting performance. Researchers have identified that beyond behavioral signals, rich semantic information…

Information Retrieval · Computer Science 2025-04-15 Shutong Qiao , Wei Zhou , Junhao Wen , Chen Gao , Qun Luo , Peixuan Chen , Yong Li

Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand,…

Computation and Language · Computer Science 2024-11-05 Xin Zeng , Xiaoyu Wang , Tengxiang Zhang , Chun Yu , Shengdong Zhao , Yiqiang Chen

As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Evonne Ng , Siwei Zhang , Zhang Chen , Michael Zollhoefer , Alexander Richard

The development of Vision-Language-Action (VLA) models has been significantly accelerated by pre-trained Vision-Language Models (VLMs). However, most existing end-to-end VLAs treat the VLM primarily as a multimodal encoder, directly mapping…

Robotics · Computer Science 2026-04-29 Yi Chen , Yuying Ge , Hui Zhou , Mingyu Ding , Yixiao Ge , Xihui Liu

Embodied AI Agents are quickly becoming important and common tools in society. These embodied agents should be able to learn about and accomplish a wide range of user goals and preferences efficiently and robustly. Large Language Models…

Artificial Intelligence · Computer Science 2026-02-20 Rachel Ma , Jingyi Qu , Andreea Bobu , Dylan Hadfield-Menell

Deep Research (DR) agents extend Large Language Models (LLMs) beyond parametric knowledge by autonomously retrieving and synthesizing evidence from large web corpora into long-form reports, enabling a long-horizon agentic paradigm. However,…

Artificial Intelligence · Computer Science 2026-02-04 Haohao Luo , Zexi Li , Yuexiang Xie , Wenhao Zhang , Yaliang Li , Ying Shen

We present EWareNet, a novel intent and affect-aware social robot navigation algorithm among pedestrians. Our approach predicts the trajectory-based pedestrian intent from gait sequence, which is then used for intent-guided navigation…

Robotics · Computer Science 2023-03-09 Venkatraman Narayanan , Bala Murali Manoghar , Rama Prashanth RV , Aniket Bera

Agents centered around Large Language Models (LLMs) are now capable of automating mobile device operations for users. After fine-tuning to learn a user's mobile operations, these agents can adhere to high-level user instructions online.…

Human-Computer Interaction · Computer Science 2024-01-18 Tinghe Ding

Vision-language models (VLMs) have shown remarkable general capabilities, yet embodied agents built on them fail at complex tasks, often skipping critical steps, proposing invalid actions, and repeating mistakes. These failures arise from a…

Artificial Intelligence · Computer Science 2026-03-26 Bingqing Wei , Zhongyu Xia , Dingai Liu , Xiaoyu Zhou , Zhiwei Lin , Yongtao Wang

Upper-limb exoskeletons are primarily designed to provide assistive support by accurately interpreting and responding to human intentions. In home-care scenarios, exoskeletons are expected to adapt their assistive configurations based on…

Robotics · Computer Science 2025-08-15 Yu Chen , Shu Miao , Chunyu Wu , Jingsong Mu , Bo OuYang , Xiang Li

In natural human-to-human communication, multimodal user input is typically used to supplement explicit and complement implicit voice commands, with casualness allowing for flexible input modality combinations and tolerance for imprecise…

Human-Computer Interaction · Computer Science 2026-05-07 Yen-Ting Liu , Chiu-Hsuan Wang , TzuLing Chen , Ting-Ying Lee , Tzu-Hua Wang , Chien-Ming Lin , Bing-Yu Chen , Hsin-Ruey Tsai