Related papers: Data-Efficient Hierarchical Goal-Conditioned Reinf…
Goal-conditioned reinforcement learning endows an agent with a large variety of skills, but it often struggles to solve tasks that require more temporally extended reasoning. In this work, we propose to incorporate imagined subgoals into…
Almost all existing hierarchical federated learning (FL) models are limited to two aggregation layers, restricting scalability and flexibility in complex, large-scale networks. In this work, we propose a Multi-Layer Hierarchical Federated…
Offline Reinforcement Learning (RL), which operates solely on static datasets without further interactions with the environment, provides an appealing alternative to learning a safe and promising control policy. The prevailing methods…
Deep Reinforcement Learning (DRL) has experienced significant advancements in recent years and has been widely used in many fields. In DRL-based robotic policy learning, however, current de facto policy parameterization is still…
Recently, graph-based planning algorithms have gained much attention to solve goal-conditioned reinforcement learning (RL) tasks: they provide a sequence of subgoals to reach the target-goal, and the agents learn to execute…
Offline goal-conditioned reinforcement learning remains challenging for long-horizon tasks. While hierarchical approaches mitigate this issue by decomposing tasks, most existing methods rely on separate high- and low-level networks and…
Recent advances have shown that video generation models can enhance robot learning by deriving effective robot actions through inverse dynamics. However, these methods heavily depend on the quality of generated data and struggle with…
The longstanding goals of federated learning (FL) require rigorous privacy guarantees and low communication overhead while holding a relatively high model accuracy. However, simultaneously achieving all the goals is extremely challenging.…
Hierarchical DQN (h-DQN) is a two-level architecture of feedforward neural networks where the meta level selects goals and the lower level takes actions to achieve the goals. We show tasks that cannot be solved by h-DQN, exemplifying the…
Flow control is key to maximize energy efficiency in a wide range of applications. However, traditional flow-control methods face significant challenges in addressing non-linear systems and high-dimensional data, limiting their application…
Despite some successful applications of goal-driven navigation, existing deep reinforcement learning (DRL)-based approaches notoriously suffers from poor data efficiency issue. One of the reasons is that the goal information is decoupled…
Offline inverse reinforcement learning (IRL) aims to recover a reward function that explains expert behavior using only fixed demonstration data, without any additional online interaction. We propose BiCQL-ML, a policy-free offline IRL…
Hyperparameter sensitivity in Deep Reinforcement Learning (RL) is often accepted as unavoidable. However, it remains unclear whether it is intrinsic to the RL problem or exacerbated by specific training mechanisms. We investigate this…
Active flow control remains a significant challenge due to the high-dimensional, nonlinear nature of fluid dynamics. Quantum machine learning may prove effective in addressing these issues, given that quantum computing possesses superiority…
Recent advances in deep learning have allowed artificial agents to rival human-level performance on a wide range of complex tasks; however, the ability of these networks to learn generalizable strategies remains a pressing challenge. This…
Goal-conditioned reinforcement learning (GCRL) has a wide range of potential real-world applications, including manipulation and navigation problems in robotics. Especially in such robotics tasks, sample efficiency is of the utmost…
Effective governance and steering of behavior in complex multi-agent systems (MAS) are essential for managing system-wide outcomes, particularly in environments where interactions are structured by dynamic networks. In many applications,…
Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…
We propose Flow-Anchored Noise-conditioned Q-Learning (FAN), a highly efficient and high-performing offline reinforcement learning (RL) algorithm. Recent work has shown that expressive flow policies and distributional critics improve…
We present Gradient Boosting Reinforcement Learning (GBRL), a framework that adapts the strengths of gradient boosting trees (GBT) to reinforcement learning (RL) tasks. While neural networks (NNs) have become the de facto choice for RL,…