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Traditional online safety technologies often overly restrict teens and invade their privacy, while parents often lack knowledge regarding their digital privacy. As such, prior researchers have called for more collaborative approaches on…

Human-Computer Interaction · Computer Science 2024-04-16 Mamtaj Akter , Zainab Agha , Ashwaq Alsoubai , Naima Ali , Pamela Wisniewski

Creating games together is both a playful and effective way to develop skills in computational thinking, collaboration, and more. However, game development can be challenging for younger developers who lack formal training. While teenage…

Human-Computer Interaction · Computer Science 2025-02-26 Yubin Choi , Jeanne Choi , Joseph Seering

Emerging extended reality technologies are reshaping how children play, learn, and socialize. Yet, they also present serious safety risks. Gaming, a primary form of entertainment for children, is also one of the key applications of XR.…

Human-Computer Interaction · Computer Science 2026-04-28 Zinan Zhang , Xinning Gui , Yubo Kou

Parenting brings emotional and physical challenges, from balancing work, childcare, and finances to coping with exhaustion and limited personal time. Yet, one in three parents never seek support. AI systems potentially offer stigma-free,…

Human-Computer Interaction · Computer Science 2025-03-13 Sruthi Viswanathan , Seray Ibrahim , Ravi Shankar , Reuben Binns , Max Van Kleek , Petr Slovak

The risk of isolation in virtual reality (VR) stems from the immersive nature of the technology. VR can transport users to entirely virtual environments, often disconnecting them from the physical world and real-life interactions.…

Human-Computer Interaction · Computer Science 2025-10-17 Francesco Vona , Evelyn Romanjuk , Sina Hinzmann , Julia Schorlemmer , Navid Ashrafi , Jan-Niklas Voigt-Antons

Games research and industry have developed a solid understanding of how to design engaging, playful experiences that draws players in for hours and causes them to lose their sense of time. While these designs can provide enjoyable…

Human-Computer Interaction · Computer Science 2023-03-28 Meshaiel Alsheail , Dmitry Alexandrovskz , Kathrin Gerling

Virtual space offers innovative ways for individuals to engage with one another in a digital setting. Prominent virtual social platforms, such as Facebook Spaces, VR Chat, and AltspaceVR, facilitate social connections, allowing users to…

Human-Computer Interaction · Computer Science 2024-05-10 Zinan Zhang , Xinning Gui , Yubo Kou

Play is a central aspect of childhood development, with games as a vital tool to promote it. However, neurodivergent children, especially those in neurodiverse environments, are underserved by HCI games research. Most existing work takes on…

Human-Computer Interaction · Computer Science 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau

Digital tools have long been used for supporting children's creativity. Digital games that allow children to create artifacts and express themselves in a playful environment serve as efficient Creativity Support Tools (or CSTs). Creativity…

Robotics · Computer Science 2021-05-04 Safinah Ali , Nisha Devasia , Cynthia Breazeal

To allow non-designers' involvement in design projects new methods are needed. Co-design gives the same opportunity to all the multidisciplinary participants to co-create ideas simultaneously. Nevertheless, current co-design processes…

Human-Computer Interaction · Computer Science 2019-06-27 Tomás Dorta , Stéphane Safin , Sana Boudhraâ , Emmanuel Beaudry Marchand

Educating children and young people to be safe online is essential, especially as the metaverse, a next-generation internet blending immersive technologies, promises to reshape their interactions and amplify their experiences. While virtual…

Multimedia · Computer Science 2025-10-20 Sophie McKenzie , Jeb Webb , Robin Doss

Children with Autism commonly face difficulties in vocabulary acquisition, which can have an impact on their social communication. Using digital tools for vocabulary learning can prove beneficial for these children, as they can provide a…

Software Engineering · Computer Science 2025-05-14 Pawel Chodkiewicz , Pragya Verma , Grischa Liebel

Couples often experience a decrease in closeness as they cope with the demands of parenthood. Existing technologies have supported parenting and parental collaboration. However, these technologies do not adequately support closeness in…

Human-Computer Interaction · Computer Science 2025-05-29 Ya-Fang Lin , Xiaotian Li , Wan-Hsuan Huang , Charan Pushpanathan Prabavathi , Jie Cai , John M. Carroll

Despite various playful and educational tools have been developed to support children's learning abilities, limited work focuses on tangible toys designed to improve and maintain children's hygiene perception, habits and awareness, as well…

Human-Computer Interaction · Computer Science 2023-06-16 Xiang Qi , Yaxiong Lei , Shijing He , Shuxin Cheng

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

In this paper we explore the feasibility and design challenges in supporting co-located and virtual social interactions in residential care by building on the practice of reminiscence. Motivated by the challenges of social interaction in…

Computers and Society · Computer Science 2018-06-07 Francisco Ibarra , Marcos Baez , Francesca Fiore , Fabio Casati

Adaptive virtual environments are an opportunity to support users and increase their flow, presence, immersion, and overall experience. Possible fields of application are adaptive individual education, gameplay adjustment, professional…

Human-Computer Interaction · Computer Science 2021-01-08 Tobias Drey , Enrico Rukzio

Technological advancements have undoubtedly revolutionized various aspects of human life, altering the ways we perceive the world, engage with others, build relationships, and conduct our daily work routines. Among the recent advancements,…

Human-Computer Interaction · Computer Science 2024-05-10 Ruchi Panchanadikar

This paper presents the design, implementation, and evaluation of a novel collaborative educational game titled "Land of Hands", involving children and a customized social robot that we designed (HakshE). Through this gaming platform, we…

Robotics · Computer Science 2022-10-31 Devasena Pasupuleti , Sreejith Sasidharan , Rajesh Sharma , Gayathri Manikutty

Social online games like Minecraft and Roblox have become increasingly integral to children's daily lives. Our study explores how children aged 8 to 13 create and customize avatars in these virtual environments. Through semi-structured…

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