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While conventional depth estimation can infer the geometry of a scene from a single RGB image, it fails to estimate scene regions that are occluded by foreground objects. This limits the use of depth prediction in augmented and virtual…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Helisa Dhamo , Keisuke Tateno , Iro Laina , Nassir Navab , Federico Tombari

Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitations and computational overhead. We present ReLi3D, the first…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jan-Niklas Dihlmann , Mark Boss , Simon Donne , Andreas Engelhardt , Hendrik P. A. Lensch , Varun Jampani

We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Helisa Dhamo , Nassir Navab , Federico Tombari

Relighting a person from a single photo is an attractive but ill-posed task, as a 2D image ambiguously entangles 3D geometry, intrinsic appearance, and illumination. Current methods either use sequential pipelines that suffer from error…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yuxuan Xue , Ruofan Liang , Egor Zakharov , Timur Bagautdinov , Chen Cao , Giljoo Nam , Shunsuke Saito , Gerard Pons-Moll , Javier Romero

We present Deep Illumination, a novel machine learning technique for approximating global illumination (GI) in real-time applications using a Conditional Generative Adversarial Network. Our primary focus is on generating indirect…

Graphics · Computer Science 2018-05-24 Manu Mathew Thomas , Angus G. Forbes

Previous image based relighting methods require capturing multiple images to acquire high frequency lighting effect under different lighting conditions, which needs nontrivial effort and may be unrealistic in certain practical use…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Di Qiu , Jin Zeng , Zhanghan Ke , Wenxiu Sun , Chengxi Yang

We propose a relighting method for outdoor images. Our method mainly focuses on predicting cast shadows in arbitrary novel lighting directions from a single image while also accounting for shading and global effects such the sun light color…

Graphics · Computer Science 2022-04-21 David Griffiths , Tobias Ritschel , Julien Philip

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Hongze Chen , Zehong Lin , Jun Zhang

We present layered ray intersections (LaRI), a new method for unseen geometry reasoning from a single image. Unlike conventional depth estimation that is limited to the visible surface, LaRI models multiple surfaces intersected by the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Rui Li , Biao Zhang , Zhenyu Li , Federico Tombari , Peter Wonka

Most face relighting methods are able to handle diffuse shadows, but struggle to handle hard shadows, such as those cast by the nose. Methods that propose techniques for handling hard shadows often do not produce geometrically consistent…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Andrew Hou , Michel Sarkis , Ning Bi , Yiying Tong , Xiaoming Liu

Unsupervised learning of 3D human faces from unstructured 2D image data is an active research area. While recent works have achieved an impressive level of photorealism, they commonly lack control of lighting, which prevents the generated…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Boyang Deng , Yifan Wang , Gordon Wetzstein

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…

Graphics · Computer Science 2025-11-06 Meng Gai , Guoping Wang , Sheng Li

Single-image human relighting aims to relight a target human under new lighting conditions by decomposing the input image into albedo, shape and lighting. Although plausible relighting results can be achieved, previous methods suffer from…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Chaonan Ji , Tao Yu , Kaiwen Guo , Jingxin Liu , Yebin Liu

Achieving consistent and high-fidelity geometry and appearance reconstruction of 3D digital humans from a single RGB image is inherently a challenging task. Existing studies typically resort to decoupled pipelines for geometry estimation…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Yingzhi Tang , Qijian Zhang , Junhui Hou

The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Xingang Pan , Xudong Xu , Chen Change Loy , Christian Theobalt , Bo Dai

Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Michael Oechsle , Michael Niemeyer , Lars Mescheder , Thilo Strauss , Andreas Geiger

We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Kai He , Ruofan Liang , Jacob Munkberg , Jon Hasselgren , Nandita Vijaykumar , Alexander Keller , Sanja Fidler , Igor Gilitschenski , Zan Gojcic , Zian Wang

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighting, a key step toward generative modeling of real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Tianqi Liu , Zhaoxi Chen , Zihao Huang , Shaocong Xu , Saining Zhang , Chongjie Ye , Bohan Li , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural methods have mainly relied on per-scene optimization, sometimes…

Graphics · Computer Science 2025-10-22 Bing Xu , Mukund Varma T , Cheng Wang , Tzumao Li , Lifan Wu , Bartlomiej Wronski , Ravi Ramamoorthi , Marco Salvi

Lighting prediction from a single image is becoming increasingly important in many vision and augmented reality (AR) applications in which shading and shadow consistency between virtual and real objects should be guaranteed. However, this…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Jiayang Bai , Jie Guo , Chenchen Wan , Zhenyu Chen , Zhen He , Shan Yang , Piaopiao Yu , Yan Zhang , Yanwen Guo
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