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Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Hadi Alzayer , Philipp Henzler , Jonathan T. Barron , Jia-Bin Huang , Pratul P. Srinivasan , Dor Verbin

Manipulating the illumination of a 3D scene within a single image represents a fundamental challenge in computer vision and graphics. This problem has traditionally been addressed using inverse rendering techniques, which involve explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Shrisha Bharadwaj , Haiwen Feng , Giorgio Becherini , Victoria Fernandez Abrevaya , Michael J. Black

Accurate geometric surface reconstruction, providing essential environmental information for navigation and manipulation tasks, is critical for enabling robotic self-exploration and interaction. Recently, 3D Gaussian Splatting (3DGS) has…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Tengfei Wang , Xin Wang , Yongmao Hou , Zhaoning Zhang , Yiwei Xu , Zongqian Zhan

Shadows, formed by the occlusion of light, play an essential role in visual perception and directly influence scene understanding, image quality, and visual realism. This paper presents a unified survey and benchmark of deep-learning-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Xiaowei Hu , Zhenghao Xing , Tianyu Wang , Chi-Wing Fu , Pheng-Ann Heng

Image relighting has emerged as a problem of significant research interest inspired by augmented reality applications. Physics-based traditional methods, as well as black box deep learning models, have been developed. The existing deep…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Amirsaeed Yazdani , Tiantong Guo , Vishal Monga

We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Tianyuan Zhang , Zhengfei Kuang , Haian Jin , Zexiang Xu , Sai Bi , Hao Tan , He Zhang , Yiwei Hu , Milos Hasan , William T. Freeman , Kai Zhang , Fujun Luan

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zhengqin Li , Jia Shi , Sai Bi , Rui Zhu , Kalyan Sunkavalli , Miloš Hašan , Zexiang Xu , Ravi Ramamoorthi , Manmohan Chandraker

Lighting effects such as shadows or reflections are key in making synthetic images realistic and visually appealing. To generate such effects, traditional computer graphics uses a physically-based renderer along with 3D geometry. To…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Yichen Sheng , Jianming Zhang , Julien Philip , Yannick Hold-Geoffroy , Xin Sun , HE Zhang , Lu Ling , Bedrich Benes

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a method that uses the shadows cast by an unobserved object in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoshi Liu , Sachit Menon , Chengzhi Mao , Dennis Park , Simon Stent , Carl Vondrick

We propose a 3D Gaussian splatting-based framework for outdoor relighting that leverages intrinsic image decomposition to precisely integrate sunlight, sky radiance, and indirect lighting from unconstrained photo collections. Unlike prior…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Haiyang Bai , Jiaqi Zhu , Songru Jiang , Wei Huang , Tao Lu , Yuanqi Li , Jie Guo , Runze Fu , Yanwen Guo , Lijun Chen

Gaussian Splatting (GS) has emerged as an effective representation for photorealistic rendering, but the underlying geometry, material, and lighting remain entangled, hindering scene editing. Existing GS-based methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Kang Du , Zhihao Liang , Yulin Shen , Zeyu Wang

Lighting has a strong influence on visual appearance, yet understanding and representing lighting in images remains notoriously difficult. Various lighting representations exist, such as environment maps, irradiance, spherical harmonics, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zitian Zhang , Iliyan Georgiev , Michael Fischer , Yannick Hold-Geoffroy , Jean-François Lalonde , Valentin Deschaintre

Shadows are essential for realistic image compositing. Physics-based shadow rendering methods require 3D geometries, which are not always available. Deep learning-based shadow synthesis methods learn a mapping from the light information to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-18 Yichen Sheng , Yifan Liu , Jianming Zhang , Wei Yin , A. Cengiz Oztireli , He Zhang , Zhe Lin , Eli Shechtman , Bedrich Benes

Creating relightable urban scenes from images or videos is widely useful but highly ill-posed. Urban environments are typically unbounded and extend beyond the visible regions. As a result, many portions of the scene remain unobserved, yet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yonghao Zhao , Zexin Yin , Jian Yang , Beibei Wang , Jin Xie

We propose GRGS, a generalizable and relightable 3D Gaussian framework for high-fidelity human novel view synthesis under diverse lighting conditions. Unlike existing methods that rely on per-character optimization or ignore physical…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Yipengjing Sun , Shengping Zhang , Chenyang Wang , Shunyuan Zheng , Zonglin Li , Xiangyang Ji

Scene graphs are becoming a standard representation for robot navigation, providing hierarchical geometric and semantic scene understanding. However, most scene graph mapping methods rely on depth cameras or LiDAR sensors. In this work, we…

Robotics · Computer Science 2026-05-14 Christina Kassab , Hyeonjae Gil , Matías Mattamala , Ayoung Kim , Maurice Fallon

Although diffusion-based models can generate high-quality and high-resolution video sequences from textual or image inputs, they lack explicit integration of geometric cues when controlling scene lighting and visual appearance across…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yuanze Lin , Yi-Wen Chen , Yi-Hsuan Tsai , Ronald Clark , Ming-Hsuan Yang

Decoupling lighting from geometry using unconstrained photo collections is notoriously challenging. Solving it would benefit many users as creating complex 3D assets takes days of manual labor. Many previous works have attempted to address…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Joanna Kaleta , Kacper Kania , Tomasz Trzcinski , Marek Kowalski

Modern computer vision algorithms have brought significant advancement to 3D geometry reconstruction. However, illumination and material reconstruction remain less studied, with current approaches assuming very simplified models for…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Dejan Azinović , Tzu-Mao Li , Anton Kaplanyan , Matthias Nießner

Shadows encode rich information about scene geometry and illumination, yet existing methods either predict a unified shadow mask or overlook attached shadows entirely. We address this gap by proposing a framework for jointly detecting cast…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Shilin Hu , Jingyi Xu , Sagnik Das , Dimitris Samaras , Hieu Le