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Data-driven character animation based on motion capture can produce highly naturalistic behaviors and, when combined with physics simulation, can provide for natural procedural responses to physical perturbations, environmental changes, and…

Graphics · Computer Science 2018-10-16 Xue Bin Peng , Angjoo Kanazawa , Jitendra Malik , Pieter Abbeel , Sergey Levine

Recent advancements in video generation have witnessed significant progress, especially with the rapid advancement of diffusion models. Despite this, their deficiencies in physical cognition have gradually received widespread attention -…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Minghui Lin , Xiang Wang , Yishan Wang , Shu Wang , Fengqi Dai , Pengxiang Ding , Cunxiang Wang , Zhengrong Zuo , Nong Sang , Siteng Huang , Donglin Wang

This paper presents MuGen, a data-driven framework for learning and deploying multi-skill locomotion on humanoid robots. MuGen enables a robot to perform expressive motions like humans under the guidance of example motion sequences. To…

Robotics · Computer Science 2026-05-26 Yusen Feng , Xiang Wang , Heyuan Yao , Zixi Kang , Xinyu Huo , Boyang Yu , Pengyun Qiu , Ruijie Zhao , Baoquan Chen , Libin Liu

Vision-Language-Action (VLA) models have emerged as a promising paradigm for robot learning, but their representations are still largely inherited from static image-text pretraining, leaving physical dynamics to be learned from…

Robotics · Computer Science 2026-03-24 Teli Ma , Jia Zheng , Zifan Wang , Chunli Jiang , Andy Cui , Junwei Liang , Shuo Yang

Digital twin worlds with realistic interactive dynamics presents a new opportunity to develop generalist embodied agents in scannable environments with complex physical behaviors. To this end, we present GDGen (Generalized Representation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Yichen Li , Zhiyi Li , Brandon Feng , Dinghuai Zhang , Antonio Torralba

We propose an efficient method to ground pretrained text-only language models to the visual domain, enabling them to process arbitrarily interleaved image-and-text data, and generate text interleaved with retrieved images. Our method…

Computation and Language · Computer Science 2023-06-16 Jing Yu Koh , Ruslan Salakhutdinov , Daniel Fried

Preference-conditioned image generation seeks to adapt generative models to individual users, producing outputs that reflect personal aesthetic choices beyond the given textual prompt. Despite recent progress, existing approaches either…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Wenyi Mo , Tianyu Zhang , Yalong Bai , Ligong Han , Ying Ba , Dimitris N. Metaxas

Visual representation learning hold great promise for robotics, but is severely hampered by the scarcity and homogeneity of robotics datasets. Recent works address this problem by pre-training visual representations on large-scale but…

Robotics · Computer Science 2023-10-16 Sudeep Dasari , Mohan Kumar Srirama , Unnat Jain , Abhinav Gupta

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many…

Robotics · Computer Science 2020-08-04 Iman Nematollahi , Oier Mees , Lukas Hermann , Wolfram Burgard

Foundation models have achieved remarkable success across video, image, and language domains. By scaling up the number of parameters and training datasets, these models acquire generalizable world knowledge and often surpass task-specific…

Machine Learning · Computer Science 2025-07-16 Tung Nguyen , Arsh Koneru , Shufan Li , Aditya Grover

Video diffusion models (VDMs) have advanced significantly in recent years, enabling the generation of highly realistic videos and drawing the attention of the community in their potential as world simulators. However, despite their…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Xindi Yang , Baolu Li , Yiming Zhang , Zhenfei Yin , Lei Bai , Liqian Ma , Zhiyong Wang , Jianfei Cai , Tien-Tsin Wong , Huchuan Lu , Xu Jia

Action-conditioned video models offer a promising path to building general-purpose robot simulators that can improve directly from data. Yet, despite training on large-scale robot datasets, current state-of-the-art video models still…

Recently developed pretrained models can encode rich world knowledge expressed in multiple modalities, such as text and images. However, the outputs of these models cannot be integrated into algorithms to solve sequential decision-making…

Artificial Intelligence · Computer Science 2024-06-19 Yunhao Yang , Cyrus Neary , Ufuk Topcu

Training generalist policies for robotic manipulation has shown great promise, as they enable language-conditioned, multi-task behaviors across diverse scenarios. However, evaluating these policies remains difficult because real-world…

Robotics · Computer Science 2025-12-05 Wei-Cheng Tseng , Jinwei Gu , Qinsheng Zhang , Hanzi Mao , Ming-Yu Liu , Florian Shkurti , Lin Yen-Chen

Understanding the physical world, including object dynamics, material properties, and causal interactions, remains a core challenge in artificial intelligence. Although recent multi-modal large language models (MLLMs) have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Meng Cao , Haoran Tang , Haoze Zhao , Mingfei Han , Ruyang Liu , Qiang Sun , Xiaojun Chang , Ian Reid , Xiaodan Liang

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

In the era of generative AI, integrating video generation models into robotics opens new possibilities for the general-purpose robot agent. This paper introduces imitation learning with latent video planning (VILP). We propose a latent…

Robotics · Computer Science 2025-02-05 Zhengtong Xu , Qiang Qiu , Yu She

Generating realistic robotic manipulation videos is an important step toward unifying perception, planning, and action in embodied agents. While existing video diffusion models require large domain-specific datasets and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ye Pang

OpenAI's Sora highlights the potential of video generation for developing world models that adhere to fundamental physical laws. However, the ability of video generation models to discover such laws purely from visual data without human…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Bingyi Kang , Yang Yue , Rui Lu , Zhijie Lin , Yang Zhao , Kaixin Wang , Gao Huang , Jiashi Feng
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