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Despite significant progress in Video Large Language Models (Video-LLMs) for offline video understanding, existing online Video-LLMs typically struggle to simultaneously process continuous frame-by-frame inputs and determine optimal…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Zhenyu Yang , Kairui Zhang , Yuhang Hu , Bing Wang , Shengsheng Qian , Bin Wen , Fan Yang , Tingting Gao , Weiming Dong , Changsheng Xu

Full-body motion tracking plays an essential role in AR/VR applications, bridging physical and virtual interactions. However, it is challenging to reconstruct realistic and diverse full-body poses based on sparse signals obtained by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Shuting Zhao , Zeyu Xiao , Xinrong Chen

After-action reviews (AARs) are professional discussions that help operators and teams enhance their task performance by analyzing completed missions with peers and professionals. Previous studies that compared different formats of AARs…

Human-Computer Interaction · Computer Science 2025-04-15 Sean Dallas , Hongjiao Qiang , Motaz AbuHijleh , Wonse Jo , Kayla Riegner , Jon Smereka , Lionel Robert , Wing-Yue Louie , Dawn M. Tilbury

Capturing spatial relationships from visual inputs is a cornerstone of human-like general intelligence. Several previous studies have tried to enhance the spatial awareness of Vision-Language Models (VLMs) by adding extra expert encoders,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Rui Yang , Ziyu Zhu , Yanwei Li , Jingjia Huang , Shen Yan , Siyuan Zhou , Zhe Liu , Xiangtai Li , Shuangye Li , Wenqian Wang , Yi Lin , Hengshuang Zhao

The concept of an intelligent augmented reality (AR) assistant has significant, wide-ranging applications, with potential uses in medicine, military, and mechanics domains. Such an assistant must be able to perceive the environment and…

Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Hongli Wen , Yang Xu , Lin Li , Xudong Ru , Xingce Wang , Zhongke Wu

The performance of Large Vision Language Models (LVLMs) is dependent on the size and quality of their training datasets. Existing video instruction tuning datasets lack diversity as they are derived by prompting large language models with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Orr Zohar , Xiaohan Wang , Yonatan Bitton , Idan Szpektor , Serena Yeung-Levy

SmartAvatar is a vision-language-agent-driven framework for generating fully rigged, animation-ready 3D human avatars from a single photo or textual prompt. While diffusion-based methods have made progress in general 3D object generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Alexander Huang-Menders , Xinhang Liu , Andy Xu , Yuyao Zhang , Chi-Keung Tang , Yu-Wing Tai

The concept of augmented reality (AR) assistants has captured the human imagination for decades, becoming a staple of modern science fiction. To pursue this goal, it is necessary to develop artificial intelligence (AI)-based methods that…

We developed an American Sign Language (ASL) learning platform in a Virtual Reality (VR) environment to facilitate immersive interaction and real-time feedback for ASL learners. We describe the first game to use an interactive teaching…

In this paper, we present ViSTA, a framework for Virtual Scenario-based Testing of Autonomous Vehicles (AV), developed as part of the 2021 IEEE Autonomous Test Driving AI Test Challenge. Scenario-based virtual testing aims to construct…

Artificial Intelligence · Computer Science 2021-11-22 Andrea Piazzoni , Jim Cherian , Mohamed Azhar , Jing Yew Yap , James Lee Wei Shung , Roshan Vijay

In this paper we address feedback strategies for an autonomous virtual trainer. First, a pilot study was conducted to identify and specify feedback strategies for assisting participants in performing a given task. The task involved sorting…

Human-Computer Interaction · Computer Science 2020-11-25 Xiumin Shang , Ahmed Sabbir Arif , Marcelo Kallmann

Poor social skills in autism spectrum disorder (ASD) are associated with reduced independence in daily life. Current interventions for improving the social skills of individuals with ASD fail to represent the complexity of real-life social…

Recent advances in Multi-modal Large Language Models (MLLMs) target 3D spatial intelligence, yet the progress has been largely driven by post-training on curated benchmarks, leaving the inference-time approach relatively underexplored. In…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tingshu Mou , Jiabo He , Renying Wang , Ce Liu , Hao Yang , Tiehua Zhang , Jingjing Chen , Xingjun Ma

We present a virtual reality (VR) environment featuring conversational avatars powered by a locally-deployed LLM, integrated with automatic speech recognition (ASR), text-to-speech (TTS), and lip-syncing. Through a pilot study, we explored…

Human-Computer Interaction · Computer Science 2025-01-08 Mykola Maslych , Christian Pumarada , Amirpouya Ghasemaghaei , Joseph J. LaViola

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Multimodal large language models (MLLMs) have demonstrated remarkable potential in bridging visual and textual reasoning, yet their reliance on text-centric priors often limits their ability to disentangle semantically similar actions in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Zhenlong Yuan , Xiangyan Qu , Chengxuan Qian , Rui Chen , Jing Tang , Lei Sun , Xiangxiang Chu , Dapeng Zhang , Yiwei Wang , Yujun Cai , Shuo Li

Social Virtual Reality (VR) is growing for remote socialization and collaboration. However, current social VR applications are not accessible to people with visual impairments (PVI) due to their focus on visual experiences. We aim to…

Human-Computer Interaction · Computer Science 2022-08-24 Tiger Ji , Brianna R. Cochran , Yuhang Zhao

Modern reinforcement learning algorithms reach super-human performance on many board and video games, but they are sample inefficient, i.e. they typically require significantly more playing experience than humans to reach an equal…

Machine Learning · Computer Science 2018-06-12 Dane Corneil , Wulfram Gerstner , Johanni Brea

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt