Related papers: Dynamic 3D Convex Hulls Revisited and Applications
We revisit the classic problem of simplex range searching and related problems in computational geometry. We present a collection of new results which improve previous bounds by multiple logarithmic factors that were caused by the use of…
Dynamic tree data structures maintain a forest while supporting insertion and deletion of edges and a broad set of queries in $O(\log n)$ time per operation. Such data structures are at the core of many modern algorithms. Recent work has…
We devise the following dynamic algorithms for both maintaining as well as querying for the visibility and weak visibility polygons amid vertex insertions and/or deletions to the simple polygon. * A fully-dynamic algorithm for maintaining…
This work introduces a novel technique, named structural dimension reduction, to collapse a Bayesian network onto a minimum and localized one while ensuring that probabilistic inferences between the original and reduced networks remain…
The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…
We develop the first fully dynamic algorithm that maintains a decision tree over an arbitrary sequence of insertions and deletions of labeled examples. Given $\epsilon > 0$ our algorithm guarantees that, at every point in time, every node…
We propose novel randomized optimization methods for high-dimensional convex problems based on restrictions of variables to random subspaces. We consider oblivious and data-adaptive subspaces and study their approximation properties via…
In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in $O(n\log^2{n}\log\log{n})$ total time and explicitly maintains the set of…
Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…
We propose a theoretically-efficient and practical parallel batch-dynamic data structure for the closest pair problem. Our solution is based on a serial dynamic closest pair data structure by Golin et al., and supports batches of insertions…
We investigate the fine-grained complexity of dynamically maintaining the result of fixed self-join free conjunctive queries under single-tuple updates. Prior work shows that free-connex queries can be maintained in update time…
We investigate several computational problems related to the stochastic convex hull (SCH). Given a stochastic dataset consisting of $n$ points in $\mathbb{R}^d$ each of which has an existence probability, a SCH refers to the convex hull of…
The interest in 3D dynamical tracking is growing in fields such as robotics, biology and fluid dynamics. Recently, a major source of progress in 3D tracking has been the study of collective behaviour in biological systems, where the…
We revisit classic string problems considered in the area of parameterized complexity, and study them through the lens of dynamic data structures. That is, instead of asking for a static algorithm that solves the given instance efficiently,…
We present a data structure that in a dynamic graph of treedepth at most $d$, which is modified over time by edge insertions and deletions, maintains an optimum-height elimination forest. The data structure achieves worst-case update time…
In this paper we describe a dynamic data structure that answers one-dimensional stabbing-max queries in optimal $O(\log n/\log\log n)$ time. Our data structure uses linear space and supports insertions and deletions in $O(\log n)$ and…
Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features with interpolation, point-wise queries, and implicit MLPs,…
In real-world, many problems can be formulated as the alignment between two geometric patterns. Previously, a great amount of research focus on the alignment of 2D or 3D patterns, especially in the field of computer vision. Recently, the…
3D Gaussian Splatting (3DGS) has emerged as a leading framework for novel view synthesis, yet its core optimization challenges remain underexplored. We identify two key issues in 3DGS optimization: entrapment in suboptimal local optima and…
We study data structures for storing a set of polygonal curves in ${\rm R}^d$ such that, given a query curve, we can efficiently retrieve similar curves from the set, where similarity is measured using the discrete Fr\'echet distance or the…