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A simple model for cooperation between "selfish" agents, which play an extended version of the Prisoner's Dilemma(PD) game, in which they use arbitrary payoffs, is presented and studied. A continuous variable, representing the probability…

Condensed Matter · Physics 2009-11-10 H. Fort

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…

Computer Science and Game Theory · Computer Science 2025-05-22 Henry Fleischmann , Kiriaki Fragkia , Ratip Emin Berker

We study two-player \emph{take-away} games whose outcomes emulate two-state one-dimensional cellular automata, such as Wolfram's rules 60 and 110. Given an initial string consisting of a central data pattern and periodic left and right…

Combinatorics · Mathematics 2012-01-06 Urban Larsson

Wythoff's game as a classic combinatorial game has been well studied. In this paper, we focus on $(2n+1)$-dimensional Wythoff's game; that is the Wythoff's game with $(2n+1)$ heaps. We characterize their $\mathcal{P}$-positions explicitly…

Combinatorics · Mathematics 2021-05-12 Yanxi Li , Wen Wu

In this paper, we construct solvable ice models (six-vertex models) with stochastic weights and U-turn right boundary, which we term ``stochastic symplectic ice''. The models consist of alternating rows of two types of vertices. The…

Mathematical Physics · Physics 2022-06-22 Chenyang Zhong

We consider a non-cooperative constrained stochastic games with N players with the following special structure. With each player there is an associated controlled Markov chain. The transition probabilities of the i-th Markov chain depend…

Information Theory · Computer Science 2007-07-13 E. Altman , K. Avrachenkov , N. Bonneau , M. Debbah , R. El-Azouzi , D. Sadoc Menasche

We consider the abstract structure of the monoid M of mis\`ere impartial game values. Several new results are presented, including a proof that the group of fractions of M is almost torsion-free; a method of calculating the number of…

Combinatorics · Mathematics 2021-09-06 Aaron N. Siegel

We construct and study the transition probability matrix of evolutionary games in which the number of players is finite (and relatively small) of such games. We use a simplified version of the population games studied by Sandholm. After…

Computer Science and Game Theory · Computer Science 2025-07-01 Athanasios Kehagias

Coordination games with explicit spatial or relational structure are of interest to economists, ecologists, sociologists, and others studying emergent global properties in collective behavior. When assemblies of individuals seek to…

Dynamical Systems · Mathematics 2025-06-18 John S. McAlister , Nina H. Fefferman , Tadele A. Mengesha

This paper develops a unified framework for zero-sum games in which both the pure strategies and the payoff matrices contain complex-valued entries. By leveraging a linear isomorphism between complex and real vector spaces, we extend key…

General Mathematics · Mathematics 2026-05-21 Raneem Madani , Abdel Lisser , Zeno Toffano

A communication game consists of distributed parties attempting to jointly complete a task with restricted communication. Such games are useful tools for studying limitations of physical theories. A theory exhibits preparation contextuality…

Quantum Physics · Physics 2017-12-06 Alley Hameedi , Armin Tavakoli , Breno Marques , Mohamed Bourennane

We announce misere-play solutions to several previously-unsolved combinatorial games. The solutions are described in terms of misere quotients--commutative monoids that encode the additive structure of specific misere-play games. We also…

Combinatorics · Mathematics 2008-06-30 Thane E. Plambeck , Aaron N. Siegel

RSA exponent reduction and AES S-box inversion share a hidden commonality: both are governed by the same impartial combinatorial principle, which we call a Product-Congruence Game (PCG). A Product-Congruence Game tracks play via the modular…

Discrete Mathematics · Computer Science 2025-07-29 Satyam Tyagi

The Dependent Chip Model (DCM) is proposed as an alternative to the Independent Chip Model (ICM) usually employed in poker tournament negotiations. DCM constitutes a recursive exploration of a multiplayer Texas hold'em poker game tree…

Computer Science and Game Theory · Computer Science 2021-02-16 E. Besalú

Molecular docking is a crucial aspect of drug discovery, as it predicts the binding interactions between small-molecule ligands and protein pockets. However, current multi-task learning models for docking often show inferior performance in…

Artificial Intelligence · Computer Science 2025-08-11 Youzhi Zhang , Yufei Li , Gaofeng Meng , Hongbin Liu , Jiebo Luo

The recent discovery of zero-determinant strategies for the iterated Prisoner's Dilemma sparked a surge of interest in the surprising fact that a player can exert unilateral control over iterated interactions. These remarkable strategies,…

Populations and Evolution · Quantitative Biology 2016-04-12 Alex McAvoy , Christoph Hauert

We introduce consumption games, a model for discrete interactive system with multiple resources that are consumed or reloaded independently. More precisely, a consumption game is a finite-state graph where each transition is labeled by a…

Computer Science and Game Theory · Computer Science 2012-06-01 Tomáš Brázdil , Krishnendu Chatterjee , Antonín Kučera , Petr Novotný

Markov chains are an important example for a course on stochastic processes because simple board games can be used to illustrate the fundamental concepts. For example, a looping board game (like Monopoly) consists of all recurrent states,…

Other Statistics · Statistics 2014-10-07 Roger Bilisoly

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between…

Computational Complexity · Computer Science 2018-03-20 Joshua A. Grochow , Jamie Tucker-Foltz