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We count tilings of the $n \times m$ rectangular grid, cylinder, and torus with arbitrary tile sets up to arbitrary symmetries of the square and rectangle, along with cyclic shifting of rows and columns. This provides a unifying framework…

Combinatorics · Mathematics 2025-09-30 Peter Kagey , William Keehn

Several articles deal with tilings with squares and dominoes on 2-dimensional boards, but only a few on boards in 3-dimensional space. We examine a tiling problem with colored cubes and bricks of $(2\times2\times n)$-board in three…

Combinatorics · Mathematics 2021-04-01 László Németh

Given a tiling of a 2D grid with several types of tiles, we can count for every row and column how many tiles of each type it intersects. These numbers are called the_projections_. We are interested in the problem of reconstructing a tiling…

Computational Complexity · Computer Science 2009-09-25 Marek Chrobak , Peter Couperus , Christoph Durr , Gerhard Woeginger

Periodic tilings play a role in the decorative arts, in construction and in crystal structures. Combinatorial tiling theory allows the systematic generation, visualization and exploration of such tilings of the plane, sphere and hyperbolic…

Combinatorics · Mathematics 2020-07-22 Rüdiger Zeller , Olaf Delgado Friedrichs , Daniel H. Huson

Building blocks and tiles are an excellent way of learning about geometry and mathematics in general. There are several versions of tiles that are either snapped together or connected with magnets that can be used to introduce topics like…

History and Overview · Mathematics 2022-08-02 Hanne Kekkonen

Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…

Computational Complexity · Computer Science 2012-04-18 Yasuhiko Takenaga , Toby Walsh

We study the complexity of a particular class of board games, which we call `slide and merge' games. Namely, we consider 2048 and Threes, which are among the most popular games of their type. In both games, the player is required to slide…

Computational Complexity · Computer Science 2015-01-19 Ahmed Abdelkader , Aditya Acharya , Philip Dasler

We consider tilings of Euclidean spaces by polygons or polyhedra, in particular, tilings made by a substitution process, such as the Penrose tilings of the plane. We define an isomorphism invariant related to a subgroup of rotations and…

Dynamical Systems · Mathematics 2018-07-10 Charles Radin , Lorenzo Sadun

The number of distinguishable inherent structures of a liquid is the key component to understanding the thermodynamics of glass formers. In the case of hard potential systems such as hard discs, spheres and ellipsoids, an inherent structure…

Statistical Mechanics · Physics 2015-05-13 S. S. Ashwin , Richard K Bowles

The edge-to-edge tilings of the sphere by congruent quadrilaterals of Type $a^2bc$ are classified as $3$ classes: a sequence of two-parameter families of $2$-layer earth map tilings with $2n$ $(n\ge3)$ tiles, a one-parameter family of…

Combinatorics · Mathematics 2022-07-26 Yixi Liao , Pinren Qian , Erxiao Wang , Yingyun Xu

We establish a relationship between the word complexity and the number of generalized diagonals for a polygonal billiard. We conclude that in the rational case the complexity function has cubic upper and lower bounds. In the tiling case the…

Dynamical Systems · Mathematics 2007-05-23 J. Cassaigne , P. Hubert , S. Troubetzkoy

In this paper we present algorithms for collective construction systems in which a large number of autonomous mobile robots trans- port modular building elements to construct a desired structure. We focus on building block structures…

Computational Geometry · Computer Science 2015-03-19 Zachary Fitzsimmons , Robin Flatland

Inspired by the modelization of 2D materials systems, we characterize arrangements of identical nonflat squares in 3D. We prove that the fine geometry of such arrangements is completely characterized in terms of patterns of mutual…

Mathematical Physics · Physics 2021-08-05 Manuel Friedrich , Manuel Seitz , Ulisse Stefanelli

In this article we present theoretical and computational results on the existence of polyhedral embeddings of graphs. The emphasis is on cubic graphs. We also describe an efficient algorithm to compute all polyhedral embeddings of a given…

Combinatorics · Mathematics 2023-06-22 Gunnar Brinkmann , Thomas Tucker , Nico Van Cleemput

Polymetric walls are walls built from bricks in more than one size. Architects and builders want to built polymetric walls that satisfy certain structural and aesthetical constraints. In a recent paper by de Jong, Vinduska, Hans and Post…

Combinatorics · Mathematics 2012-06-04 Michel Dekking

Let $S$ be a set of arbitrary objects, and let $S^d=\{v_1...v_d\colon v_i\in S\}$. A polybox code is a set $V\subset S^d$ with the property that for every two words $v,w\in V$ there is $i\in [d]$ with $v_i'=w_i$, where a permutation…

Combinatorics · Mathematics 2018-05-22 Andrzej P. Kisielewicz

We discuss the problem of counting certain LEGO structures, primarily those comprising parallel $w \times 1$ tiles. These can be combined, as a single LEGO structure, by interlocking the tiles. %Alternatively, if the interlocking condition…

Combinatorics · Mathematics 2026-05-11 Anthony J Guttmann , Rasmus M Nilsson

Buildings are beautiful mathematical objects tying a variety of subjects in algebra and geometry together in a very direct sense. They form a natural bridge to visualising more complex principles in group theory. As such they provide an…

History and Overview · Mathematics 2023-09-12 Bram Bekker , Maarten Solleveld

Suppose $P$ is a symmetric convex polygon in the plane. We give a polynomial time algorithm that decides if $P$ can tile the plane by transations at some level (not necessarily at level one; this is multiple tiling). The main technical…

Metric Geometry · Mathematics 2020-05-12 Mihail N. Kolountzakis

A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a $O(n\log^2{n})$-time algorithm for deciding if a…

Computational Geometry · Computer Science 2016-03-10 Stefan Langerman , Andrew Winslow
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