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In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

We use a generalization of a construction by Ziegler to show that for any field $F$ and any countable collection of countable subsets $A_i \subseteq F, i \in \calI \subset \Z_{>0}$ there exist infinitely many fields $K$ of arbitrary…

Logic · Mathematics 2011-05-16 Alexandra Shlapentokh , Carlos Videla

In this paper, we introduce the concept of infinitely split Nash equilibrium in repeated games in which the profile sets are chain-complete posets. Then by using a fixed point theorem on posets in [8], we prove an existence theorem. As an…

Optimization and Control · Mathematics 2017-12-25 Jinlu Li

Sets of desirable gambles constitute a quite general type of uncertainty model with an interesting geometrical interpretation. We give a general discussion of such models and their rationality criteria. We study exchangeability assessments…

Probability · Mathematics 2010-12-10 Gert de Cooman , Erik Quaeghebeur

We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings provided by these \emph{lattice games} can be made particularly efficient for octal games, which we generalize to…

Combinatorics · Mathematics 2009-08-25 Alan Guo , Ezra Miller

Absolute Universes of combinatorial games, as defined in a recent paper by the same authors, include many standard short normal- mis\`ere- and scoring-play monoids. In this note we show that the class is categorical, by extending Joyal's…

Combinatorics · Mathematics 2016-09-12 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

We study the computational complexity of the popular board game backgammon. We show that deciding whether a player can win from a given board configuration is NP-Hard, PSPACE-Hard, and EXPTIME-Hard under different settings of known and…

Computational Complexity · Computer Science 2021-12-15 R. Teal Witter

In normal version of combinatorial game theory, all games are invertible, whereas only the empty game is invertible in mis\`ere version. For this reason, several restricted universes were earlier considered for their study, in which more…

Discrete Mathematics · Computer Science 2015-09-07 Gabriel Renault

An infinite family of exactly-solvable and integrable potentials on a plane is introduced. It is shown that all already known rational potentials with the above properties allowing separation of variables in polar coordinates are particular…

Mathematical Physics · Physics 2015-05-13 Frédérick Tremblay , Alexander V. Turbiner , Pavel Winternitz

In an impartial combinatorial game, both players have the same options in the game and all its subpositions. The classical Sprague-Grundy Theory was developed for short impartial games, where players have a finite number of options, there…

Can a probabilistic gambler get arbitrarily rich when all deterministic gamblers fail? We study this problem in the context of algorithmic randomness, introducing a new notion -- almost everywhere computable randomness. A binary sequence…

Logic · Mathematics 2021-12-09 Laurent Bienvenu , Valentino Delle Rose , Tomasz Steifer

We introduce the sequence-set betting game, a generalization of An. A. Muchnik's non-monotonic betting game. Instead of successively partitioning the infinite binary strings by their value of a bit at a chosen position, as in the…

Data Structures and Algorithms · Computer Science 2015-12-23 Tomislav Petrović

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

In this paper we prove that a totally integrable strictly-convex symplectic billiard table, whose boundary has everywhere strictly positive curvature, must be an ellipse. The proof, inspired by the analogous result of Bialy for Birkhoff…

Dynamical Systems · Mathematics 2026-05-11 Luca Baracco , Olga Bernardi

The two main results of this work are the following: if a space $X$ is such that player II has a winning strategy in the game $\gone(\Omega_x, \Omega_x)$ for every $x \in X$, then $X$ is productively countably tight. On the other hand, if a…

General Topology · Mathematics 2014-04-08 Leandro F. Aurichi , Angelo Bella

We show that the embeddability relations for countable quandles and for countable fields of any given characteristic other than 2 are maximally complex in a strong sense: they are invariantly universal. This notion from the theory of Borel…

Logic · Mathematics 2020-07-21 Andrew D. Brooke-Taylor , Filippo Calderoni , Sheila K. Miller

We prove that for any countable set $A$ of real numbers, the set of binary indefinite quadratic forms $Q$ such that the closure of $Q(\mathbb{Z}^2)$ is disjoint from $A$ has full Hausdorff dimension.

Number Theory · Mathematics 2013-11-08 Dmitry Kleinbock , Barak Weiss

We study the transfinite version of Welter's Game, a combinatorial game played on a belt divided into squares numbered with general ordinal. In particular, we give a straight-forward solution for the transfinite version, based on those of…

Combinatorics · Mathematics 2019-05-14 Tomoaki Abuku

We consider extensive games with perfect information with well-founded game trees and study the problems of existence and of characterization of the sets of subgame perfect equilibria in these games. We also provide such characterizations…

Computer Science and Game Theory · Computer Science 2021-06-23 Krzysztof R. Apt , Sunil Simon

The central result of classical game theory states that every finite normal form game has a Nash equilibrium, provided that players are allowed to use randomized (mixed) strategies. However, in practice, humans are known to be bad at…

Computer Science and Game Theory · Computer Science 2015-07-07 Pavel Hubáček , Moni Naor , Jonathan Ullman
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