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The generative AI technology offers an increasing variety of tools for generating entirely synthetic images that are increasingly indistinguishable from real ones. Unlike methods that alter portions of an image, the creation of completely…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Manos Schinas , Symeon Papadopoulos

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Acquiring labeled datasets for 3D human mesh estimation is challenging due to depth ambiguities and the inherent difficulty of annotating 3D geometry from monocular images. Existing datasets are either real, with manually annotated 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Lorenza Prospero , Orest Kupyn , Ostap Viniavskyi , João F. Henriques , Christian Rupprecht

We propose a dual-domain generative model to estimate a texture map from a single image for colorizing a 3D human model. When estimating a texture map, a single image is insufficient as it reveals only one facet of a 3D object. To provide…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Seunggyu Chang , Jungchan Cho , Songhwai Oh

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a specific camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yu Yuan , Xijun Wang , Yichen Sheng , Prateek Chennuri , Xingguang Zhang , Stanley Chan

We study the problem of shape generation in 3D mesh representation from a small number of color images with or without camera poses. While many previous works learn to hallucinate the shape directly from priors, we adopt to further improve…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Chao Wen , Yinda Zhang , Chenjie Cao , Zhuwen Li , Xiangyang Xue , Yanwei Fu

Embodied AI training and evaluation require object-centric digital twin environments with accurate metric geometry and semantic grounding. Recent transformer-based feedforward reconstruction methods can efficiently predict global point…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Quanyun Wu , Kyle Gao , Daniel Long , David A. Clausi , Jonathan Li , Yuhao Chen

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…

Graphics · Computer Science 2025-05-01 Majid Behravan , Maryam Haghani , Denis Gracanin

Ensuring the safety of self-driving cars remains a major challenge due to the complexity and unpredictability of real-world driving environments. Traditional testing methods face significant limitations, such as the oracle problem, which…

Robotics · Computer Science 2025-10-09 Tony Zhang , Burak Kantarci , Umair Siddique

We present a method for synthesizing naturally looking images of multiple people interacting in a specific scenario. These images benefit from the advantages of synthetic data: being fully controllable and fully annotated with any type of…

Computer Vision and Pattern Recognition · Computer Science 2020-06-04 Igor Kviatkovsky , Nadav Bhonker , Gerard Medioni

The remarkable progress in neural-network-driven visual data generation, especially with neural rendering techniques like Neural Radiance Fields and 3D Gaussian splatting, offers a powerful alternative to GANs and diffusion models. These…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chengdong Dong , Vijayakumar Bhagavatula , Zhenyu Zhou , Ajay Kumar

Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Jun-Yan Zhu , Zhoutong Zhang , Chengkai Zhang , Jiajun Wu , Antonio Torralba , Joshua B. Tenenbaum , William T. Freeman

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Despite the astonishing progress in generative AI, 4D dynamic object generation remains an open challenge. With limited high-quality training data and heavy computing requirements, the combination of hallucinating unseen geometry together…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Lu Sang , Zehranaz Canfes , Dongliang Cao , Riccardo Marin , Florian Bernard , Daniel Cremers

Training defect detection algorithms for visual surface inspection systems requires a large and representative set of training data. Often there is not enough real data available which additionally cannot cover the variety of possible…

Computational Engineering, Finance, and Science · Computer Science 2024-03-21 Natascha Jeziorski , Claudia Redenbach

Modern day multimedia content generation and dissemination is moving towards the presentation of more and more `realistic' scenarios. The switch from 2-dimensional (2D) to 3-dimensional (3D) has been a major driving force in that direction.…

Computer Vision and Pattern Recognition · Computer Science 2019-05-16 Asra Aslam , Mohd. Samar Ansari

Virtual representations of physical critical infrastructures, such as water or energy plants, are used for simulations and digital twins to ensure resilience and continuity of their services. These models usually require 3D point clouds…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Mike Diessner , Yannick E. Tarant

Recently developed automatic dense image matching algorithms are now being implemented for DSM/DTM production, with their pixel-level surface generation capability offering the prospect of partially alleviating the need for manual and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Rongjun Qin , Armin Gruen , Cive Fraser