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Training large language models (LLMs) as interactive agents for controlling graphical user interfaces (GUIs) presents a unique challenge to optimize long-horizon action sequences with multimodal feedback from complex environments. While…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Fanbin Lu , Zhisheng Zhong , Shu Liu , Chi-Wing Fu , Jiaya Jia

The computational notebook serves as a versatile tool for data analysis. However, its conventional user interface falls short of keeping pace with the ever-growing data-related tasks, signaling the need for novel approaches. With the rapid…

Human-Computer Interaction · Computer Science 2024-04-11 Sungwon In , Erick Krokos , Kirsten Whitley , Chris North , Yalong Yang

Nowadays, live video streaming events have become a mainstay in viewer's communication in large international enterprises. Provided that viewers are distributed worldwide, the main challenge resides on how to schedule the optimal event's…

Artificial Intelligence · Computer Science 2021-06-22 Stefanos Antaris , Dimitrios Rafailidis , Romina Arriaza

Visual storytelling combines visuals and narratives to communicate important insights. While web-based visual storytelling is well-established, leveraging the next generation of digital technologies for visual storytelling, specifically…

Human-Computer Interaction · Computer Science 2025-12-02 Tao Lu , Qian Zhu , Tiffany Ma , Wong Kam-Kwai , Anlan Xie , Alex Endert , Yalong Yang

Recent advances in Large Language Models (LLMs) and Vision-Language Models (VLMs) have enabled powerful semantic and multimodal reasoning capabilities, creating new opportunities to enhance sample efficiency, high-level planning, and…

Machine Learning · Computer Science 2026-02-03 Elad Sharony , Tom Jurgenson , Orr Krupnik , Dotan Di Castro , Shie Mannor

Experience replay plays a crucial role in improving the sample efficiency of deep reinforcement learning agents. Recent advances in experience replay propose using Mixup (Zhang et al., 2018) to further improve sample efficiency via…

Machine Learning · Computer Science 2022-05-20 Ryan Sander , Wilko Schwarting , Tim Seyde , Igor Gilitschenski , Sertac Karaman , Daniela Rus

A major obstacle to developing artificial intelligence applications capable of true lifelong learning is that artificial neural networks quickly or catastrophically forget previously learned tasks when trained on a new one. Numerous methods…

Machine Learning · Computer Science 2019-04-18 Gido M. van de Ven , Andreas S. Tolias

Reproducing executions of multithreaded programs is very challenging due to many intrinsic and external non-deterministic factors. Existing RnR systems achieve significant progress in terms of performance overhead, but none targets the…

Operating Systems · Computer Science 2018-04-05 Hongyu Liu , Sam Silvestro , Wei Wang , Chen Tian , Tongping Liu

Role-playing agents (RPAs) have attracted growing interest for their ability to simulate immersive and interactive characters. However, existing approaches primarily focus on static role profiles, overlooking the dynamic perceptual…

Multimedia · Computer Science 2025-09-22 Xueqiao Zhang , Chao Zhang , Jingtao Xu , Yifan Zhu , Xin Shi , Yi Yang , Yawei Luo

Experience replay is a key component in reinforcement learning for stabilizing learning and improving sample efficiency. Its typical implementation samples transitions with replacement from a replay buffer. In contrast, in supervised…

Machine Learning · Computer Science 2025-12-05 Yasuhiro Fujita

Immersive analytics is gaining attention across multiple domains due to its capability to facilitate intuitive data analysis in expansive environments through user interaction with data. However, creating immersive analytics systems for…

Human-Computer Interaction · Computer Science 2025-07-15 Suemin Jeon , JunYoung Choi , Haejin Jeong , Won-Ki Jeong

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

Augmented Reality (AR) enables intuitive interaction with virtual annotations overlaid on the real world, supporting a wide range of applications such as remote assistance, education, and industrial training. However, as the number of…

Human-Computer Interaction · Computer Science 2025-09-16 Zahra Borhani , Ali Ebrahimpour-Boroojeny , Francisco R. Ortega

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…

Human-Computer Interaction · Computer Science 2024-12-11 Hamza Afzaal , Usman Alim

Object handover is a common human collaboration behavior that attracts attention from researchers in Robotics and Cognitive Science. Though visual perception plays an important role in the object handover task, the whole handover process…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Ruolin Ye , Wenqiang Xu , Zhendong Xue , Tutian Tang , Yanfeng Wang , Cewu Lu

We reflect on an evaluation of an immersive analytics application (Tableau for visionOS) conducted at a large enterprise business intelligence (BI) conference. Conducting a study in such a context offered an opportunistic setting to gather…

Human-Computer Interaction · Computer Science 2025-08-22 Matthew Brehmer , Ginger Gloystein , Bailiang Zhou , Abby Gray , Sruthi Pillai , Ben Medina , Vidya Setlur