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State-space models effectively model multivariate time series by updating over time a representation of the system state from which predictions are made. The state representation is usually a vector without any explicit structure.…

Machine Learning · Computer Science 2026-04-07 Daniele Zambon , Andrea Cini , Cesare Alippi

Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Amartya Dutta , Kazi Sajeed Mehrab , Medha Sawhney , Abhilash Neog , Mridul Khurana , Sepideh Fatemi , Aanish Pradhan , M. Maruf , Ismini Lourentzou , Arka Daw , Anuj Karpatne

Perception research is increasingly modelled using streetscapes, yet many approaches still rely on pixel features or object co-occurrence statistics, overlooking the explicit relations that shape human perception. This study proposes a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Yunlong Liu , Shuyang Li , Pengyuan Liu , Yu Zhang , Rudi Stouffs

Generating images from graph-structured inputs, such as scene graphs, is uniquely challenging due to the difficulty of aligning nodes and connections in graphs with objects and their relations in images. Most existing methods address this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Ling Yang , Zhilin Huang , Yang Song , Shenda Hong , Guohao Li , Wentao Zhang , Bin Cui , Bernard Ghanem , Ming-Hsuan Yang

Bottom-up approaches for image-based multi-person pose estimation consist of two stages: (1) keypoint detection and (2) grouping of the detected keypoints to form person instances. Current grouping approaches rely on learned embedding from…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Jiahao Lin , Gim Hee Lee

In this work, we seek new insights into the underlying challenges of the Scene Graph Generation (SGG) task. Quantitative and qualitative analysis of the Visual Genome dataset implies -- 1) Ambiguity: even if inter-object relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Sangmin Woo , Junhyug Noh , Kangil Kim

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Graph Neural Networks (GNNs) have received increasing attention in many fields. However, due to the lack of prior graphs, their use for semantic labeling has been limited. Here, we propose a novel architecture called the Self-Constructing…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Qinghui Liu , Michael Kampffmeyer , Robert Jenssen , Arnt-Børre Salberg

3D scene graph generation (SGG) has been of high interest in computer vision. Although the accuracy of 3D SGG on coarse classification and single relation label has been gradually improved, the performance of existing works is still far…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuanyuan Liu , Chengjiang Long , Zhaoxuan Zhang , Bokai Liu , Qiang Zhang , Baocai Yin , Xin Yang

Scene graph generation (SGG) is a fundamental task aimed at detecting visual relations between objects in an image. The prevailing SGG methods require all object classes to be given in the training set. Such a closed setting limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Generating high-quality instance-wise grasp configurations provides critical information of how to grasp specific objects in a multi-object environment and is of high importance for robot manipulation tasks. This work proposed a novel…

Robotics · Computer Science 2023-02-16 Yucheng Xu , Mohammadreza Kasaei , Hamidreza Kasaei , Zhibin Li

Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Sarthak Garg , Helisa Dhamo , Azade Farshad , Sabrina Musatian , Nassir Navab , Federico Tombari

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Lianli Gao , Xinyu Lyu , Yuyu Guo , Yuxuan Hu , Yuan-Fang Li , Lu Xu , Heng Tao Shen , Jingkuan Song

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

Deep learning-based graph generation approaches have remarkable capacities for graph data modeling, allowing them to solve a wide range of real-world problems. Making these methods able to consider different conditions during the generation…

Machine Learning · Computer Science 2023-01-11 Faezeh Faez , Negin Hashemi Dijujin , Mahdieh Soleymani Baghshah , Hamid R. Rabiee

Scene Graph Generation (SGG) serves a comprehensive representation of the images for human understanding as well as visual understanding tasks. Due to the long tail bias problem of the object and predicate labels in the available annotated…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Anh Duc Bui , Soyeon Caren Han , Josiah Poon

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Predicting a scene graph that captures visual entities and their interactions in an image has been considered a crucial step towards full scene comprehension. Recent scene graph generation (SGG) models have shown their capability of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Tzu-Jui Julius Wang , Selen Pehlivan , Jorma Laaksonen

Most automatic matting methods try to separate the salient foreground from the background. However, the insufficient quantity and subjective bias of the current existing matting datasets make it difficult to fully explore the semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Bo Xu , Jiake Xie , Han Huang , Ziwen Li , Cheng Lu , Yong Tang , Yandong Guo