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Recent advances in self-supervised learning and the Transformer architecture have significantly improved natural language processing (NLP), achieving remarkably low perplexity. However, the growing size of NLP models introduces a memory…
Supercontinuum light sources are widely used for applications ranging from imaging to sensing and frequency comb stabilization. The most common mechanisms for their generation rely on cubic nonlinearities, for instance in crystals, optical…
In the field of material design, traditional crystal structure prediction approaches require extensive structural sampling through computationally expensive energy minimization methods using either force fields or quantum mechanical…
Single-cell sequencing technologies reveal cellular heterogeneity at high resolution, advancing our understanding of biological complexity. As datasets start to scale to tens of millions of cells, computational workflows face substantial…
Deploying large language models (LLMs) as cloud services raises privacy concerns as inference may leak sensitive data. Fully Homomorphic Encryption (FHE) allows computation on encrypted data, but current FHE methods struggle with efficient…
3D Gaussian Splatting is capable of reconstructing 3D scenes in minutes. Despite recent advances in improving surface reconstruction accuracy, the reconstructed results still exhibit bias and suffer from inefficiency in storage and…
Recent breakthroughs in text-guided image generation have significantly advanced the field of 3D generation. While generating a single high-quality 3D object is now feasible, generating multiple objects with reasonable interactions within a…
Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…
Recent 4D generation methods complete scene-level missing information using generative models and reconstruct the scene into radiance-based representations. However, these pipelines often present geometric inconsistencies in the generated…
Generative dynamic texture models (GDTMs) are widely used for dynamic texture (DT) segmentation in the video sequences. GDTMs represent DTs as a set of linear dynamical systems (LDSs). A major limitation of these models concerns the…
Highly parallelized workloads like machine learning training, inferences and general HPC tasks are greatly accelerated using GPU devices. In a cloud computing cluster, serving a GPU's computation power through multi-tasks sharing is highly…
Training large language models (LLMs) is known to be challenging because of the huge computational and memory capacity requirements. To address these issues, it is common to use a cluster of GPUs with 3D parallelism, which splits a model…
The synthesis of single-qudit unitaries has mainly been understudied, resulting in inflexible and non-optimal analytical solutions, as well as inefficient and impractical numerical solutions. To address this challenge, we introduce QSweep,…
QuickCSG computes the result for general N-polyhedron boolean expressions without an intermediate tree of solids. We propose a vertex-centric view of the problem, which simplifies the identification of final geometric contributions, and…
Generative modeling is one of the most promising applications of quantum machine learning, yet training and deploying Quantum Generative Models (QGMs) on near-term hardware remains effectively intractable due to prohibitive gradient…
We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it…
Synthetic polymeric materials underpin fundamental technologies in the energy, electronics, consumer goods, and medical sectors, yet their development still suffers from prolonged design timelines. Although polymer informatics tools have…
3D Gaussian Splatting (3DGS) combines classic image-based rendering, pointbased graphics, and modern differentiable techniques, and offers an interesting alternative to traditional physically-based rendering. 3DGS-family models are far from…
Gaussian process (GP) is a Bayesian model which provides several advantages for regression tasks in machine learning such as reliable quantitation of uncertainty and improved interpretability. Their adoption has been precluded by their…
The Preconditioned Conjugate Gradient (PCG) method is widely used for solving linear systems of equations with sparse matrices. A recent version of PCG, Pipelined PCG, eliminates the dependencies in the computations of the PCG algorithm so…