English
Related papers

Related papers: Smoothly Differentiable and Efficiently Vectorizab…

200 papers

Generating robot demonstrations through simulation is widely recognized as an effective way to scale up robot data. Previous work often trained reinforcement learning agents to generate expert policies, but this approach lacks sample…

Robotics · Computer Science 2024-05-14 Yang Jin , Jun Lv , Shuqiang Jiang , Cewu Lu

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

Soft robots have garnered significant attention due to their promising applications across various domains. A hallmark of these systems is their bilayer structure, where strain mismatch caused by differential expansion between layers…

Robotics · Computer Science 2025-02-04 Jiahao Li , Dezhong Tong , Zhuonan Hao , Yinbo Zhu , Hengan Wu , Mingchao Liu , Weicheng Huang

Modeling and evaluation of automated vehicles (AVs) in mixed-autonomy traffic is essential prior to their safe and efficient deployment. This is especially important at urban junctions where complex multi-agent interactions occur. Current…

Optimization and Control · Mathematics 2025-07-30 Saeed Rahmani , Simeon C. Calvert , Bart van Arem

Many robot planning tasks require satisfaction of one or more constraints throughout the entire trajectory. For geometric constraints, manifold-constrained motion planning algorithms are capable of planning collision-free path between start…

Robotics · Computer Science 2026-04-16 Shrutheesh R Iyer , I-Chia Chang , Andrew Z. Liu , Yan Gu , Zachary Kingston

Generating collision-free motions in dynamic environments is a challenging problem for high-dimensional robotics, particularly under real-time constraints. Control Barrier Functions (CBFs), widely utilized in safety-critical control, have…

Robotics · Computer Science 2024-12-24 Xuemin Chi , Yiming Li , Jihao Huang , Bolun Dai , Zhitao Liu , Sylvain Calinon

Many interesting phenomena are characterized by the complex interaction of different physical processes, each often best modeled numerically via a specific approach. In this paper, we present the design and implementation of an…

Mathematical Software · Computer Science 2025-10-20 Juan Michael Sargado

We present a method for the efficient processing of contact and collision in volumetric elastic models simulated using the Projective Dynamics paradigm. Our approach enables interactive simulation of tetrahedral meshes with more than half a…

Graphics · Computer Science 2020-08-05 Qisi Wang , Yutian Tao , Eric Brandt , Court Cutting , Eftychios Sifakis

We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Marvin Eisenberger , Zorah Lähner , Daniel Cremers

This article presents new algorithms for massively parallel granular dynamics simulations on distributed memory architectures using a domain partitioning approach. Collisions are modelled with hard contacts in order to hide their…

Computational Engineering, Finance, and Science · Computer Science 2015-01-26 Tobias Preclik , Ulrich Rüde

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

Modeling membrane interactions with arbitrarily shaped colloidal particles, such as environmental micro- and nanoplastics, at the cell scale remains particularly challenging, owing to the complexity of particle geometries and the need to…

Soft Condensed Matter · Physics 2025-09-15 Didarul Ahasan Redwan , Justin Reicher , Xin Yong

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

This paper presents a contact-implicit model predictive control (MPC) framework for the real-time discovery of multi-contact motions, without predefined contact mode sequences or foothold positions. This approach utilizes the…

Robotics · Computer Science 2024-10-03 Gijeong Kim , Dongyun Kang , Joon-Ha Kim , Seungwoo Hong , Hae-Won Park

We present a method for generating high-quality watertight manifold meshes from multi-view input images. Existing volumetric rendering methods are robust in optimization but tend to generate noisy meshes with poor topology. Differentiable…

Computer Vision and Pattern Recognition · Computer Science 2025-01-20 Xinyue Wei , Fanbo Xiang , Sai Bi , Anpei Chen , Kalyan Sunkavalli , Zexiang Xu , Hao Su

The problem of coordination without a priori information about the environment is important in robotics. Applications vary from formation control to search and rescue. This paper considers the problem of search by a group of solitary…

Robotics · Computer Science 2019-05-28 Jordan F. Masakuna , Simukai W. Utete , Steve Kroon

Recently it has been reported that range-measurement inconsistency, or equivalently mismatches in prescribed inter-agent distances, may prevent the popular gradient controllers from guiding rigid formations of mobile agents to converge to…

Robotics · Computer Science 2016-08-26 Hector Garcia de Marina , Bayu Jayawardhana , Ming Cao

Roundabouts, characterized by frequent merging and yielding interactions, remain a safety-critical corner case for the development and testing of intelligent driving functions. However, extracting sufficient near-critical scenarios from…

Robotics · Computer Science 2026-05-19 Li Li , Till Temmen , Tobias Brinkmann , Björn Krautwig , Markus Eisenbarth , Jakob Andert

Contact-based motion planning for manipulation, object exploration or balancing often requires finding sequences of fixed and sliding contacts and planning the transition from one contact in the environment to another. However, most…

Robotics · Computer Science 2021-03-18 Marie-Therese Khoury , Andreas Orthey , Marc Toussaint

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui