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3D human pose estimation from 2D images is a challenging problem due to depth ambiguity and occlusion. Because of these challenges the task is underdetermined, where there exists multiple -- possibly infinite -- poses that are plausible…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Francis Snelgar , Ming Xu , Stephen Gould , Liang Zheng , Akshay Asthana

Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric…

Graphics · Computer Science 2024-10-10 Feng Qiu , Wei Zhang , Chen Liu , Rudong An , Lincheng Li , Yu Ding , Changjie Fan , Zhipeng Hu , Xin Yu

We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

We propose InstanceAnimator, a novel Diffusion Transformer framework for multi-instance sketch video colorization. Existing methods suffer from three core limitations: inflexible user control due to heavy reliance on single reference…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yinhan Zhang , Yue Ma , Bingyuan Wang , Kunyu Feng , Yeying Jin , Qifeng Chen , Anyi Rao , Zeyu Wang

In this paper, we propose a diffusion-based face swapping framework for the first time, called DiffFace, composed of training ID conditional DDPM, sampling with facial guidance, and a target-preserving blending. In specific, in the training…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 Kihong Kim , Yunho Kim , Seokju Cho , Junyoung Seo , Jisu Nam , Kychul Lee , Seungryong Kim , KwangHee Lee

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Hongxiang Li , Yaowei Li , Yuhang Yang , Junjie Cao , Zhihong Zhu , Xuxin Cheng , Long Chen

Recent advancements in personalized image generation using diffusion models have been noteworthy. However, existing methods suffer from inefficiencies due to the requirement for subject-specific fine-tuning. This computationally intensive…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Xu Peng , Junwei Zhu , Boyuan Jiang , Ying Tai , Donghao Luo , Jiangning Zhang , Wei Lin , Taisong Jin , Chengjie Wang , Rongrong Ji

Video-driven neural face reenactment aims to synthesize realistic facial images that successfully preserve the identity and appearance of a source face, while transferring the target head pose and facial expressions. Existing GAN-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Denoising diffusion probabilistic models that were initially proposed for realistic image generation have recently shown success in various perception tasks (e.g., object detection and image segmentation) and are increasingly gaining…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Runyang Feng , Yixing Gao , Tze Ho Elden Tse , Xueqing Ma , Hyung Jin Chang

The current state-of-the-art Diffusion model has demonstrated excellent results in generating images. However, the images are monotonous and are mostly the result of the distribution of images of people in the training set, making it…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Tianyu Chen

Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Stefan Stan , Kazi Injamamul Haque , Zerrin Yumak

Image-to-image translation aims to learn a mapping between a source and a target domain, enabling tasks such as style transfer, appearance transformation, and domain adaptation. In this work, we explore a diffusion-based framework for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Qiang Zhu , Kuan Lu , Menghao Huo , Yuxiao Li

Text-guided diffusion models such as DALLE-2, Imagen, eDiff-I, and Stable Diffusion are able to generate an effectively endless variety of images given only a short text prompt describing the desired image content. In many cases the images…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Wan-Duo Kurt Ma , J. P. Lewis , Avisek Lahiri , Thomas Leung , W. Bastiaan Kleijn

In this paper, we propose \textbf{CharacterShot}, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Junyao Gao , Jiaxing Li , Wenran Liu , Yanhong Zeng , Fei Shen , Kai Chen , Yanan Sun , Cairong Zhao

3D human avatar animation aims at transforming a human avatar from an arbitrary initial pose to a specified target pose using deformation algorithms. Existing approaches typically divide this task into two stages: canonical template…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Jian Shu , Nanjie Yao , Gangjian Zhang , Junlong Ren , Yu Feng , Hao Wang

Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low latency, and responsive control from dynamic inputs like…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Steven Xiao , Xindi Zhang , Dechao Meng , Qi Wang , Peng Zhang , Bang Zhang

Diffusion models have demonstrated superior performance in the field of portrait animation. However, current approaches relied on either visual or audio modality to control character movements, failing to exploit the potential of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Shurong Yang , Huadong Li , Juhao Wu , Minhao Jing , Linze Li , Renhe Ji , Jiajun Liang , Haoqiang Fan , Jin Wang

In human-centric content generation, the pre-trained text-to-image models struggle to produce user-wanted portrait images, which retain the identity of individuals while exhibiting diverse expressions. This paper introduces our efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Renshuai Liu , Bowen Ma , Wei Zhang , Zhipeng Hu , Changjie Fan , Tangjie Lv , Yu Ding , Xuan Cheng

Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Chao Xu , Shaoting Zhu , Junwei Zhu , Tianxin Huang , Jiangning Zhang , Ying Tai , Yong Liu
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