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Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical world. While traditional methods achieve high fidelity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Weijie Wang , Qihang Cao , Sensen Gao , Donny Y. Chen , Haofei Xu , Wenjing Bian , Songyou Peng , Tat-Jen Cham , Chuanxia Zheng , Andreas Geiger , Jianfei Cai , Jia-Wang Bian , Bohan Zhuang

Feed-forward surround-view autonomous driving scene reconstruction offers fast, generalizable inference ability, which faces the core challenge of ensuring generalization while elevating novel view quality. Due to the surround-view with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Junhong Lin , Kangli Wang , Shunzhou Wang , Songlin Fan , Ge Li , Wei Gao

Reconstructing 3D geometry from streaming video requires continuous inference under bounded resources. Recent geometric foundation models achieve impressive reconstruction quality through all-to-all attention, yet their quadratic cost…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Si-Yu Lu , Po-Ting Chen , Hui-Che Hsu , Sin-Ye Jhong , Wen-Huang Cheng , Yung-Yao Chen

Panoramic imagery offers a full 360{\deg} field of view and is increasingly common in consumer devices. However, it introduces non-pinhole distortions that challenge joint pose estimation and 3D reconstruction. Existing feed-forward models,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yijing Guo , Mengjun Chao , Luo Wang , Tianyang Zhao , Haizhao Dai , Yingliang Zhang , Jingyi Yu , Yujiao Shi

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

High-fidelity three-dimensional (3D) reconstruction is essential for robotics and simulation. While Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) achieve impressive rendering quality, their reliance on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiong Jinlin , Li Can , Shen Jiawei , Qi Zhigang , Sun Lei , Zhao Dongyang

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Xiufeng Huang , Ka Chun Cheung , Runmin Cong , Simon See , Renjie Wan

Recent 3D feed-forward models, such as the Visual Geometry Grounded Transformer (VGGT), have shown strong capability in inferring 3D attributes of static scenes. However, since they are typically trained on static datasets, these models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Kaichen Zhou , Yuhan Wang , Grace Chen , Xinhai Chang , Gaspard Beaudouin , Fangneng Zhan , Paul Pu Liang , Mengyu Wang

Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 David Huang , Guile Wu , Chengjie Huang , Bingbing Liu , Dongfeng Bai

We present Wid3R, a feed-forward neural network for multi-view visual geometry reconstruction that supports wide field-of-view camera models. Unlike existing methods that assume rectified or pinhole inputs, Wid3R directly models wide-angle…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Dongki Jung , Jaehoon Choi , Adil Qureshi , Somi Jeong , Dinesh Manocha , Suyong Yeon

Models such as VGGT and $\pi^3$ have shown strong multi-view 3D performance, but their heavy reliance on global self-attention results in high computational cost. Existing sparse-attention variants offer partial speedups, yet lack a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Xianbing Sun , Zhikai Zhu , Zhengyu Lou , Bo Yang , Jinyang Tang , Liqing Zhang , He Wang , Jianfu Zhang

Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure from Motion and 3DGS optimization can still each take…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Andreas Meuleman , Ishaan Shah , Alexandre Lanvin , Bernhard Kerbl , George Drettakis

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Jiakai Sun , Han Jiao , Guangyuan Li , Zhanjie Zhang , Lei Zhao , Wei Xing

3D change detection from multi-view images is essential for urban monitoring, disaster assessment, and autonomous driving. However, existing methods predominantly operate in the 2D domain, where viewpoint variations are mistaken for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Wei Zhang , Songhua Li , Yihang Wu , Qiang Li , Qi Wang

Modern feed-forward 3D reconstruction methods like VGGT predict pixel-aligned pointmaps in camera-centric coordinate frames. However, this choice of coordinate frame is not always optimal. We propose instead to predict pointmaps in upright,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Bharath Raj Nagoor Kani , Noah Snavely

Video Temporal Grounding (VTG) aims to localize relevant temporal segments in videos given natural language queries. Despite recent progress with large vision-language models (LVLMs) and instruction-tuning, existing approaches often suffer…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Ruizhe Chen , Zhiting Fan , Tianze Luo , Heqing Zou , Zhaopeng Feng , Guiyang Xie , Hansheng Zhang , Zhuochen Wang , Zuozhu Liu , Huaijian Zhang

Video temporal grounding (VTG) is a critical task in video understanding and a key capability for extending video large language models (Vid-LLMs) to broader applications. However, existing Vid-LLMs rely on uniform frame sampling to extract…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Rong Fan , Kaiyan Xiao , Minghao Zhu , Liuyi Wang , Kai Dai , Zhao Yang

Event cameras offer promising advantages such as high dynamic range and low latency, making them well-suited for challenging lighting conditions and fast-moving scenarios. However, reconstructing 3D scenes from raw event streams is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Jiaxu Wang , Junhao He , Ziyi Zhang , Mingyuan Sun , Jingkai Sun , Renjing Xu

Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a late-fusion strategy to obtain absolute pose estimates.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Tianchen Deng , Wenhua Wu , Kunzhen Wu , Guangming Wang , Siting Zhu , Shenghai Yuan , Xun Chen , Guole Shen , Zhe Liu , Hesheng Wang

Recent advances in vision foundation models have revolutionized geometry reconstruction and semantic understanding. Yet, most of the existing approaches treat these capabilities in isolation, leading to redundant pipelines and compounded…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chaoyi Zhou , Run Wang , Feng Luo , Mert D. Pesé , Zhiwen Fan , Yiqi Zhong , Siyu Huang