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Acquiring count annotations generally requires less human effort than point-level and bounding box annotations. Thus, we propose the novel problem setup of localizing objects in dense scenes under this weaker supervision. We propose LOOC, a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Issam H. Laradji , Rafael Pardinas , Pau Rodriguez , David Vazquez

Visual grounding is a ubiquitous building block in many vision-language tasks and yet remains challenging due to large variations in visual and linguistic features of grounding entities, strong context effect and the resulting semantic…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Yongfei Liu , Bo Wan , Xiaodan Zhu , Xuming He

The goal of Scene-level Sketch-Based Image Retrieval is to retrieve natural images matching the overall semantics and spatial layout of a free-hand sketch. Unlike prior work focused on architectural augmentations of retrieval models, we…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Emil Demić , Luka Čehovin Zajc

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Shin-I Cheng , Yu-Jie Chen , Wei-Chen Chiu , Hung-Yu Tseng , Hsin-Ying Lee

Finding point-wise correspondences between images is a long-standing problem in image analysis. This becomes particularly challenging for sketch images, due to the varying nature of human drawing style, projection distortions and viewport…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Pablo Navarro , José Ignacio Orlando , Claudio Delrieux , Emmanuel Iarussi

Sketches are a natural and accessible medium for UI designers to conceptualize early-stage ideas. However, existing research on UI/UX automation often requires high-fidelity inputs like Figma designs or detailed screenshots, limiting…

Computation and Language · Computer Science 2024-10-22 Ryan Li , Yanzhe Zhang , Diyi Yang

Diffusion models have demonstrated remarkable performance in text-to-image synthesis, producing realistic and high resolution images that faithfully adhere to the corresponding text-prompts. Despite their great success, they still fall…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ilias Mitsouras , Eleftherios Tsonis , Paraskevi Tzouveli , Athanasios Voulodimos

Authoring realistic haptic textures typically requires low-level parameter tuning and repeated trial-and-error, limiting speed, transparency, and creative reach. We present a language-driven authoring system that turns natural-language…

Human-Computer Interaction · Computer Science 2026-04-09 Wanli Qian , Aiden Chang , Shihan Lu , Michael Gu , Heather Culbertson

We introduce SketchDeco, a training-free approach to sketch colourisation that bridges the gap between professional design needs and intuitive, region-based control. Our method empowers artists to use simple masks and colour palettes for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Chaitat Utintu , Yi-Zhe Song

Synthesizing realistic 3D indoor scenes remains challenging due to data scarcity and the difficulty of simultaneously enforcing global architectural constraints and local semantic consistency. Existing approaches often overlook structural…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yingrui Wu , Youkang Kong , Mingyang Zhao , Weize Quan , Dong-Ming Yan , Yang Liu

Novel diffusion models can synthesize photo-realistic images with integrated high-quality text. Surprisingly, we demonstrate through attention activation patching that only less than $1$% of diffusion models' parameters, all contained in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Łukasz Staniszewski , Bartosz Cywiński , Franziska Boenisch , Kamil Deja , Adam Dziedzic

We introduce a multi-scale framework for low-level vision, where the goal is estimating physical scene values from image data---such as depth from stereo image pairs. The framework uses a dense, overlapping set of image regions at multiple…

Computer Vision and Pattern Recognition · Computer Science 2015-04-15 Ayan Chakrabarti , Ying Xiong , Steven J. Gortler , Todd Zickler

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Large language models (LLMs) represented by GPT family have achieved remarkable success. The characteristics of LLMs lie in their ability to accommodate a wide range of tasks through a generative approach. However, the flexibility of their…

Computation and Language · Computer Science 2024-09-06 Xin Jiang , Xiang Li , Wenjia Ma , Xuezhi Fang , Yiqun Yao , Naitong Yu , Xuying Meng , Peng Han , Jing Li , Aixin Sun , Yequan Wang

Diffusion models generate images with an unprecedented level of quality, but how can we freely rearrange image layouts? Recent works generate controllable scenes via learning spatially disentangled latent codes, but these methods do not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Jiawei Ren , Mengmeng Xu , Jui-Chieh Wu , Ziwei Liu , Tao Xiang , Antoine Toisoul

Reference-based sketch colorization methods have garnered significant attention for the potential application in animation and digital illustration production. However, most existing methods are trained with image triplets of sketch,…

Graphics · Computer Science 2025-08-26 Dingkun Yan , Xinrui Wang , Zhuoru Li , Suguru Saito , Yusuke Iwasawa , Yutaka Matsuo , Jiaxian Guo

Humans effortlessly grasp the connection between sketches and real-world objects, even when these sketches are far from realistic. Moreover, human sketch understanding goes beyond categorization -- critically, it also entails understanding…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Xuanchen Lu , Xiaolong Wang , Judith E Fan

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Early-stage design ideation often relies on rough sketches created under time pressure, leaving much of the designer's intent implicit. In practice, designers frequently speak while sketching, verbally articulating functional goals and…

Human-Computer Interaction · Computer Science 2026-04-15 Weiyan Shi , Dorien Herremans , Kenny Tsu Wei Choo

We argue that diffusion models' success in modeling complex distributions is, for the most part, coming from their input conditioning. This paper investigates the representation used to condition diffusion models from the perspective that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Samuel Lavoie , Michael Noukhovitch , Aaron Courville