English

PartiPlay: A Participatory Game Design Kit for Neurodiverse Classrooms

Human-Computer Interaction 2024-04-18 v1

Abstract

Play is a central aspect of childhood development, with games as a vital tool to promote it. However, neurodivergent children, especially those in neurodiverse environments, are underserved by HCI games research. Most existing work takes on a top-down approach, disregarding neurodivergent interest for the majority of the design process. Co-design is often proposed as a tool to create truly accessible and inclusive gaming experiences. Nevertheless, co-designing with neurodivergent children within neurodiverse groups brings about unique challenges, such as different communication styles, sensory needs and preferences. Building upon recommendations from prior work in neurodivergent, mixed-ability, and child-led co-design, we propose a concrete participatory game design kit for neurodiverse classrooms: PartiPlay. Moreover, we present preliminary findings from an in-the-wild experiment with the said kit, showcasing its ability to create an inclusive co-design process for neurodiverse groups of children. We aim to provide actionable steps for future participatory design research with neurodiverse children.

Keywords

Cite

@article{arxiv.2404.11234,
  title  = {PartiPlay: A Participatory Game Design Kit for Neurodiverse Classrooms},
  author = {Patricia Piedade and Isabel Neto and Ana Pires and Rui Prada and Hugo Nicolau},
  journal= {arXiv preprint arXiv:2404.11234},
  year   = {2024}
}