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Related papers: CRAG: Can 3D Generative Models Help 3D Assembly?

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Automatic generation of executable Blender code from natural language remains challenging, with state-of-the-art LLMs producing frequent syntactic errors and geometrically inconsistent objects. We present BlenderRAG, a retrieval-augmented…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Massimo Rondelli , Francesco Pivi , Maurizio Gabbrielli

This paper proposes a robot assembly planning method by automatically reading the graphical instruction manuals design for humans. Essentially, the method generates an Assembly Task Sequence Graph (ATSG) by recognizing a graphical…

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…

Graphics · Computer Science 2020-04-14 Zeng Huang , Yuanlu Xu , Christoph Lassner , Hao Li , Tony Tung

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG)…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Siyuan Huang , Siyuan Qi , Yixin Zhu , Yinxue Xiao , Yuanlu Xu , Song-Chun Zhu

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Wonjoon Jin , Nuri Ryu , Geonung Kim , Seung-Hwan Baek , Sunghyun Cho

3D open-world classification is a challenging yet essential task in dynamic and unstructured real-world scenarios, requiring both open-category and open-pose recognition. To address these challenges, recent wisdom often takes sophisticated…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Xinzhe Xia , Weiguang Zhao , Yuyao Yan , Guanyu Yang , Rui Zhang , Kaizhu Huang , Xi Yang

Physical products are often complex assemblies combining a multitude of 3D parts modeled in computer-aided design (CAD) software. CAD designers build up these assemblies by aligning individual parts to one another using constraints called…

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Furniture assembly is a crucial yet challenging task for robots, requiring precise dual-arm coordination where one arm manipulates parts while the other provides collaborative support and stabilization. To accomplish this task more…

Robotics · Computer Science 2026-01-19 Jiaqi Liang , Yue Chen , Qize Yu , Yan Shen , Haipeng Zhang , Hao Dong , Ruihai Wu

Pedestrian motion, due to its causal nature, is strongly influenced by domain gaps arising from discrepancies between training and testing data distributions. Focusing on 3D human pose estimation, this work presents a controllable human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Xinhao Hu , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

The shape of many objects in the built environment is dictated by their relationships to the human body: how will a person interact with this object? Existing data-driven generative models of 3D shapes produce plausible objects but do not…

Graphics · Computer Science 2022-01-24 Bryce Blinn , Alexander Ding , R. Kenny Jones , Manolis Savva , Srinath Sridhar , Daniel Ritchie

Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface, which limits the creative exploration of 3D modeling. In this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Liangchen Li , Caoliwen Wang , Yuqi Zhou , Bailin Deng , Juyong Zhang

Single-image 3D shape reconstruction is an important and long-standing problem in computer vision. A plethora of existing works is constantly pushing the state-of-the-art performance in the deep learning era. However, there remains a much…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Songfang Han , Jiayuan Gu , Kaichun Mo , Li Yi , Siyu Hu , Xuejin Chen , Hao Su

Auto-Regressive (AR) models have achieved impressive results in 2D image generation by modeling joint distributions in the grid space. While this approach has been extended to the 3D domain for powerful shape generation, it still has two…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Simian Luo , Xuelin Qian , Yanwei Fu , Yinda Zhang , Ying Tai , Zhenyu Zhang , Chengjie Wang , Xiangyang Xue

Human pose and shape estimation from RGB images is a highly sought after alternative to marker-based motion capture, which is laborious, requires expensive equipment, and constrains capture to laboratory environments. Monocular vision-based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Soyong Shin , Eni Halilaj

In the age of artificial intelligence and biotechnology, a unified understanding of technology and biology is critically needed but still lacking. A cornerstone of such unification is evolvable design. I present a formalism, called goal…

Physics and Society · Physics 2025-07-15 Dániel Czégel

Standard clothing asset generation involves restoring forward-facing flat-lay garment images displayed on a clear background by extracting clothing information from diverse real-world contexts, which presents significant challenges due to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Xianfeng Tan , Yuhan Li , Wenxiang Shang , Yubo Wu , Jian Wang , Xuanhong Chen , Yi Zhang , Ran Lin , Bingbing Ni

We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…

Graphics · Computer Science 2023-10-23 Albert Garifullin , Nikolay Maiorov , Vladimir Frolov

Existing 3D-aware portrait synthesis methods can generate impressive high-quality images while preserving strong 3D consistency. However, most of them cannot support the fine-grained part-level control over synthesized images. Conversely,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Ruiqi Liu , Peng Zheng , Ye Wang , Rui Ma
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