Related papers: Controlled Face Manipulation and Synthesis for Dat…
High-level manipulation of facial expressions in images --- such as changing a smile to a neutral expression --- is challenging because facial expression changes are highly non-linear, and vary depending on the appearance of the face. We…
3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to synthetic data generation. Existing 3D deep learning…
Facial expression synthesis or editing has recently received increasing attention in the field of affective computing and facial expression modeling. However, most existing facial expression synthesis works are limited in paired training…
Recent advances in the field of generative models and in particular generative adversarial networks (GANs) have lead to substantial progress for controlled image editing, especially compared with the pre-deep learning era. Despite their…
Surveillance systems play a critical role in security and reconnaissance, but their performance is often compromised by low-quality images and videos, leading to reduced accuracy in face recognition. Additionally, existing AI-based facial…
Learning disentangled representations of data is a fundamental problem in artificial intelligence. Specifically, disentangled latent representations allow generative models to control and compose the disentangled factors in the synthesis…
Facial action units (AUs) are essential to decode human facial expressions. Researchers have focused on training AU detectors with a variety of features and classifiers. However, several issues remain. These are spatial representation,…
The face reenactment is a popular facial animation method where the person's identity is taken from the source image and the facial motion from the driving image. Recent works have demonstrated high quality results by combining the facial…
High-quality annotated images are significant to deep facial expression recognition (FER) methods. However, uncertain labels, mostly existing in large-scale public datasets, often mislead the training process. In this paper, we achieve…
Although significant progress has been made in synthesizing high-quality and visually realistic face images by unconditional Generative Adversarial Networks (GANs), there still lacks of control over the generation process in order to…
The automatic intensity estimation of facial action units (AUs) from a single image plays a vital role in facial analysis systems. One big challenge for data-driven AU intensity estimation is the lack of sufficient AU label data. Due to the…
Current works formulate facial action unit (AU) recognition as a supervised learning problem, requiring fully AU-labeled facial images during training. It is challenging if not impossible to provide AU annotations for large numbers of…
Facial Action Unit (AU) detection is a crucial task in affective computing and social robotics as it helps to identify emotions expressed through facial expressions. Anatomically, there are innumerable correlations between AUs, which…
The performance of a computer vision model depends on the size and quality of its training data. Recent studies have unveiled previously-unknown composition biases in common image datasets which then lead to skewed model outputs, and have…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
Facial action unit (AU) detection and face alignment are two highly correlated tasks since facial landmarks can provide precise AU locations to facilitate the extraction of meaningful local features for AU detection. Most existing AU…
Several factors contribute to the appearance of an object in a visual scene, including pose, illumination, and deformation, among others. Each factor accounts for a source of variability in the data, while the multiplicative interactions of…
Facial attribute editing has mainly two objectives: 1) translating image from a source domain to a target one, and 2) only changing the facial regions related to a target attribute and preserving the attribute-excluding details. In this…
Augmenting data in image space (eg. flipping, cropping etc) and activation space (eg. dropout) are being widely used to regularise deep neural networks and have been successfully applied on several computer vision tasks. Unlike previous…
Automatic facial action unit (AU) recognition is a challenging task due to the scarcity of manual annotations. To alleviate this problem, a large amount of efforts has been dedicated to exploiting various methods which leverage numerous…