Related papers: Particle Dobble -- Exploring the Particle Zoo
We introduce a new board game based on the ancient Chinese game of Go (Weiqi, Igo, Baduk). The key difference from the original game is that players no longer alternatively play single stones on the board but instead they take turns placing…
The great learning ability of deep learning models facilitates us to comprehend the real physical world, making learning to simulate complicated particle systems a promising endeavour. However, the complex laws of the physical world pose…
Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…
The Decodoku project seeks to let users get hands-on with cutting-edge quantum research through a set of simple puzzle games. The design of these games is explicitly based on the problem of decoding qudit variants of surface codes. This…
This is the second in a series of papers intended to provide a basic overview of some of the major ideas in particle physics. Part I [arXiv:0810.3328] was primarily an algebraic exposition of gauge theories. We developed the group theoretic…
Quark Wars is an all-new, adventure style game. We recommended playing it outdoors. Quark Wars is modeled upon the outdoor game called Hungarian Number War, with notable influence from Star Wars, the American epic space saga. The players…
We present a game-based approach to teach Bell inequalities and quantum cryptography at high school. The approach is based on kinesthetic activities and allows students to experience and discover quantum features and their applications…
Have you ever played or watched a game of pool? If so, you have already seen a billiard system in action. In mathematics and physics, a billiard system describes a ball that moves in straight lines and bounces off walls. Despite these…
Particle Flow Filters estimate the ``a posteriori" probability density function (PDF) by moving an ensemble of particles according to the likelihood. Particles are propagated under the system dynamics until a measurement becomes available…
Physics instructors often rely on demonstrations when teaching, using real-time examples to appeal to student intuition or tinkering with a physical system to develop a deeper and more natural understanding of a topic. However, some…
The strategic Go game, known for the tedious mathematical complexities, has been used as a theme in many fiction, movies, and books. Here, we introduce the Go game and provide a new version of quantum Go in which the boxes are initially in…
Courses in electromagnetism and related technical subjects are often dominated by lecture-heavy instruction and complex mathematical concepts, which can make it difficult for students to stay engaged. This is particularly problematic in…
In standard (mathematical) billiards a point particle moves uniformly in a billiard table with elastic reflections off the boundary. We show that in transition from mathematical billiards to physical billiards, where a finite size hard…
A simple relation is developed between elastic collisions of freely-moving point particles in one dimension and a corresponding billiard system. For two particles with masses m_1 and m_2 on the half-line x>0 that approach an elastic barrier…
We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…
Games and puzzles play important pedagogical roles in STEM learning. New AI algorithms that can solve complex problems offer opportunities for scaffolded instruction in puzzle solving. This paper presents the ALLURE system, which uses an AI…
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like interaction, and peer feedback) and how that might affect student…
The particle filter is a powerful framework for estimating hidden states in dynamic systems where uncertainty, noise, and nonlinearity dominate. This mini-book offers a clear and structured introduction to the core ideas behind particle…
A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…
A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal…