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AI-based technologies have significant potential to enhance inclusive education and clinical-rehabilitative contexts for children with Special Educational Needs and Disabilities. AI can enhance learning experiences, empower students, and…

Computers and Society · Computer Science 2025-05-22 Valeria Cesaroni , Eleonora Pasqua , Piercosma Bisconti , Martina Galletti

Unix competence is the ability to use shell and operating-system primitives as first-class tools, not merely to write programs through a terminal. Current terminal benchmarks tend to blur this distinction: a solver fluent in Python but weak…

Cryptography and Security · Computer Science 2026-05-29 Geoffrey Bradway , Roger Creus Castanyer , Lorenz Wolf , Maxwill Lin , Matthew James Sargent , Augustine N. Mavor-Parker

This paper introduces A2C, a multi-stage collaborative decision framework designed to enable robust decision-making within human-AI teams. Drawing inspiration from concepts such as rejection learning and learning to defer, A2C incorporates…

Human-Computer Interaction · Computer Science 2024-01-29 Shahroz Tariq , Mohan Baruwal Chhetri , Surya Nepal , Cecile Paris

Teaching applied ethics in computer science has shifted from a perspective of teaching about professional codes of conduct and an emphasis on risk management towards a broader understanding of the impacts of computing on humanity and the…

Computers and Society · Computer Science 2025-02-18 Stacy A. Doore , Michelle Trim , Joycelyn Streator , Richard L. Blumenthal , Atri Rudra , Robert B. Schnabel

Capture-the-Flag (CTF) competitions play a central role in modern cybersecurity as a platform for training practitioners and evaluating offensive and defensive techniques derived from real-world vulnerabilities. Despite recent advances in…

Cryptography and Security · Computer Science 2026-01-15 Xiaonan Liu , Zhihao Li , Xiao Lan , Hao Ren , Haizhou Wang , Xingshu Chen

Computing ethics education aims to develop students' critical reflection and agency. We need validated ways to measure whether our efforts succeed. Through two survey administrations (N=474, N=464) with computing students and professionals,…

Computers and Society · Computer Science 2025-06-09 Aadarsh Padiyath , Casey Fiesler , Mark Guzdial , Barbara Ericson

Research into the ethics of cybersecurity is an established and growing topic of investigation, however the translation of this research into practice is lacking: there exists a small number of professional codes of ethics or codes of…

Cryptography and Security · Computer Science 2023-11-20 Ivan Flechais , George Chalhoub

This work introduces CAI Fluency, an an educational platform of the Cybersecurity AI (CAI) framework dedicated to democratizing the knowledge and application of cybersecurity AI tools in the global security community. The main objective of…

National and international policy efforts increasingly promote AI literacy in K--12 education, yet access to AI tools alone is insufficient to ensure equitable and responsible participation, particularly in under-resourced contexts. Without…

Computers and Society · Computer Science 2026-03-30 Valentina Kuskova , Sonia Howell , Brianna Stines , Brianna Conaghan

The rapid integration of Artificial Intelligence (AI) in Higher Education (HE) is transforming personalized learning, administrative automation, and decision-making. However, this progress presents a duality, as AI adoption also introduces…

Computers and Society · Computer Science 2025-03-10 Prashant Mahajan

Cyber resilience is a complementary concept to cybersecurity, focusing on the preparation, response, and recovery from cyber threats that are challenging to prevent. Organizations increasingly face such threats in an evolving cyber threat…

Systems and Control · Electrical Eng. & Systems 2024-04-08 Quanyan Zhu

Background: Everything as Code (EaC) is an emerging paradigm aiming to codify all aspects of modern software systems. Despite its growing popularity, comprehensive industry standards and peer-reviewed research clarifying its scope and…

Software Engineering · Computer Science 2025-07-08 Haoran Wei , Nazim Madhavji , John Steinbacher

Large Language Models (LLMs) have been used in cybersecurity such as autonomous security analysis or penetration testing. Capture the Flag (CTF) challenges serve as benchmarks to assess automated task-planning abilities of LLM agents for…

Cooperative path planning for heterogeneous UAV swarms poses significant challenges for Multi-Agent Reinforcement Learning (MARL), particularly in handling asymmetric inter-agent dependencies and addressing the risks of sparse rewards and…

Robotics · Computer Science 2026-02-13 Wanhao Liu , Junhong Dai , Yixuan Zhang , Shengyun Yin , Panshuo Li

To keep up with the growing number of cyber-attacks and associated threats, there is an ever-increasing demand for cybersecurity professionals and new methods and technologies. Training new cybersecurity professionals is a challenging task…

Cryptography and Security · Computer Science 2024-04-19 Kamil Malinka , Anton Firc , Pavel Loutocký , Jakub Vostoupal , Andrej Krištofík , František Kasl

The rapid adoption of generative artificial intelligence (GenAI) in research presents both opportunities and ethical challenges that should be carefully navigated. Although GenAI tools can enhance research efficiency through automation of…

Generative AI has rapidly entered education through free consumer tools, outpacing the ability of schools and universities to respond. Now a new wave of more autonomous agentic AI systems--with the capacity to plan and act towards…

Computers and Society · Computer Science 2026-05-20 Jason Fournier , Kacper Łodzikowski

Current AI-driven educational systems primarily rely on behavioural analytics, performance metrics, and content-level interactions to model learning. While these approaches provide useful indicators of learner activity, they are…

Human-Computer Interaction · Computer Science 2026-05-19 Annie Yuan

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…

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