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We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

Computer Science and Game Theory · Computer Science 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

The performance of algorithms, methods, and models tends to depend heavily on the distribution of cases on which they are applied, this distribution being specific to the applicative domain. After performing an evaluation in several…

Performance · Computer Science 2025-12-10 Sébastien Piérard , Adrien Deliège , Marc Van Droogenbroeck

We study the stable marriage problem in two-sided markets with randomly generated preferences. We consider agents on each side divided into a constant number of "soft tiers", which intuitively indicate the quality of the agent.…

Computer Science and Game Theory · Computer Science 2021-01-14 Itai Ashlagi , Mark Braverman , Amin Saberi , Clayton Thomas , Geng Zhao

In the problem of allocating a single non-disposable commodity among agents whose preferences are single-peaked, we study a weakening of strategy-proofness called not obvious manipulability (NOM). If agents are cognitively limited, then NOM…

Theoretical Economics · Economics 2024-04-25 R. Pablo Arribillaga , Agustin G. Bonifacio

The problem of fair division of indivisible goods is a fundamental problem of social choice. Recently, the problem was extended to the case when goods form a graph and the goal is to allocate goods to agents so that each agent's bundle…

Social and Information Networks · Computer Science 2019-05-13 Zbigniew Lonc , Miroslaw Truszczynski

A principal has $m$ identical objects to allocate among a group of $n$ agents. Objects are desirable and the principal's value of assigning an object to an agent is the agent's private information. The principal can verify up to $k$ agents,…

Theoretical Economics · Economics 2024-09-04 Albin Erlanson , Andreas Kleiner

During the past two decades, multi-agent optimization problems have drawn increased attention from the research community. When multiple objective functions are present among agents, many works optimize the sum of these objective functions.…

Multiagent Systems · Computer Science 2020-10-13 M. J. Blondin , M. T. Hale

We consider the task of allocating indivisible items to agents, when the agents' preferences over the items are identical. The preferences are captured by means of a directed acyclic graph, with vertices representing items and an edge…

Discrete Mathematics · Computer Science 2024-02-02 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

Coordination is a desirable feature in many multi-agent systems such as robotic and socioeconomic networks. We consider a task allocation problem as a binary networked coordination game over an undirected regular graph. Each agent in the…

Systems and Control · Electrical Eng. & Systems 2023-10-02 Yifei Zhang , Marcos M. Vasconcelos

Agents care not only about the outcomes of collective decisions but also about how decisions are made. In many cases, both the outcome and the procedure affect whether agents see a decision as legitimate, justifiable, or acceptable. We…

Computer Science and Game Theory · Computer Science 2023-10-12 Ben Abramowitz , Nicholas Mattei

In many applications such as rationing medical care and supplies, university admissions, and the assignment of public housing, the decision of who receives an allocation can be justified by various normative criteria. Such settings have…

Computer Science and Game Theory · Computer Science 2023-05-30 Siddhartha Banerjee , Matthew Eichhorn , David Kempe

Sequential allocation is a simple and widely studied mechanism to allocate indivisible items in turns to agents according to a pre-specified picking sequence of agents. At each turn, the current agent in the picking sequence picks its most…

Data Structures and Algorithms · Computer Science 2019-09-17 Mingyu Xiao , Jiaxing Ling

We study matching settings in which a set of agents have private utilities over a set of items. Each agent reports a partition of the items into approval sets of different threshold utility levels. Given this limited information on input,…

Computer Science and Game Theory · Computer Science 2024-01-19 Mohamad Latifian , Alexandros A. Voudouris

We consider a simple and altruistic multiagent system in which the agents are eager to perform a collective task but where their real engagement depends on the willingness to perform the task of other influential agents. We model this…

Computer Science and Game Theory · Computer Science 2014-03-10 Xavier Molinero , Fabián Riquelme , Maria Serna

We consider the problem of allocating heterogeneous and indivisible goods among strategic agents, with preferences over subsets of goods, when there is no medium of exchange. This model captures the well studied problem of fair allocation…

Computer Science and Game Theory · Computer Science 2026-04-27 Moshe Babaioff , Noam Manaker Morag

We propose a novel and efficient algorithm for the collaborative preference completion problem, which involves jointly estimating individualized rankings for a set of entities over a shared set of items, based on a limited number of…

Machine Learning · Statistics 2016-11-16 Suriya Gunasekar , Oluwasanmi Koyejo , Joydeep Ghosh

Popular matchings provide a model of matching under preferences in which a solution corresponds to a Condorcet winner in voting systems. In a bipartite graph in which the vertices have preferences over their neighbours, a matching is…

Computer Science and Game Theory · Computer Science 2025-08-04 Yuga Kanaya , Kenjiro Takazawa

Allocating indivisible items among a set of agents is a frequently studied discrete optimization problem. In the setting considered in this work, the agents' preferences over the items are assumed to be identical. We consider a very recent…

Computer Science and Game Theory · Computer Science 2025-09-08 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

This paper studies the allocation of indivisible items to agents, when each agent's preferences are expressed by means of a directed acyclic graph. The vertices of each preference graph represent the subset of items approved of by the…

Population protocols are a model of distributed computing where $n$ agents, each a simple finite-state machine, interact in pairs to solve a common task against a (adversarial) interaction scheduler. This model was intensively studied in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-19 Tom-Lukas Breitkopf , Julien Dallot , Antoine El-Hayek , Stefan Schmid