Related papers: cuRPQ: A High-Performance GPU-Based Framework for …
This paper proposes a GPU-accelerated optimization framework for collision avoidance problems where the controlled objects and the obstacles can be modeled as the finite union of convex polyhedra. A novel collision avoidance constraint is…
Gaussian Process Regression (GPR) is an important type of supervised machine learning model with inherent uncertainty measure in its predictions. We propose a new framework, nuGPR, to address the well-known challenge of high computation…
Modern graph database query languages such as GQL, SQL/PGQ, and their academic predecessor G-Core promote paths to first-class citizens in the sense that paths that match regular path queries can be returned to the user. This brings a…
Priority queue, often implemented as a heap, is an abstract data type that has been used in many well-known applications like Dijkstra's shortest path algorithm, Prim's minimum spanning tree, Huffman encoding, and the branch-and-bound…
Conventional Retrieval Augmented Generation (RAG) approaches are common in text-based applications. However, they struggle with structured, interconnected datasets like knowledge graphs, where understanding underlying relationships is…
Neural networks with sub-microsecond inference latency are required by many critical applications. Targeting such applications deployed on FPGAs, we present High Granularity Quantization (HGQ), a quantization-aware training framework that…
The problem of checking whether a recursive query can be rewritten as query without recursion is a fundamental reasoning task, known as the boundedness problem. Here we study the boundedness problem for Unions of Conjunctive Regular Path…
Knowledge Graph Question Answering (KGQA) has shown promise for grounded and interpretable reasoning, yet existing approaches often fail to provide reliable coverage guarantees over retrieved answers. While Conformal Prediction (CP) offers…
Resource Description Framework (RDF) data represents information linkage around the Internet. It uses Inter- nationalized Resources Identifier (IRI) which can be referred to external information. Typically, an RDF data is serialized as a…
Work on knowledge graphs and graph-based data management often focus either on declarative graph query languages or on frameworks for graph analytics, where there has been little work in trying to combine both approaches. However, many…
Machine Learning (ML) optimization frameworks have gained attention for their ability to accelerate the optimization of large-scale Quadratically Constrained Quadratic Programs (QCQPs) by learning shared problem structures. However,…
Recent advances in graph processing on FPGAs promise to alleviate performance bottlenecks with irregular memory access patterns. Such bottlenecks challenge performance for a growing number of important application areas like machine…
Graphics Processing Unit, or GPUs, have been successfully adopted both for graphic computation in 3D applications, and for general purpose application (GP-GPUs), thank to their tremendous performance-per-watt. Recently, there is a big…
The LHC experiments are designed to detect large amount of physics events produced with a very high rate. Considering the future upgrades, the data acquisition rate will become even higher and new computing paradigms must be adopted for…
This paper presents a framework that supports the implementation of parallel solutions for the widespread parametric maximum flow computational routines used in image segmentation algorithms. The framework is based on supergraphs, a special…
Graph Retrieval-Augmented Generation (Graph RAG) effectively builds a knowledge graph (KG) to connect disparate facts across a large document corpus. However, this broad-view approach often lacks the deep structured reasoning needed for…
Large-scale GPU traces play a critical role in identifying performance bottlenecks within heterogeneous High-Performance Computing (HPC) architectures. However, the sheer volume and complexity of a single trace of data make performance…
Recent advances in reprogrammable hardware (e.g., FPGAs) and memory technology (e.g., DDR4, HBM) promise to solve performance problems inherent to graph processing like irregular memory access patterns on traditional hardware (e.g., CPU).…
We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…
In this paper, we present a computationally efficient trajectory optimizer that can exploit GPUs to jointly compute trajectories of tens of agents in under a second. At the heart of our optimizer is a novel reformulation of the non-convex…